Love your work red51, I have some questions about the terrain generation.
I love the large Island/continent kind of idea for worlds, it sounds like it will give much more realistic and unique terrain, and also remove those ugly instantaneous biome transitions. Will all islands be a similar size? Or will we get a more realistic world with some variation, some large continent like islands, with some smaller islands just off the coast?
Also have you ever thought about adding rivers to world generation? I feel rivers are a big missing component of our worlds, we have oceans, lakes, mountains, plains, forests etc, I think adding rivers would make a finishing touch to world generation. Rivers are one of the important terrain features for building, as evidenced by the fact pretty much every major city on earth was built on one.