Posts by Remmy

    I set myself the challenge of building a small office building on and off over the last year. I am not an architect but did want the challenge. This building has 681 constructions and 34 objects. I have used two panels for ceilings and floors (except roof) so that both can be colored/textured the way you wish. There are 5 floors plus the roof and also an elevator shaft of sorts :). All windows have glass and there are double glass doors on the ground floor on one side but if you want doors on every side you can remove the windows where you want the doors to be. The building is plaster and metal and I have kept it pale grey etc so you can paint it up the way you would like. There will be mistakes here and there (DId i mention im not an architect). I have left it as a shell so you can arrange the floors as you would like by adding walls etc etc. I am very keen to see what people do with it and any suggestions on improvements would be much appreciated and I used the smallest grid scale to build with so keep that in mind when making additions.




    Ok so i am having this same issue with the latest version of Unity. I can not get the three dots on my body but can on animals body is also solid etc. I will try and do the debug corpse command when i can.



    My specs are: AMD Ryzen 5 5600G with Radeon Graphics 3.90 GHz / Windows 11 Home/ 32 gb Ram

    Red thanks for the update! I have recently come back to the game after a hiatus and am enjoying the Unity version. Can't wait for the future updates (partially because I am old and can get impatient for updates ;) )


    Really enjoying getting back into the game.

    Pfft 60s are the new 50s these days. :) I love seeing more mature players in all games.

    Well, with the blueprints its no problem to create pre fab stuff, walls, etc. Its not required by the dev. The community could do it. or you just learn to do it yourself. Its not so difficult :)

    Hahaha for some of us math challenged people it is! Some just want to build stuff not bother that its all measured out exact.

    I said yes to visual enhancements. Possibly special blueprints made by community members that could be auctioned off on occasion with proceeds going to support the game. Textures made by the community (is there a way to add our own textures)? Packs of pre fab building supplies, like pre -measured walls etc a do it yourself kit (this type of thing would help me personally haha cause i suck at measuring things). NPCs? etc etc

    Hi Remmy like what Avanar & Deirdre said both are good ways to try unfortunately I would just say it's a trial and error when building roofs that look good but using planks/beams are possible the best way.


    Maybe you could upload a blueprint of that building and see who can make a good job of it? and maybe that idea could even be a good thing for the Rising World community to try, someone uploads a project and then someone else adds something to it and just see what everyone comes up with.

    That might be a good idea. I will def think about it thanks.

    I would suggest you use woodbeams as support to get the right angle. At a straight roof I always look for the center of a the walls around. But it's extremely difficult to explain how to build a roof. There a different kind of roofs. It might be the best to look at drawings or pictures how the desired roof is built. Some people use ramps as support and remove them later.

    A hipped roof is probably the most difficult roof to build. You would have to try to get to the middle of your roof from the 4 outer sides.

    If your house walls are the thickness of blocks, i would use ramps and ramp corners for the roof for simplicity and remove them later

    Do people prefer block type builds or as I have done in the picture by stretching out and making thinner walls etc? And yes I have found i had to use temp blocks to be able to centre some parts. each tile on the slopes of the roof is a long thin slope. There are 12 on each slope and they are overlapped to give that roof effect.