The next update will be available on Wednesday, December 18, in the early evening (GMT+1).
This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
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The standalone download should work now, but I'm glad to hear you already managed to fix the issue
Does than mean you want to get notified if the player is digging, or do you want to modify the terrain through the API? If you want to get an event, the PlayerDestroyTerrainEvent is probably what you're looking for
However, modifying the world through the API isn't possible yet, unfortunately that didn't make it into this update... but the World class will get some methods for that with one of the next updates
Sorry for late response. I meant it as in: Can i make a cube(or cow) dig holes in the ground, like players do? and what should I use for that?
I am asking to if its possible to make a plugin for a sandworm.
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Also, does the Plugin API have acces to the digging action?
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Thanks for your feedback so far!
Thanks a lot, this looks amazing btw!
It looks like something is broken which prevents the standalone from downloading the update automatically (considering this already happened with the last update) I'm sorry about that, this shouldn't have happened, but thanks for bringing this to our attention! We'll fix this issue ASAP!
Yes, basically that should work, but it may be necessary to delete the "steam_api64.dll" in the "Data/Plugins" folder manually (otherwise the game may think it's a Steam version)^^
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Thank you!
Edit: It works!
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Have you tried starting the game from inside Steam and not from the desktop icon?
The Steam version works as intended, the standalone version is the problem. If I copy the files from Steam to standalone, will it work?
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When you update it with the 2 gigabyte update released today it should have updated you to the new version on Unity.....
Well, when i opned up the standalone launcher, I got the prompt to update the game, but when i got in the game, the version was the same.
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Did you get the update in steam today.... i think it was about2 gig in size?
I have it on Steam, but not on standalone. Weren.t both the versions updated?
I tend to use the standalone more, that's why I'm asking
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I cant update the standalone variant for the new update. whenever I enter the game, the version remains the same (0.6.0.3) even though I checked files. I even tried redownloading the game alltogether. What should I do?
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Astonishing work!
I would like to learn from you.
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Please tell me which parameter in the graphics settings is responsible for blurring in the center of the screen?
u might want to try turning off depth of field. The blurr should go away
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Man, all of this looks so juicy. You made me hungry.
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Another hotfix (0.6.0.2) is available now btw, it fixes some smaller issues. It's also necessary to update multiplayer servers for this hotfix
Hotfix 0.6.0.2 (2023-03-02):
- [Change] Improved back slots in furnace (it's now easier to place ores there)
- [Bugfix] Fixed spinning wheel breaking sporadically for no apparent reason
- [Bugfix] Fixed "Adapt to World Element" function not working correctly
- [Bugfix] Fixed error when trying to spawn the arctic fox
- [Bugfix] Fixed grid not working properly for blueprints
- [Bugfix] Fixed blueprints sometimes having a weird offset
- [Bugfix] Fixed error when entering domain names into the "Connect to IP" field
Thank you!
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I have another bug. The command for showing ballistic trajectory doesn't seem to work anymore.
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Great work on the update
However, I have found a little bug in this version : The INSERT key ("adapt to world element") is broken now. Can you fix this ? Its one of the most usefull feature for building.
Same here.
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Way too many floppy disks More than 100 billion I guess
It's weird... the amount of textures basically shouldn't matter, because they're all in a single texture array, so all construction textures are loaded to VRAM during game startup (so shading & texturing a single block has the same overhead as having thousands of blocks with different textures)
You could maybe try to reduce the texture quality (especially the construction texture quality) to the lowest value in the graphics settings (just to see if the crash persists).
Otherwise I could only imagine that this may be related to the Unity version. In fact it's the HDRP which tries to allocate that insane amount of memory... we're currently using Unity 2022.2.7f1 (which was released on Februray 15), but a newer one is available. The changelog doesn't contain anything related to memory allocations though, and a newer version may always introduce new issues, but if we can't find a solution for this, we'll update the Unity version for the next hotfix.
We don't have an artifical limit on the download speed.. but unfortunately we only have a single download server atm which is located in Germany. Depending on where you live this may have a negative impact on the connection to the server
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Oh. Well nevermind then. I live in Romania. Maybe that's why.
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The standalone should now be updated But if you still can't get the update, it may be necessary to validate the files: To do that, go to "Options" in the launcher and hit the "Validate" button.
Thanks for the report! Unity was trying to allocate 17 TB for a shader file The thing is, that part is coming from the engine. Another user was having the same issue (but on his end, Unity was trying to allocate 144 petabyte)...
We've updated the Unity version for this update, so this issue may be related to this...
Maybe try to update your graphics driver and see if this has an impact on the issue. If the issue still persists, please let me know!
Oh, thanks for letting me know, we'll definitely change that!
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Thanks. After validation, I seem to be missing some files or they are currupted. And I wanted to ask for a while. Why is the standalone launcher's download speed capped at 2.2 MBps? Is there any way to increase it?
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Thanks for your feedback so far!
Hmm... it looks like the Standalone is unable to query the latest version from Steam We'll update the standalone manually, this may take a while unfortunately... sorry for the inconvenience!
That's not a problem. I was just wandering why I couldn't do it. I'll be patient.
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I can't seem to get the update for the standalone version. What do I need to do?
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Yeah, unfortunately this is still an issue which happens at certain elevations It's on our to-do list
Oh, thanks for letting me know! I will fix that immediately
We were just uploading an update, unfortunately downloads don't work during that time.. maybe we should show a more appropriate message there However, it should work now
Thanks!
Also there is another thing I wanted to point out. I don't know if this bug was fixed yet, but sometimes when I mine, certain areas(or faces) of the terrain mesh don't get deformed no matter how much I dig.
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Hello!
I get this error when trying to update the game in the standalone launcher, what do I need to do? It didn't happen before.