Posts by Ozorvals

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)

    Thanks :)


    Sorry to answer in english, but I'm french and I still need some training in german.


    I have already asked red51 if this green arrow can be visible in blueprints too some mounth ago. I think we just have to hope he read this and put it on the list for one of the next updates :)

    Antique furniture

    VIII – Chairs



    15/06/2025 - Initial release.



    Description


    Antique furniture is a series of blueprints with the ambition to cover the main types of furniture that can be found in the western world during the pre-industrial era. Currently, 8 sets are ready (bookshelf, bed, table, throne, pottery, cabinets), and few others are in various stage of progress.


    The Part VIII - chairs contains 9 different chairs.



    Installation


    Unzip all the content into your blueprint folder, usually \Steam\steamapps\common\RisingWorld\Blueprints. Of course, you need to use your blueprint table to obtain the set content in game.

    If you have installed an older version of the set, you should remove it first.



    Screenshots




    My others blueprints


    Antique furniture

    I – Bookshelf

    II – Bed

    III – Table

    IV – Throne

    V – Pottery

    VI – Cabinets

    VII – Stools & Benches


    Others

    Old wood carts

    Windmill

    Roman tile roof set (outdated)

    Antique furniture

    VI – Stools & Benches

    15/06/2025 - Initial release.


    Description


    Antique furniture is a series of blueprints with the ambition to cover the main types of furniture that can be found in the western world during the pre-industrial era. Currently, 7 sets are ready (bookshelf, bed, table, throne, pottery, cabinets, stools & benches), and few others are in various stage of progress.


    Part VII, stools & benches: Its 7 differents variants of stools & 6 variants of benches in 3 sizes.


    Each piece of furniture has a coded name who allow to quickly know its type and dimensions. For example :

    Bench_T1-W2

    T1 → Type 1

    W2 → Width 2 blocks



    Installation


    Unzip all the content into your blueprint folder, usually \Steam\steamapps\common\RisingWorld\Blueprints. Of course, you need to use your blueprint table to obtain the set content in game.

    If you have installed an older version of the set, you should remove it first.



    My others blueprints


    Antique furniture

    I – Bookshelf

    II – Bed

    III – Table

    IV – Throne

    V – Pottery

    VI – Cabinets


    Others

    Old wood carts

    Windmill

    Roman tile roof set (outdated)

    Antique furniture

    VI – Cabinets

    15/06/2025 - Initial release.


    Description


    Antique furniture is a series of blueprints with the ambition to cover the main types of furniture that can be found in the western world during the pre-industrial era. Currently, 6 sets are ready (bookshelf, bed, table, throne, pottery, cabinets), and few others are in various stage of progress.


    Part VI, cabinet: Its 3 differents type of furnitures (Sideboard, Welch dresser, and Wardrobe) in various size.


    Each piece of furniture has a coded name who allow to quickly know its type and dimensions. For example :

    Wardrobe_T1-D1h-W3-H3

    T1 → Type 1

    D1h → Deep 1 & half blocks

    W3 → Width 3 blocks

    H3 → Height 3 blocks



    Installation


    Unzip all the content into your blueprint folder, usually \Steam\steamapps\common\RisingWorld\Blueprints. Of course, you need to use your blueprint table to obtain the set content in game.

    If you have installed an older version of the set, you should remove it first.



    Possible adjustments


    All the blueprints are built in modular snapping mode, but on the grid. The shelves are all at a specific height to facilitate the placement of objects inside using the grid. Each individual shelf is made of a block and a cylinder. You can easily adjust they height or number, by coping the shape (INSER key), and moving it up or down.



    Screenshots



    My others blueprints


    Antique furniture

    I – Bookshelf

    II – Bed

    III – Table

    IV – Throne

    V – Pottery


    Others

    Old wood carts

    Windmill

    Roman tile roof set (outdated)




    P.S. Thanks red51 for fixing the resized doors & blueprints bug few version ago, that allow to publish a clean version of this cabinets.

    The underlying question is rather what choice to make to preserve performance in large projects without sacrificing too much the details. If we can "substract" objects inside rooms, that can let more freedom to build.

    Do we have Occlusion culling (or something similar) in RW ?

    The question is for red51 of course, but the answer can be usefull for all.


    To put it simply, it's a 3D rendering technique that prevents the calculation of objects hidden by others and therefore invisible. It's a way to have better performance. It's useful, among other things, to avoid calculating every small object in the next room, behind the wall.

    I noticed something strange about the ambient light for a long time. Now, I think the direction is wrong, bottom to top instead of top to bottom. So, I make an experiment: A close box in creative at 12h (tod 12), with different textures both on floor and on ceiling without any parasite light to have a good base for a comparison. You can see the result on this screenshot :

    We can notice that the ceiling is always lighter than the floor, regardless of the texture used, which means that the light comes from the floor towards the ceiling.


    I miss something?

    Of course, they are dry storm in the real world, even in summer in my own region in southern Europe. But its not what its pointed here. I have clearly mentioned a clear sky. Dry storm occurs only with a cover one (without rain). Here, it's just an unrealistic occurence of lightning and thunder in a perfect sunny blue sky


    Edit : two sreenshot for illustration

    Antique furniture

    V – Pottery



    13/04/2025 - Initial release.



    Description


    Antique furniture is a series of blueprints set with the ambition to cover the main types of furniture not present in the base game, that can be found in the western world during the pre-industrial era.

    Currently, 5 sets are published (bookshelf, bed, table, throne, pottery), and few others need some improvement before publishing (bench, cupboard, cabinet, crate). However, don't count on a quick publication.


    Part V, Pottery: Its 12 different pottery, 2 amphora, 2 greek vase, and 8 vase.


    All pieces use the porcelain texture (500, scale 0,25) with a “neutral” brick red (#742210). The render is good also with other textures or colors (use F8 in creative mode). For some example, check the table below :


    Hex codeColorComment
    #6D1907Brick red 1
    #622012Brick red 2
    #742210Brick red 3Default color
    #5B1206Brick red 4
    #481105Brick red 5
    #F9D5B6White 1with a light trace of orange for iron oxide
    #F3D3B6White 2a bit more orange
    #403429Grey-Brown 1lighter
    #2A221BGrey-Brown 2darker


    For an enameled version, use the gold texture (715, scale 0.25) and adapt the color.



    Installation


    Unzip all the content into your blueprint folder, usually \Steam\steamapps\common\RisingWorld\Blueprints. Of course, you need to use your blueprint table to obtain the set content in game.

    If you have installed an older version of the set, you should remove it first.



    Screenshot



    My others blueprints


    Antique furniture

    I – Bookshelf

    II – Bed

    III – Table

    IV – Throne


    Others

    Medieval crane

    Old wood carts

    Windmill

    Roman tile roof set (outdated)

    Antique furniture

    IV – Throne




    13/04/2025 - Initial release.



    Description


    Antique furniture is a series of blueprints set with the ambition to cover the main types of furniture not present in the base game, that can be found in the western world during the pre-industrial era.

    Currently, 5 sets are published (bookshelf, bed, table, throne, pottery), and few others need some improvement before publishing (bench, cupboard, cabinet, crate). However, don't count on a quick publication.


    Part IV, Throne: Its 3 variant of a throne.



    Installation


    Unzip all the content into your blueprint folder, usually \Steam\steamapps\common\RisingWorld\Blueprints. Of course, you need to use your blueprint table to obtain the set content in game.

    If you have installed an older version of the set, you should remove it first.



    My others blueprints


    Antique furniture

    I – Bookshelf

    II – Bed

    III – Table

    V – Pottery


    Others

    Medieval crane

    Old wood carts

    Windmill

    Roman tile roof set (outdated)