Posts by Paks

    Speaking just from my own personal experience, unless Red51 outsources it or there's a few more things he can salvage from the java version then wouldn't surprise me if it was a couple more years yet. For all the advances in 3D modeling over the years, clothing is still one thing that is a major pain in the backside and takes a really long time to do and get right, especially when you're doing it for a male and female character. It also depends on how much customization we'll eventually get for the characters. If he keeps the limits within typical human norms then it's not as hard, but the more unrestricted the morphing is the harder it gets for clothing.

    It is accurate to say that bandit-themed clothing already exists in the game. It would enhance the experience if there were a small chance for players to acquire these items as drops. This addition could provide players with more opportunities to personalize their characters and engage further with the game's content.

    It is indeed a valid point. I have observed that other servers feature online markets and various resources reflected in their server names. However, it is important to recognize that these servers likely benefit from the expertise of private plugin coders and developers. This unique aspect is what contributes to the distinctiveness of each server.

    Sadly Yahgiggle have abounded this public version of the plugin, so she wont update it anymore. But she is planning on code anew version of it.

    Thanks for the log file! Unfortunately it doesn't contain any information about a crash, so this seems to be a native crash... unfortunately this makes it a bit difficult to find out what's really going on there :thinking:


    Currently the main reasons for a crash are either out-of-memory errors (according to the log, the server has 196 GB of RAM, but since it's a game hoster, there is most certainly a lot less available for the server), or - more likely - issues with a plugin. The problem with JNI (that's the way how plugins interact with the game) is that every exception always causes a fatal error (i.e. a hard crash). The server tries to prevent that, but apparently there are still situations where this happens.


    If you don't want to remove plugins temporarily (to see if you still run into crashes), maybe try this: open the server.properties file in the server directory with a text editor and set Plugins_SuppressFatalErrorLogs to False, then save the file and restart the server. Now when the server crashes, it should create a hs_err_pid file in the server directory. Maybe upload this file here :)

    Oh, I dont have that setting, is it possible for me to added that setting myself?

    Yesterday, the ToolsAPI on my server malfunctioned, which resulted in all other plugins failing to load properly. As a solution, I needed to remove both Iconomy and ToolsAPI. The chat indicated an error related to a null player, but unfortunately, I can't locate the specific details in the logfile at this time.

    would you mind sharing the logs? also the unable to create chunks error is not going to hurt anything. was the world created before or after the last update? ive had a similar problem with my server. it will randomly close. ive noticed this with my world created before the last update. my test server world was created after the update and doesnt seem to have the issue. i also noticed it doesnt happen unless there are 3 or more players on

    Yes its created like 3 months ago