Aber es wird langsam...wirst immer besser
Posts by wolle158
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Im SP in beiden Modi Creative und Survival funktioniert es einwandfrei
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Ja auch ein Tiger klettert dir in den Wolken hinterher...habe es probiert....sie benutzen auch den Luftweg...
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Nu bin ich beruhigt das es euch gefällt und seine Wirkung hat
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das gibt es auch nicht in der Wergbank das musst du über die Konsole holen.
Dort gibst du ein zb. item woodbeam 64 23 dann bekommst Du 64 Holzbalken mit der Textur 23 -
Schau mal hier unter Workshops nach...da gibt es für fast alles einen Film
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Danke Euch....Nicht so wie ich es wollte aber als Eröffnungsinfo geht es
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Bisher läuft alles Problemlos bei mir....Man merkt das viel gefeilt wurde
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Habs mir grad mal in die Landschaft gesetzt. Habe ja auch schon Blockhaus gebaut...aber das ist nichts gegen dieses hier. Das hast du so irre hinbekommen mit den eigenen Rundhölzern....auf die Idee wäre ich nie gekommen. Aber die Hölzer sind natürlich jetzt ne neue Grundlage um weitere tolle Sachen zu bauen...zumal sie perfekt zu meiner Textur (Nova) passen.
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Das findet alles seinen Platz in der Burg...
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Spiel schmiert nur beim starten der Aufnahme bei diesen Programm ab und diese Datei taucht nirgens auf.
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ist ja ein superteil geworden...
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Jedes mal wenn ich Taste F2 drücke stürzt das Programm ab. F1 und F3 funktionieren gar nicht mehr.
/////////////////////////////////////////////////////////////////////////////////
Report of 01/21/2016 05:08 AM by Wolle158 Version: 0.6.4.1_23 (Steamversion)
OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_65 JVM architecture: amd64
CPU: [GenuineIntel, Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 4, 8] (Cores:
Mainboard: [MSI, Z170A PC MATE (MS-7971)]
GraphicsAdapter: [NVIDIA, NVIDIA GeForce GTX 970, 20151216000000.000000-000, 10.18.13.6143, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]
Total Systemmemory: 17137 MB
JVM Memory used: 603,34 MB reserved: 916,98 MB max: 1908,93 MB/////////////////////////////////////////////////////////////////////////////////
Existing buffers: 5502
(b: 2583 f: 2145 i: 13 s: 761 d: 0)
Total heap memory held: 589200kb
Total direct memory held: 217904kb
(b: 195616kb f: 20383kb i: 0kb s: 1903kb d: 0kb)/////////////////////////////////////////////////////////////////////////////////
Settings:
Resolution: 1680x1050 (Fullscreen)
Frequency: 59 Vsync: off
DepthBits: 24
BitsPerPixel: 32
Samples: 1
MaxFrames: 200
Renderer: LWJGL-OpenGL2Anisotropic: 1
DynamicLights: 100 Quality: 2
ViewDistance: 21 (LOD: 50)LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(110)/1/1/1/1/1/0/0/1/1/1
/////////////////////////////////////////////////////////////////////////////////
Sounddrivers:
(0) Lautsprecher (Realtek High Definition Audio), STEREO, 2, 48000/////////////////////////////////////////////////////////////////////////////////
Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
Total running time: 24.736126/////////////////////////////////////////////////////////////////////////////////
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9418a72818c0261696df282d49b5c8da)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (89f1045bc858afc856326aabb9c0b702)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (141613e59737ae2960fe563bf61d1535)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (54f63d8a92545b33cb9eb2aadd9dc0f0)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (4b56634699076270f572c295fb4ec8de)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (f66853ae6860998e7118c533ae6f1e94)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (eda2d59be66f1eedfd6178188f783fae)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (70cb06564829ca5034ebb175874cd6b9)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (01f1e7abd536b6ef0dc027a5862cf50f)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (8a25db0e6b2cc6f7f8f8bbd3effb7d4f)
C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (c052809e00e6b7c97c4dfd8297effd55)/////////////////////////////////////////////////////////////////////////////////
Error details:
LoadingState: Error while loading singleplayer game
java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask@6e6e4d95 rejected from java.util.concurrent.ScheduledThreadPoolExecutor@1b5b5568[Shutting down, pool size = 1, active threads = 1, queued tasks = 0, completed tasks = 0]
at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.reject(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.scheduleAtFixedRate(Unknown Source)
at server.b.a(SourceFile:682)
at s.v.a(SourceFile:166)
at s.l.run(SourceFile:194)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source) -
wshier reingesetzt ist kann frei verwendet, umgebaut, zerstört, verbessert oder verflucht werden...viel Spass hauptsache ihr braucht sowas
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was will man mehr
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Ein neues Meisterwerk von dir