Posts by yahgiggle

    If I remember correctly I don't think that is currently possible via the plugin API, but you might be able to do it locally for your game by changing some entries in the game's definitions database. If you are interested in that way it is a bit more involved than simply installing a plugin but I might be able to walk you through it :)

    getAttacker()Gets the attacking npc, i.e. the npc who hit the target npc. if attaking name = skeleton{ setCancelled(true) }

    this would be under the NpcHitNpcEvent

    Can I turn off the Random dirt and mot spotting permanently?

    don't recall sorry, i know i made it so each player could turn it off /laymode off or /laymode on all users can use this command

    ill most likely update this script in the coming weeks as i have more free time on my hands lately so keep an eye on it :-)


    Sorry if stupid question but just downloaded trails and cannot get it to work, it says to type /lay "material" in chat but I am on single player how do I find the chat? is it on the tilde key?


    No problem, you hit the T key T for type then type /lay gravel or what ever you are laying

    :O I have never seen this script, will look for it now, since the code is already written I might be able to quickly convert it to java but have to see it first to know :D

    i never uploaded this script to the forum, i only had it running on my own server oO i may still have the files somewhere if i find them ill upload them for you.

    i did code a plugin like that under lua it also paid players for work they did, but i dropped it after the Java support came, ATM im too busy at work to do coding, ive not even had time to play games lately oO

    I guess the reason I like/liked chest protection so much was the ability to leave chest around if you wanted to go om walk about.

    Why wait on block protection? It seems it would be handy to tell about dweebs.

    Object protection does 100% the same as ChestProtection But its even more simple to lock and unlock or add friends to every object, just place chest then type /op unlock vs /cp unlock id pincode

    See no need to know the id of the chest anymore oO

    Does this still work? I cant seem to make it run on my server. If I put it in a plugin directory it gives me errors. If I just unzip it in the main plugin directory it does nothing. ?(

    yes it still works fine, you need to unzip the zip file inside your plugins folder, it should unzip into a folder called trails

    Yahgiggle hat auch ein Pflanzen-Plugin geschrieben. Allerdings ist dieses nicht ganz so ausgereift wie das Lua-Script. Die anpassbare Höhe bewirkt ja nur, dass die Pflanzen nicht nicht alle die gleiche Höhe haben. Das haben sie in der Natur ja auch nicht.

    i should be able to solve that height problem now, i will update it soon ;)

    In the game, above an avatars head is the players name. Is there a method available to edit this text (I would like to add a "rank" there too)?

    I've had a look and I can't see anything in the API? I may be going blind though! 8)

    you could use 3d text and update the location as the player moves, but i myself don't even like any text above players oO i think a better way would be to have the players info displayed in a info box off to the the side of the screen and only display when you point the crosshair at the player

    Hello. I can't seem to get /op to work. It shows the status (locked, unlocked) etc, but lower level players are still able to access (they see proper status of object, but are still able to place in chests or take from them. Same behavior with doors. Any ideas what may be going on? This is not in areas that are protected btw using your AP script.

    whats the name of the server you are on, and are you running the updated OP or an older one ?

    Hmmm well it is not straight forward.. tonight I built a column with flat beams on top on one side of my amphitheater and when I went to the other side the same beam would not go horzontal always wanting to go inside the round beam in a vertical manner. I gave up and took it all down. :cursing:

    it only ever snaps one way that part never changes the only thing that can be changed is turning it on or off
    but i know that it would be nice to have the snap lock work vertical and horizontal