Posts by yahgiggle

    yes we are all after commands but some of us know where to look heres some commands


    goto = setposition
    setpos = setposition
    savepos = saveposition
    setmark = saveposition
    mark = saveposition
    giveitem = give
    shout = yell
    globalmessage = yell
    tp = teleport
    tod = settime
    addadmin = makeadmin
    setadmin = makeadmin
    removeadmin = revokeadmin
    deleteadmin = revokeadmin
    unsetadmin = revokeadmin
    unmakeadmin = revokeadmin
    setspawn = setdefaultspawnposition
    setspawnposition = setdefaultspawnposition
    setdefaultspawn = setdefaultspawnposition
    setinventory = setdefaultspawninventory
    setspawninventory = setdefaultspawninventory
    getserverinformation = getserverinfo
    queryserver = getserverinfo
    queryserverinfo = getserverinfo
    queryserverinformation = getserverinfo
    serverinfo = getserverinfo
    getplayerinformation = getplayerinfo
    queryplayer = getplayerinfo
    queryplayerinfo = getplayerinfo
    queryplayerinformation = getplayerinfo
    playerinfo = getplayerinfo
    createnpc = spawnnpc
    quit = exit
    fps = showfps
    q = exit
    h = help

    people who kill here in new zealand get locked up and there names are passed to areas outside to let other places know they are bad people, from that the governments can say yes or no for bad people to come most say no and just like them killers are bad so are greffers this is why we need a list to give the server owners the option to ban bad players before they do bad things on there own server. you can not expect to have protection everywhere all the time and this unprotected areas are open for bad people to greaf ;-C

    hey guys i just made another scrip this time to place an object


    to use just type /place <itemID 1-169> <variationID 0 upto 18> <rotation 0 - 360> note some ids and variationID dont work


    example 1 for bed type /place 7 1 0 this = a bed thats type 1 and 0 rotation


    heres a list of object names and ids


    id name number of variations starts from 0 so if object has 6 that's 7 variations 0,1,2,3,4,5, and 6
    1 rocksmall1 0
    2 rocksmall2 0
    3 tent 5
    4 table 10
    5 chair 10
    6 shelf 10
    7 bed 10
    8 piano 10
    9 workbench 4
    10 torch 0
    11 furnace 0
    13 fireplace 0
    14 fireplacegrill 0
    15 fireplacecookingpot 0
    16 marketstand 8
    17 sawmill 4
    18 blockbench 4
    19 door1 7
    20 door2 3
    21 door2b 3
    22 empty 0
    23 empty 0
    24 empty 0
    25 armchair 9
    26 couch 9
    27 vase 0
    28 torchmount 0
    29 torchwallmount 0
    30 bigmetaltorch1 0
    31 vasetorch1 0
    32 stonetorch1 0
    33 stonetorch2 0
    34 gardentorch1 0
    35 bambootorch 0
    36 roundtable 10
    37 sidetable 10
    38 gardenchair 10
    39 gardentable 10
    40 gardentablesmall 10
    41 lamp1 0
    42 lamp2 0
    43 lamp4 0
    44 empty 1
    45 bedmetal 0
    46 desk 9
    47 smalltable1 9
    48 smalltable2 9
    49 counter1 0
    50 counter2 0
    51 counter3 0
    52 countercorner 0
    53 countersink 0
    54 counterhalf 0
    55 counterthird 0
    56 counteropen 0
    57 countertable 0
    58 empty 0
    59 empty 0
    60 toilet1 0
    61 toiletpaper1 0
    62 lavatory1 2
    63 radiatorbathroom 0
    64 empty 1
    65 empty 1
    66 empty 1
    67 empty 1
    68 empty 1
    69 empty 1
    70 shelf2 14
    71 shelf3 0
    72 ladder1 16
    73 empty 0
    74 ladder3 6
    75 ladder4 4
    76 empty 0
    77 empty 0
    78 empty 0
    79 empty 0
    80 ceilingfan 6
    81 empty 0
    82 empty 0
    83 empty 0
    84 empty 0
    85 banister1 10
    86 banister1b 10
    87 banister2 10
    88 banister2b 10
    89 graterail2x2 3
    90 grate2x4 3
    91 grate2x2 3
    92 grate2x1 3
    93 grate1x1 3
    94 woodgrate2x2 3
    95 woodgrateb2x2 3
    96 vent1x1 0
    97 ventb1x1 0
    98 vent2x1 0
    99 ventb2x1 0
    100 officechair 8
    101 trashcan1 2
    102 trashcan2 3
    103 anvil 4
    104 bedmetaldouble 0
    105 chestold1 14
    106 chestmodern1 14
    107 chestmetal1 4
    108 barrelwood1 4
    109 empty 0
    110 empty 0
    111 empty 0
    112 empty 0
    113 empty 0
    114 empty 0
    115 empty 0
    116 grave1 0
    117 shelter1 0
    118 shelter1b 0
    119 jackolantern 2
    120 grill 0
    121 smokergrill 2
    122 empty 0
    123 empty 0
    124 empty 0
    125 empty 0
    126 statue1 0
    127 empty 0
    128 empty 0
    129 empty 0
    130 loom 6
    131 throne1 18
    132 throne2 9
    133 gift 4
    134 firework 0
    135 lantern1t 0
    136 lantern1g 0
    137 lantern2t 0
    138 lantern2g 0
    139 table2 10
    140 bench1 10
    141 smalltable3 9
    142 smalltable4 9
    143 bedold 9
    144 curtain2x2 16
    145 windowblind2x2 3
    146 radiator 2
    147 empty 0
    148 empty 0
    149 torchwoodmount 0
    150 workbench2 15
    151 empty 0
    152 empty 0
    153 empty 1
    154 empty 1
    155 empty 1
    156 empty 1
    157 empty 1
    158 empty 1
    159 empty 1
    160 lamp5 0
    161 lamp6 0
    162 lamp7 0
    163 lamp8 0
    164 lamp9 0
    165 lamp10 0
    166 lamp11 0
    167 lamp12 0
    168 lamp13 0
    169 chandelier1 0

    Files

    Hey guys some users dont know how to install this script so i zipped everything up needed into one folder so all you need to do is unzip and place the folder with its files into your scripts folder


    This script has been updated by me to now include /we clear block, for them times you only want to clear blocks and leave everything else ;-)



    Now includes /we fill water and /we fill saltwater now much more simple to make flat water areas yay



    file now updated to include new options /we plant (Thankyou lordfoobar) lordfoobar has much improved my script now pants can be planted onto hills WOW that's awesome
    to pant you type /we plant 7 -r=20 -c=40 this will plant type 7 plant in a radius of 20 and have 40 plants total if you want to mix plants type /we plant 7..13 -r=20 -c=40 this will mix plants 7 to 13 also you can do combo mix like this /we plant 7..10 13..27 -r=20 -c=40 now for lines you do /we plant 7..10 13..27 -x=20 -c=40 note i change only r to x or you can change it to z or you can add both to make a rectangle like this /we plant 7..10 13..27 -x=20 -z=10 -c=40 This makes a rectangle 20x10 in size you can also add % to your plating amount like so we plant 7..10 13..27 -r=20 -c=40% so it covers 40% of the area warning this can crash your server or slow it down so use small % at first like 5% and see how that goes.


    Commands


    help [command] : dipslay help. If command is specified, display help for that command.Ex: /we help fill


    select : start area selection


    cancel : cancel area selection


    fill <texture|#id> [-c] : fill the selected area with the specified terrain. Add -c to clear everything, first. All available textures are


    Textures


    air (id 0)
    dirt (id 1)
    grass (id 2)
    stone (id 3)
    gravel (id 4)
    rock (id 5)
    farmland (id 6)
    mud (id 7)
    snow (id 8)
    sand (id 9)
    desertdirt (id 10)
    desertstone (id 11)
    clay (id 12)
    dungeonwall (id 13)
    dungeonfloor (id 14)
    bonewall (id 15)
    hellstone (id 16)
    iron (id -101)
    copper (id -102)
    aluminium (id -103)
    silver (id -104)
    gold (id -105)
    tungsten (id -106)
    cobalt (id -107)
    mithril (id -108)
    grass9 (id -10)
    grass8 (id -9)
    grass7 (id -8)
    grass6 (id -7)
    grass5 (id -6)
    grass4 (id -5)
    grass3 (id -4)
    grass2 (id -3)
    grass1 (id -2)


    Ex: /we fill -c grass


    clear [obj|con|veg|block|all|abs] : clear the selected area of (obj)ects, (con)structions, (veg)etations, (block)s, (all), or (abs)olutely everything. (Default all)Ex: /we clear veg


    place <blockType> id [north|east|south|west [sideway|flipped]] : place a block with the givenid, optionally facing the given direction and put sideway or flipped.Ex: /we place ramp 121 east flipped


    plant <ranges> [-x=x] [-y=y] [-r=radius] [-c=count] : plant vegetations (trees, flowers, etc.). The ranges determine the vegetation to plant.


    Ex: /we plant 13..27 plant a single random flower


    Ex: /we plant 29 -x=10 -c=10 plant 10 trees at random on a single straight line on the x-axis


    Ex: /we plant 29 -y=10 -c=50% plant 5 trees (50% of 10) at random on a single straight line on the y-axis


    Ex: /we plant 29 -x=10 -y=10 -c=30 plant 30 trees at random in a rectangle area


    Ex: /we plant 2..4 6 7 28..31 -r=10 -c=30% plant random trees in a circle area filling 30% of it




    Block Types
    block (aliases: b, blk)
    cylinder (aliases: c, cyl)
    cylinderhalf (aliases: ch, cylh)
    stair (aliases: s, s1, stair1)
    stair2 (aliases: s2)
    stair3 (aliases: s3)
    staircorner (aliases: sc, stairc)
    stairinnercorner (aliases: sic, stairic)
    ramp (aliases: r)
    ramphalfcorner (aliases: rhc, ramphc, ramphalfc)
    rampinnercorner (aliases: ric, rampic)
    rampcorner (aliases: rc, rampc)
    halfblockbottom (aliases: hb, hb1, hbb, halfblk, halfblk1, halfblkb, halfblock,halfblock1 halfblockb)
    halfblockcenter (aliases: hb2, hbc, halfblk2, halfblkc, halfblock2, halfblockc)
    halfblocktop (aliases: hb3, hbt, halfblk3, halfblkt, halfblock3, halfblockt)
    pyramid (aliases: p, pyr)
    arc (aliases: a)


    Plants
    scrub1 (id 1)
    mapletree1 (id 2)
    mapletree2 (id 3)
    mapletree3 (id 4)
    dead1 (id 5)
    pine1 (id 6)
    forestpine (id 7)
    flower1_s (id 8)
    flower1_m (id 9)
    flower1_l (id 10)
    fern1 (id 11)
    pumpkin1 (id 12)
    flower2_s (id 13)
    flower2_m (id 14)
    flower2_l (id 15)
    flower3_s (id 16)
    flower3_m (id 17)
    flower3_l (id 18)
    flower4_s (id 19)
    flower4_m (id 20)
    flower4_l (id 21)
    flower5_s (id 22)
    flower5_m (id 23)
    flower5_l (id 24)
    flower6_s (id 25)
    flower6_m (id 26)
    flower6_l (id 27)
    maplesapling_s0 (id 28)
    maplesapling_s1 (id 29)
    pinesapling_s0 (id 30)
    pinesapling_s1 (id 31)
    watermelon1 (id 32)
    watermelon2 (id 33)
    tomato_s0 (id 34)
    tomato_s1 (id 35)
    tomato_s2 (id 36)
    tomato_s3 (id 37)
    tomato (id 38)
    carrot_s0 (id 39)
    carrot_s1 (id 40)
    carrot (id 41)


    Contributors
    LordFoobar (Yanick Rochon)
    Yahgiggle (Deon Hamilton)
    andyzee (Andy Zee)

    Files

    • worldedit.7z

      (14.77 kB, downloaded 869 times, last: )

    Updated Script sorry for people who only just installed
    New better script
    1 script now has better random planting less chance of plants been planted 100% in the same spot
    2 also now script is made for admins only, this was so sever owners can now install without the worry users go crazy
    3 also tweaked how deep the plants go a little more for even better look
    4 new help options /plantinghelp and plantlinehelp

    On the world edit script is there only a clear objects not remove? Or I could be missing something, I select the area re-size it so it goes to the depth I want tell it to /we clear all, or asb, nothing happens. I can remove the grass, I can fill in but I cannot seem to be able to remove. Any thoughts?



    if you can remove grass then it must be working but maybe your you need a bigger selected area oO also if you are running protection script it has some world edit tools also yay so all you need to do it type /selectarea make a box around your buildings and then /createarea temp then inside temp area type /cleanuparea this is too long and why no one does it but only removes building stuff and plants witch is good if you don't want to dig a big hole

    Hey guys here is a plant script i coded


    its an advanced planting enables you to make forests of any size with any type of plant
    also you can make a hedge with lines


    1 option to do forests or small garden with any type of plant in lines or big areas
    2 script auto turns plants to make them look more real
    3 script auto adjust height to give a more real look height is taken from user so this script is limited to flat areas for best look
    4 script can pick random plants from range you set



    The Code is


    /planting <number of plants 1-1000 or more> <size of radius 0-1000 or more> <type of plant start 1-41> <type of plant end 1-41>
    /plantline <number of plants 1-1000 or more> <width or length x> <width or length z> <type of plant start 1-41> <type of plant end 1-41>


    Note type of plants must start from low to high number if you do 20 20 this will make one kind that is type 20


    Example 1 planting
    /planting 20 30 1 41
    /planting 20 = 20 number of plants, 30 = 30 blocks each side of you, 1 = start of random plant type, 41 = end of random plant type


    Example 2 plantline
    /plantline 20 20 0 40 40
    /plantline 20 = 20 number of plants, 20 = distance x axis, 0 = distance z axis, 1 = start of random plant type, 41 = end of random plant type





    Updated sorry for people who only just installed


    New better script


    1 script now has better random planting less chance of plants been planted 100% in the same spot
    2 also now script is made for admins only, this was so sever owners can now install without the worry users go crazy
    3 also tweaked how deep the plants go a little more for even better look
    4 new help options /plantinghelp and /plantlinehelp









    Files

    OK guys stage one is finished now you can plant x amount of plants type /planting 1 - 1000 or more so plant /planting 10 20 makes 10 random plants around you :-) at a distance of 20 blocks, i have more advanced options needed to code so later will add



    at the moment I am still coding this script i have more advanced options coming :) so far i have made it make a random plant that plants around you so at a random location next to you, now i am going to have options to plant more plants at once i have worked out how to do this but have hit a problem :( i am working that out, once worked out and I finish the script i want to upload and explain how to install and use till then I have only posted some of what i have done for advanced users

    opps i had germen to English translator on and it changed my code oO


    i have tested and this works 100%



    here is random area and plant code now i add to do this more times



    Local Number = Math.random (1, 40)
    Local rotation = Math.random (0, 360)



    maybe this might help you here i coded it for you



    Never mind I downloaded the newer one and I do not have this issue. BUT..... Is there a way to add more "groups" in the list? Also is there a faster way than click, click,click forever to cover an area?



    icon its /addplayertoarea Admin username note no space after / and admin needs to be Admin not admin then the username ;-D