Hi folks !
I said it many times, but now it gets real
I'm currently working on a group management system. But before launching myself, I would like to know what you think I should add (as functionality !) for the group management part ! So far, this is going to be like this :
Little group (so called :P)
- Any player can create a group. When it create a group, he became "Group Leader" and can add and remove people from the groupe
- When the group leader disconnect, the group is deleted
- When multiple players are in the same group, they can use a /p (for party) command to speak only inside the group
Bigger Group, guild (Maybe?)
- Only admin can create guild (so people will need to ask to admin to create a guild), but they don't administrate guild, when an admin create a guild, he must specifiate a guild admin
- When the guild admin is offline, the guild is still there
- When multiple players are in the same guild, they can use /g (for guild) command to speak inside the guild only
- Guild can have one or multiple "Guild's Chest", to use like a "guild bank" (well, I'll see what I can do with this)
Maybe I could use the AreaProtection script to mix Guild / Area
Maybe I could do something else ?
So I'll try starting working on this as soon as I'll get more feedback about it
Also, I would definitely need some help for the testing part !
Cheers guys 