Posts by Absalom

    is that your server id connect to ? "win.thedeadlands.net:4255"


    No I have it running on 30500 now. Unfortunately, there is a bug where the server crashes as soon as I try to craft. Something about missing objects on the server side. I posted my log in another forum thread.

    Kind of looks like some resources are missing. I just downloaded the latest update. This dump is from when I attempted to create lumber. Happens every time. This is a game breaker because it crashes the server to where nothing will respond. You can run around, but you can't manipulate the terrain, craft, or anything.


    At any rate, I have a dedicated server running. The URL and port is win.thedeadlands.net:30500. (Update: I finally got it to run on the port that I assigned after restarting it several times). I guess I will post this in bugs, but the server receives a fatal error, nullpointerexception when crafting. I have since directed all output to a file, so I will post that in the bugs the next time it happens.

    I modified the server.properties file, and changed my port to 30500 and opened 30499-30504 TCP and UDP in the firewall. Couldn't connect. So I looked at the console and the server is telling me that the game server IP bound to port 4255 and the http server bound to 4254. Those are the default ports. Do I need to point to the properties file as a launcher argument?


    UPDATE: I restarted the server several times, mostly after crashes, and it ended up finally running on the correct port.

    Is it possible to configure a dedicated server with a custom port and a server name (for the future when you have a server list completed)? Your OP implies that I can change the port, but there is no documentation on arguments accepted by the jar.