Unfortunately the forums, server list and report tool were offline last night due to technical issues. Sorry for the inconvenience! It should be working again.
However, unfortunately the Standalone update is temporarily not available. We expect it to be fixed in a couple of hours. Please let me know if you want to get a Steam key instead!
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It is complaining about an error in your definition.xml for the SunnyScript. Each lua script that isn't included in other lua scripts (a standalone script to be loaded by the server) must have a definition.xml file so that the server knows how to load it. Can you post your definition.xml file for the SunnyScript?
This is an example of how one should look:
<Name>AreaProtection</Name>
<Description>A script used to define and protect areas</Description>
<Author>KingGenius</Author>
<Website>http://www.concept-game.net</Website>
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I logged out and in again, and the correct player name shows in the list now "Absalom" not my first name "Derik". Extremely odd and suspect. What other private information can show up in the player list?
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It's good to have you as part of the community, I like your contributions 
Thanks! Now if we can only work through this server connection bug. lol!
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I can't even see it in the server list anymore. I am direct connected to it right now. Try "connect to IP" and use win.thedeadlands.net:30500
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As I was trying to test my connections and logs from another bug, I noticed that I suddenly showed up as "Derik" in the player list. My real name is "Derik" but my steam name is Absalom, as is my player profile name.

And actually, my steam name at the moment is Fishman. Not sure where it got "Derik" unless the first name is being pulled from the steam info instead of the player name or whatever it is. Not sure how you all obtain the player's name and store it in the DB.
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I brought down the test server. The main server is up, but is no longer in the server list for some reason. I rebooted it a couple minutes ago. We are experiencing connection issues and issues with the server list at the moment. 
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Still won't show up on the server list with those other 3 servers there. The log says that it connected to the hive, but that's where it ended:
Rising World - 0.5.1.1 - Dedicated Server
Dec 14, 2014 11:47:43 AM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.10
Dec 14, 2014 11:47:43 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.audio.plugins.OGGLoader
Dec 14, 2014 11:47:43 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.ogre.MeshLoader
Dec 14, 2014 11:47:43 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.ogre.SkeletonLoader
Dec 14, 2014 11:47:43 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.ogre.MaterialLoader
Dec 14, 2014 11:47:43 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.ogre.SceneLoader
Dec 14, 2014 11:47:43 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
Dec 14, 2014 11:47:44 AM commons.util.g b
SEVERE: Unable to load localizated months: java.util.MissingResourceException: Can't find bundle for base name bundles/Bundle, locale en_US
Dec 14, 2014 11:47:44 AM r.g a
INFO: Register BuildDestroyPermission: object.plank
Dec 14, 2014 11:47:44 AM r.g a
INFO: Register BuildDestroyPermission: ores.copper
Dec 14, 2014 11:47:44 AM r.g a
INFO: Register BuildDestroyPermission: world.dirt
Dec 14, 2014 11:47:44 AM r.g a
INFO: Register BuildDestroyPermission: world.stone
Dec 14, 2014 11:47:44 AM r.g c
INFO: Register MainPermission: permission.changespawn
WORLDINFO Seed :1417846582942
WORLDINFO Vegetations :true
WORLDINFO Worldtype :Normal
WORLDINFO Time :1.1.0 12:37:0.2925034 757
WORLDINFO Spawninventory :2 0 0 23 0 1 -65 -128 0 0 0 1 0 17 0 1 -65 -128 0 0 0 0 0 0
Biomepart generated: 0 - 0
Worldpart generated: 0 - 0
WORLDINFO Spawnposition :-45.42103 74.57771 729.79724
WORLDINFO Spawnrotation :0.009626996 -0.7644108 0.6445565 0.011417121
56 images successfully loaded!
67 chests loaded from DB!
1081 NPCs loaded from DB!
WORLDINFO Version :0.5.1.1_12
Worldconverter: Updating not required
STARTING RISING WORLD SERVER...
Server bind to IP: win.thedeadlands.net:30500
RISING WORLD SERVER STARTED
C:\Program Files (x86)\games\RisingWorldserver\scripts
[LUA]Script "AreaProtection" loaded. Author: KingGenius Team: JIW-Games
[LUA][AreaProtection] Registered EventListener "PlayerConnect" successfully
[LUA][AreaProtection] Registered EventListener "PlayerSpawn" successfully
[LUA][AreaProtection] Registered EventListener "PlayerChangePosition" successfully
[LUA][AreaProtection] Registered EventListener "PlayerEnterChunk" successfully
[LUA][AreaProtection] Registered EventListener "PlayerEnterWorldpart" successfully
[LUA][AreaProtection] Registered EventListener "PlayerBlockPlace" successfully
[LUA][AreaProtection] Registered EventListener "PlayerBlockDestroy" successfully
[LUA][AreaProtection] Registered EventListener "PlayerObjectPlace" successfully
[LUA][AreaProtection] Registered EventListener "PlayerObjectDestroy" successfully
[LUA][AreaProtection] Registered EventListener "PlayerTerrainFill" successfully
[LUA][AreaProtection] Registered EventListener "PlayerTerrainDestroy" successfully
[LUA][AreaProtection] Registered EventListener "PlayerRespawn" successfully
[LUA][AreaProtection] Registered EventListener "PlayerDamage" successfully
[LUA][AreaProtection] Registered EventListener "PlayerCommand" successfully
[LUA][AreaProtection] Registered EventListener "Update" successfully
[LUA][AreaProtection] AREA PROTECTION script started!
[LUA][AreaProtection] Loaded group:"Admin" successfully
[LUA][AreaProtection] Default Group found "Guest"
[LUA][AreaProtection] Loaded group:"Guest" successfully
[LUA][AreaProtection] Loaded group:"Owner" successfully
[LUA][AreaProtection] Loaded group:"Prisoner" successfully
[LUA][AreaProtection] Loaded area "spawn" successfully
[LUA][AreaProtection] Loaded area "absalom" successfully
[LUA][AreaProtection] Loaded area "prison" successfully
[LUA][AreaProtection] Loaded area "sleepless" successfully
[LUA][AreaProtection] Loaded area "Church" successfully
[LUA][AreaProtection] Loaded area "Campbell" successfully
[LUA][AreaProtection] Loaded area "zolfire" successfully
[LUA][AreaProtection] Loaded area "Zilla Compound" successfully
[LUA][AreaProtection] Loaded area "Zillanthium Castle" successfully
HTTP Server bind to IP: win.thedeadlands.net:30499
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Okay I have some log files. The log is from the server, and the info is from my client. I lost connection, but this time I was still in the world and everything just stopped responding. I quit and then went back into the server list and I see 3 other servers there but none of mine. That seems like it isn't a coincidence and maybe there was something wrong between the hive and the server when new servers come online? I don't know, I am just guessing. Attached are the logs.
Actually, I think the info.txt was from an hour ago. The newest one just have "#" on the first line, and that was it.
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Did the port range change since the server list has been working? I mean, did you add another port to the end of the range? I still cannot connect to my servers. I see the player count, 4 on my test server and 1 on my main server. It times out every time for me.
Oh I didn't see your post about a new log. I will get them now. I will have to wait a couple hours when more people are on. I just kicked them off and everything is fine. Once I get 1 person on, I start having connection issues.
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I think for one game server brought no TCAdmin. I use on my Server Webadmin and that is all ;D Webadmin is for free and easy to way ;D
Do you mean Webmin? (http://www.webmin.com/) If so, that's a web administration panel for Unix/Linux. What if he wants to host from Windows? Unless I am mistaken, TCAdmin usually runs on a separate server as a hub where game control panels are created. Then those panels communicate to virtual or dedicated servers where those games are actually hosted (usually virtual servers). This makes dynamic game server and game server control panel creation a breeze, once you have it set up. Set up is not for the inexperienced. I have only attempted it once, but I didn't have a whole lot of time to dedicate to it. It costs $15 (on the low end) per month to use TCAdmin.
If it is webmin you are talking about, that could work on a linux box, with some customization (simplification) of the web panel in webmin. I just hope that they don't start looking to use EasyAntiCheat as a cheat monitor. It's a good product for windows, but they don't support any other platform and have no plans to. It also won't run under Wine. But that's a different topic.
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Ah so you are basically a hosting company?
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I never got TCAdmin set up on my server, and they charge a fee per month to use. I just run everything through remote desktop from my tablet. I use FireDaemon Pro, windows scheduler (for backups and to start FireDaemon Pro), and through batch scripts.
There is a steam app ID for Rising World, but not for the dedicated server client. That would be nice to be able to install updated servers via steamcmd.
https://steamdb.info/apps/
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I am still unable to connect to my own servers. I see a couple of players connected, and when I see more than one player connected, I cannot connect. I think there is still a problem. I did remove the debug messages from areaprotection.
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i connected a few times in the last hour,however after running around for a bit,i fell into the abyss and couldn't get back on solid land to continue playing.will try again in a few.
Try pressing F2 to fly when you fall.
Nothing really suspicious in the log files.. it appears the server was running out of sync for some players towards the end.
About the players who connected and instantly disconnected: Perhaps they don't have downloaded the latest bugfix yet?
Only thing I can see in the log files: You should remove the output from the area protection script "New chunk: ...", especially frequent outputs (and the new chunk happens quite often, especially when there are several players online) slow down the server. But I doubt this is related to the initial problem...
Yeah, I forgot to remove the debug print statements. I thought about removing them after I had to fish through thousands of lines of areaprotection. lol. They are gone now.
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I don't know if it was coincidence, or just because there aren't as many players on yet, but I increased the server's heap size to 2048, even though it was only using around 250 MB of the 1024 allocated, and it seems a lot more stable now. We will see.
... Still getting lots of connection errors. I guess it was just a fluke that I was able to connect. lol.
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It's a known bug, falling through the world. Press F2 while falling to fly. My servers are listed, but there is currently a bug that causes some connection issues.
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Tried rebooting the servers, getting connection time-outs or connection error still.
Here's the tail end of the server log on my last connect:
Dec 13, 2014 6:20:12 PM server.listeners.c connectionAdded
INFO: Client Connected ID: 2 IP: /71.201.182.235:50617
[LUA][AreaProtection] New chunk: commons.util.Vector3i@545a0f -> commons.util.Vector3i@1864630
[LUA][AreaProtection] New chunk: commons.util.Vector3i@545a0f -> commons.util.Vector3i@1864630
Dec 13, 2014 6:20:12 PM server.Main handleError
SEVERE: Fatal error occured:
Dec 13, 2014 6:20:12 PM server.Main handleError
[LUA][AreaProtection] New chunk: commons.util.Vector3i@545a0f -> commons.util.Vector3i@1864630
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Uh oh. Got a few players and starting to see some unstable behavior. Mostly sync issues probably caused by lag? Still getting some connection time-outs as well. I will post my files as soon as I get them.
[EDIT] Files attached.
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There is definitely a problem with the AreaProtection script. When the server reboots, all rights are removed. I am going to investigate, but if you have had an area defined and don't have the ability to modify your area, please let me know. I will go through and assign folks to areas that I know. I labeled the areas with your player name, so that should be easy.
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Works like a champ! Thanks!