Posts by Fobsily

A new update is now available, introducing a lot of new content!
Latest hotfix: 0.7.5.2 (2024-09-10)

    "Niemals aufgeben, niemals kapitulieren..." Öhm, ne warte falscher Film.... :D


    Ja, ich freue mich riesig auf das, was noch kommen mag im Spiel. Ist tatsächlich mein erstes Spiel dieser Art, Minecraft und Konsorten haben mich alle nicht gereizt, weil sie mir zu würfelig aussahen oder zu Comichaft etc. Ich brauche ne Umgebung, die echt aussieht, weil ich haben will, dass meine Bauten echt aussehen, von daher liebe ich dieses Spiel! :)

    Danke dir! :)


    Ja, alles per Poster bzw. Foto eingefügt. Das hat mich stellenweise fast an den Rand des Wahnsinns getrieben, vor allem, wenn nach nem Neustart plötzlich nur noch die Hälfte der Regale Bücher hatten und der Rest einfach im Nirvana verschwunden war. :P Zum Glück bin ich bei sowatt ein sehr geduldiges Persönchen und hatte keine Gesellschaft, die meine Flüche mitgehört hat. :D


    ps: Hast auch ein paar schöne bzw. lustige Sachen gebaut! :)

    Heiliges Kuchenblechle... 8o Das ist mal ne schicke Windmühle und die Fachwerkhäuser erst, ich bin verliebt in dein Dorf! <3

    Aha...mhm...klingt aber sehr kompliziert. :P Das bekomm ich ja im Leben nicht hin. :huh: Davon hab ich nu so gar keine Ahnung, z.B. wie man Bilder Transparent abspeichern kann. Naja, muss mein Häusschen eben ohne Blumenkästen bleiben.


    Aber danke für die Erklärung! :)


    Alle deine Wappen und Banner etc. sehen übrigens klasse aus, hab die mir mal vorhin bei den Hessenstrolchen alle angeguckt! :)

    Sach ma Wolle, ist mir beim 1. Blick gar nicht so aufgefallen, nur, dass es extrem gut aussieht, aber wie hast du das mit deinen Blumenkästen gemacht und auch mit deinem Wappen und deinen Sträuchern etc. Mit nem normalen Poster bekommt man doch nur quadratische Bilder hin, keine Konturenbilder....mhm... :huh: Gibt es da nen Trick, kann man was bei den Postern von der Einstellung ändern, so dass man auch zb. runde Bilder rund an die Wand bekommt ohne nen eckigen Untergrund?


    Ich will auch so Blumenkästen an meine Villa bauen, die sind einfach zuuuuu schön! :D

    So hier mal watt die Debugkonsole sagt:


    Initialize Default Options...
    1920 X 1080
    INFO: Java: 1.8.0_25 Arch: amd64
    SSL SOCKET
    INFO: OS: Windows 7 (x64)
    INFO: Graphics: GeForce GTX 660 Ti/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 350.12
    HIVE OnConnect - STEAM VERSION
    -> 1
    Initialize Materials...
    INFO: Starting initialization...
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Objects initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    Crafting-Definitions initialized!
    INFO: VOXELMATERIAL loaded
    WARNING: Localized name or description not found for Construction: imageposter
    WARNING: Localized name or description not found for Construction: woodplank
    WARNING: Localized name or description not found for Construction: woodbeam
    WARNING: Localized name or description not found for Construction: glasspane
    Initialize RenderingSettings...
    WARNING: Localized name or description not found for Construction: window1
    Initialize Bulletphysics...
    WARNING: Localized name or description not found for Construction: window2
    WARNING: Localized name or description not found for Construction: window3
    WARNING: Localized name or description not found for Construction: window4
    WARNING: Localized name or description not found for Construction: woodplanktriangle
    Initialize IngameContext...
    INFO: Register BuildDestroyPermission: object.plank
    INFO: Register BuildDestroyPermission: ores.copper
    INFO: Register BuildDestroyPermission: world.dirt
    INFO: Register BuildDestroyPermission: world.stone
    INFO: Register MainPermission: permission.changespawn
    Initialize SerializerRegistrations...
    Initialize InputMappings...
    Initialize LocalPlayer...
    WARNING: Attempted to add mapping "SelectorModular" twice to trigger.
    INFO: LODMATERIAL loaded
    Initialize AppStates...
    INFO: OREMATERIAL loaded
    Initialize GUI...
    INFO: GRASSMATERIAL loaded
    Unable to read from file: java.io.FileNotFoundException: F:\Rising World\steamapps\common\RisingWorld\server.favorites (Das System kann die angegebene Datei nicht finden)
    Initialize PostProcessFilters...
    Initialize Sounds...
    INFO: CONSTRUCTIONMATERIAL loaded
    INFO: GLASSMATERIAL loaded
    INFO: SKYMATERIAL loaded
    INFO: PLAYERMATERIAL loaded
    INFO: VEHICLEMATERIAL loaded
    INFO: ITEMMATERIAL loaded
    INFO: MAPMATERIAL loaded
    INFO: OREITEMMATERIAL loaded
    INFO: OBJECTMATERIAL loaded
    INFO: VEGETATIONMATERIAL loaded
    INFO: CHOPPEDTREEMATERIAL loaded
    INFO: FIREMATERIAL loaded
    INFO: FLAREFIREMATERIAL loaded
    INFO: DEBRISMATERIAL loaded
    INFO: HELLLAVAMATERIAL loaded
    SET ANISOTROPIC FILTER TO 16
    INFO: INSECTMATERIAL loaded
    INFO: SELECTORMATERIALS loaded
    INFO: OCCLUSIONMATERIAL loaded
    INFO: UNSHADEDMATERIALS loaded
    GrassOccludeProcessor initialized!
    skip registration/login
    Loadingtime: 11,47 seconds
    https://api.rising-world.net/s…version=0.5.6.6&hive=true
    load servers: 29
    Connect to 146.0.43.22:4010 - Playername: Fobsily
    CLIENT: Connect to address 146.0.43.22
    CLIENT: Connect done!
    *************** NEW THREAD LOCAL ALLOCATION ***************
    UDP /146.0.43.22 4010
    [3, 4011, 5, 4012, 6, 4013]
    SEND ClientRegisterChannelMessage
    *************** NEW THREAD LOCAL ALLOCATION ***************
    onConnectorConnect: TCP Port: 4011
    onConnectorConnect channels.size: 2 channelCount: 0
    SEND ClientRegisterChannelMessage
    onConnectorConnect: TCP Port: 4012
    onConnectorConnect channels.size: 3 channelCount: 0
    SEND ClientRegisterChannelMessage
    UDP /146.0.43.22 4011
    UDP /146.0.43.22 4012
    onConnectorConnect: TCP Port: 4013
    onConnectorConnect channels.size: 4 channelCount: 0
    Client TCP Connect Completed
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    ConnectorAdapter ID: 0 TCP 4010
    ConnectorAdapter ID: 1 UDP 4010
    ConnectorAdapter ID: 2 UDP 4011
    ConnectorAdapter ID: 3 TCP 4011
    ConnectorAdapter ID: 4 UDP 4012
    ConnectorAdapter ID: 5 TCP 4012
    ConnectorAdapter ID: 6 TCP 4013
    CONNECT TO SERVER
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    new remoteplayer received! pinky id: 1
    new remoteplayer received! Skarafass id: 3
    new remoteplayer received! sticks id: 4
    Received NPC init spawn: 1324
    Worldpart generating...
    Biomepart generating...
    Biomepart generated: 0 - 0
    CavePoints: 397614
    Worldpart generated: 0 - 0
    Player was not dead, old Spawn setup
    playerlist size: 0
    playerlist size: 1
    playerlist size: 2
    Worldpart generating...
    Biomepart generating...
    Biomepart generated: -1 - -1
    CavePoints: 397614
    Worldpart generated: -1 - -1
    Worldpart generating...
    Biomepart generating...
    Biomepart generated: 0 - -1
    CavePoints: 385896
    Worldpart generated: 0 - -1
    *************** NEW THREAD LOCAL ALLOCATION ***************
    Loaded world in 14.383035 seconds!
    warning CollisionDispatcher.needsCollision: static-static collision!
    new remoteplayer received! sticks id: 5
    playerlist size: 3
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@1f68b847 does not exist in PhysicsSpace, cannot remove.
    -> Remove spawn collision helper
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    Falldistance = 1.3612518
    Falldistance = 2.0112343
    open enqueued true
    open true
    capacity: 216
    *************** NEW THREAD LOCAL ALLOCATION ***************
    *************** NEW THREAD LOCAL ALLOCATION ***************
    Falldistance = 1.3612518
    rotation: 90
    rotation: 180
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    destroy
    Objectdestroy
    rotation: 0
    rotation: 90
    rotation: 180
    destroy
    destroy
    destroy
    destroy
    FIX POSITION 0.4749459
    current: (-70.16571, 58.311253, -557.81335)
    next: (-70.16571, 58.311253, -557.81335)
    Falldistance = 2.2593613
    destroy
    HIVE OnDisconnect
    FIX POSITION 0.46891105
    current: (-71.153076, 57.311253, -498.45593)
    next: (-71.153076, 57.311253, -498.45593)
    Falldistance = 2.2568092
    SocketExeption port:4013
    Client reconnect, port:4013
    java.net.SocketException: Connection reset
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at de.jiw.network.connector.tcp.TcpConnector.read(TcpConnector.java:151)
    at de.jiw.network.connector.ConnectorReadThread.run(ConnectorReadThread.java:64)
    TcpConnector gracefully closed
    CLOSE
    RECONNECT DONE
    TcpConnector gracefully closed
    R E S E T G A M E C O N T E X T
    Initialize Bulletphysics...
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@16b95083 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@28211073 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@4884d22f does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@7dd51fe9 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@21347598 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@1365b45 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@6f4df4e6 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@3a3294b1 does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@3828aeda does not exist in PhysicsSpace, cannot remove.
    WARNING: RigidBody com.jme3.bullet.control.RigidBodyControl@bf736e9 does not exist in PhysicsSpace, cannot remove.
    Client send: Client not connected!


    Hoffe, datt hilft weiter! :)

    Mhm....das mit der Internetverbindung, die kurzzeitig ganz verloren geht, kann ja auch irgendwie nicht hinhauen, weil ich hör ganz oft nebenbei online Musik oder lass YT-Videos nebenbei laufen, und die würden dann ja auch stoppen oder zumindest kurzfristig einfrieren, machen sie aber nicht.


    Es liegen keine Störungen für's Internet für meine Region vor, wär mir ja auch aufgefallen, weil der PC ist fast rund um die Uhr online und alles andere funktioniert wie gesagt einwandfrei.


    Nach dem Update funktioniert es immer noch nicht, einzige Änderung, die Fehlermeldung ist jetzt auf Deutsch. :P


    Ist schon recht merkwürdig. :huh:

    Hi @red51,


    ich bin bei Kabel BW, also bei Unitymedia und mein PC ist direkt mim Kabel am Modem angeschlossen, nicht über WLAN.


    Mhm...ist doch komisch, dass es bei einigen wenigen nicht funktioniert.


    Ah, okay, der pinky meinte nur, dass du dir den mal angucken solltest, kann ja nicht schaden. :P


    Danke übrigens für eure Hilfe! :)

    Danke pinky, mal schauen.


    Hab auch den error log gefunden. war genau da, wo du gesagt hast:


    /////////////////////////////////////////////////////////////////////////////////
    Report of 25.04.2015 by Fobsily
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4, 4] Executor poolsize: 0
    Memory used: 872,93 MB reserved: 1186,26 MB max: 2112,62 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 73602
    (b: 14483 f: 51941 i: 1929 s: 5249 d: 0)
    Total heap memory held: 852474kb
    Total direct memory held: 1536108kb
    (b: 612256kb f: 836162kb i: 67145kb s: 20543kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1080 (Fullscreen)
    Frequency: 60 Vsync: on
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 16
    DynamicLights: 100 Quality: 2
    ViewDistance: 21 (LOD: 50)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(110)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: GeForce GTX 660 Ti/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.5.0 NVIDIA 350.12
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 32
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 32
    GLMaxVertexUniforms: 4096
    GLMaxFragmentUniforms: 2048
    GLMaxVaryingFloats: 124
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 248.50702


    /////////////////////////////////////////////////////////////////////////////////
    F:/Rising World/steamapps/common/RisingWorld/risingworld.jar (7c6d9c7442901e2d0012718f6c040186)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-core.jar (b6792c3064904122164b90736b32aa17)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-desktop.jar (246621cdca2d221115c5b6bc4cd08778)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-effects.jar (262315e2a17303144a1352adec7d559f)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-jbullet.jar (8b1c8d17234be9bd0296cff9fc6cf960)
    F:/Rising World/steamapps/common/RisingWorld/core/jinput.jar (f445e38d170120a617de32302b7d05fc)
    F:/Rising World/steamapps/common/RisingWorld/core/jbullet.jar (70b89e65d22ee46995fdd62d66b0d42c)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-jogg.jar (cd9933c09d97c029ce1031f7710482f8)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-lwjgl.jar (6e16a1baad94aaea17c6eac3b68f9fdc)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar (c46724e849e2beb9ec600afe52163204)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-plugins.jar (f7dc63bbb6a99a762cd083803c246f0a)
    F:/Rising World/steamapps/common/RisingWorld/core/jME3-terrain.jar (null)
    F:/Rising World/steamapps/common/RisingWorld/core/j-ogg-oggd.jar (ccfb084cd5433e2939bb518867e99217)
    F:/Rising World/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar (cc32a32654b26d735f2a187d54186429)
    F:/Rising World/steamapps/common/RisingWorld/core/lwjgl.jar (ad9772c27b55296c1458b8dfe7683bc7)
    F:/Rising World/steamapps/common/RisingWorld/core/stack-alloc.jar (9d606124f003a3de084b5f7691981c8a)
    F:/Rising World/steamapps/common/RisingWorld/core/vecmath.jar (b12e74803effe5ac366ce331678047f8)
    F:/Rising World/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (c5f0afac439251bcf67ed868caa35b10)
    F:/Rising World/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (34d275e44598877ab489933f46e47d91)
    F:/Rising World/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (19df47fb8faace5763389d7f4adfa619)
    F:/Rising World/steamapps/common/RisingWorld/data/server.jar (587bdc46f91d89f2d924dfd796619a18)
    F:/Rising World/steamapps/common/RisingWorld/data/commons.jar (ac0aa4a36e9a720b8f14cc14a3435af2)
    F:/Rising World/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    F:/Rising World/steamapps/common/RisingWorld/lib/mariadb-jdbc.jar (f73ea6447640d3712555376bbd80fff9)
    F:/Rising World/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    F:/Rising World/steamapps/common/RisingWorld/data/assets/interface.jar (8a55fac33df394010e92389747912f58)
    F:/Rising World/steamapps/common/RisingWorld/data/assets/materials.jar (28006b249ab6c652dc6148afe1345d40)
    F:/Rising World/steamapps/common/RisingWorld/data/assets/models.jar (236ea8d9137db6edaa0637996a349b29)
    F:/Rising World/steamapps/common/RisingWorld/data/assets/music.jar (0c46136378e09b3b3a7364c9e064f92f)
    F:/Rising World/steamapps/common/RisingWorld/data/assets/sounds.jar (5c4434bba0ee4467d861d3ae0ea551ea)
    F:/Rising World/steamapps/common/RisingWorld/data/assets/textures.jar (975912609c1715634b1d01a4647696a2)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    LWJGL Renderer Thread
    java.lang.NullPointerException
    at com.jme3.bullet.PhysicsSpace.addRigidBody(PhysicsSpace.java:564)
    at com.jme3.bullet.PhysicsSpace.addCollisionObject(PhysicsSpace.java:391)
    at q.a.c(SourceFile:684)
    at q.a.update(SourceFile:179)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at content.Game.resetGameContext(SourceFile:1729)
    at q.c.onButtonReleaseEvent(SourceFile:1220)
    at de.jiw.gui.elements.Button.onMouseButtonEvent(Button.java:379)
    at de.jiw.gui.core.Screen.onMouseButtonEvent(Screen.java:1629)
    at com.jme3.input.InputManager.processQueue(InputManager.java:807)
    at com.jme3.input.InputManager.update(InputManager.java:883)
    at com.jme3.app.Application.update(Application.java:604)
    at commons.JIWApplication.update(SourceFile:98)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    at java.lang.Thread.run(Unknown Source)