For the new version we will drop OpenGL support. Instead we will use DirectX 11/12 on Windows, Metal on Mac, and Vulkan on Linux.
While Metal and Vulkan will certainly result in better performance on Mac and Linux, older hardware may not support these APIs. On Mac, you need at least MacOS High Sierra 10.13 (which should be supported by all post-2010 Macs), and on Linux, you need a graphics adapter which is compatible with Vulkan (e.g. NVIDIA GeForce GTX 650 or higher, AMD Radeon R9 series, Intel HD 4000/5000 or higher etc).
On Windows, you need at least a DirectX 11 compatible graphics card.
Please let us know if your hardware does not meet these new minimum requirements.