hello been playing this game lately on Linux mint 19.3 and it seems to crash at various times. this operating system is fully updated.
1. i have 64 gigs of ram, which is on my motherboard's compatibility list
2. i have my bios configured to run the memory at the advertised speeds
3. i'm playing on the following system:
System: Host: mycomputer Kernel: 5.0.0-37-generic x86_64 bits: 64 compiler: gcc v: 7.4.0 Desktop: i3 4.14.1
Distro: Linux Mint 19.3 Tricia base: Ubuntu 18.04 bionic
Machine: Type: Desktop Mobo: Micro-Star model: B450 GAMING PLUS (MS-7B86) v: 1.0 serial: <filter> UEFI: American Megatrends
v: 1.70 date: 03/06/2019
CPU: Topology: 8-Core model: AMD Ryzen 7 2700X bits: 64 type: MT MCP arch: Zen+ rev: 2 L2 cache: 4096 KiB
flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm bogomips: 118381
Speed: 4299 MHz min/max: 2200/3700 MHz Core speeds (MHz): 1: 4299 2: 1939 3: 2139 4: 2149 5: 1890 6: 2078 7: 2082
8: 2199 9: 1928 10: 2149 11: 2024 12: 1891 13: 1894 14: 2200 15: 4295 16: 1918
Graphics: Device-1: NVIDIA vendor: Micro-Star MSI driver: nvidia v: 435.21 bus ID: 1c:00.0
Display: x11 server: X.Org 1.20.4 driver: nvidia unloaded: fbdev,modesetting,nouveau,vesa
OpenGL: renderer: GeForce RTX 2060/PCIe/SSE2 v: 4.6.0 NVIDIA 435.21 direct render: Yes
Audio: Device-1: NVIDIA vendor: Micro-Star MSI driver: snd_hda_intel v: kernel bus ID: 1c:00.1
Device-2: Advanced Micro Devices [AMD] Family 17h HD Audio vendor: Micro-Star MSI driver: snd_hda_intel v: kernel
bus ID: 1e:00.3
things I've tried:
1. i manually set memory in the launch options, no matter how much it doesn't seem to help. it will crash at some point.
2. running rising world directly from the game folder seems to help, but then it's not using steam's launch options so it just uses default memory options. also have to have steam already running if doing this method. running directly seems to allow the game to operate seemingly without issue. i played rising world for several hours yesterday and no crash.
3. i booted into windows 10 on the same machine and ran rising world through steam there and experienced no crashes and the game ran fine. did this under windows multiple times for stretches of several hours over the weekend.
4. i'm actually using the i3 tiling window manager under Linux but even with logging into the cinnamon desktop environment [mint cinnamon is the Linux mint version i have installed] i still experience crashes so i don't think it's related to the desktop environment or window manager.
things I've noticed:
sometimes it seems pulse audio service has crashed. i was sometimes able to restart pulse audio and get the game running again. other times, the whole computer up forcing a reboot. not sure if all the instability is due to sound issues, i don't understand what i'm looking at when reading the crash log. i'm just using the onboard audio, which is realtek.
things i have not tried:
my Linux kernel is 5.0.0-37-generic, i haven't tried another kernel to see if that would help.
crash log on pastebin:
note: i have cleaned up my game folder a couple times due to multiple crashes. wished i kept some of the old logs, but i remember one mentioned something about bullet physics. i think i was digging in the dirt when that happened.
as i said previously, it seems to run fine under windows so i'll play it there for now, but hopefully you can help me figure out what's wrong under linux.