Hi,
I loaded a flower plant into the game via a self-made mod, just somehow it has only 1 light value which seems to be based on the overall rotation of the model, not on the individual normals.
The other problem is that that backsides of the leaves don't get rendered because of backface culling, is there some way to enable rendering the backsides too?
And last but not least a problem I have is that the model I hold in my hand and the model placed on the terrain are the same (same .obj and texture files, but they don't share the same ModelInformation instance etc.) - When I switched the item in my hand to another item suddenly all flowers are going black. When I switch back and forth they sometimes become colored again and then when I keep switching they go back black again, weird.
I attached two screenshots of the all black issues and the lighting issue.