Server ist nicht aus dem Internet erreichbar

A big new update is now available, introducing biomes, caves and much more!
Latest hotfix: 0.7.0.3 (2024-02-21)
  • Steam oder Standalone?
    Steam
    Singleplayer oder Multiplayer?
    Multiplayer
    Fehlermeldung?
    No
    Betriebssystem
    Windows

    Set environment variable to 324080

    java -Xmx2048m -jar server.jar

    Rising World - 0.9.6 - Dedicated Server

    Windows 10 10.0 Java 1.8.0_271 (amd64) Memory: 1908 MB

    27.01.2021 15:32

    ____________________________________________________


    Start context...

    Items initialized!

    Plants initialized!

    NPCs initialized!

    Initialize Static Classes...

    Constructions initialized!

    Projectile-Definitions initialized!

    Weapon-Definitions initialized!

    Objects initialized!

    Clothing initialized!

    Picking initialized!

    Food-Definitions initialized!

    Storages initialized!

    Vehicles initialized!

    Crafting-Definitions initialized!

    Record-Definitions initialized!

    Initializing world (sqlite)

    LOAD WORLD New World

    DATABASE TYPE: SQLite

    D:\SteamLibrary\steamapps\common\RisingWorldDedicatedServer/Worlds/New World:::New World

    CREATE WORLD STRUCTURE - DONE!

    27.01.2021 15:32 z.a

    INFO: DatabaseTaskManager started with ThreadPoolSize 1

    WORLDINFO Gamemode: Survival

    Gametype set to Survival

    WORLDINFO Seed: -2562835878865500

    WORLDINFO Caves: true

    WORLDINFO Vegetations: true

    WORLDINFO OreAmount: 3

    WORLDINFO StartBiome: null

    WORLDINFO DisabledNPCs:

    WORLDINFO DisabledDungeons:

    WORLDINFO DisabledWaterSources:

    WORLDINFO Worldtype: Normal

    WORLDINFOS seed: -2562835878865500 type: Normal caves: true vegetations: true oreamount: 3 startbiome: null disablednpc: [] disableddungeons: [] disabledwatersources: []

    WORLDINFO Time: 2.2.0 9:36:0.5995006

    WORLDINFO Creationdate: 1611578513078

    WORLDINFO Version: 0.9.6_39

    TRIGGER UPDATE

    Worldconverter: Updating not required

    WORLDINFO Spawninventory: 1 0 0 1 0 0 1 -65 -128 0 0 0 0 0 0 0 0

    WORLDINFO Spawnclothing: 5 -1 -1 1 0 1 0 -1 -1 -1 0 -1 -1 -1 0 -1 -1 -1 -1 1 0 2 0 -1 -1 -1 0 -1 -1 -1 0 -1 -1 -1

    Worldpart generating...

    Biomepart generating...

    Loaded Biomepart from cache: 0 - 0 (3ms)

    Loaded Worldpart (v3) from cache: 0 - 0 (286ms)

    WORLDINFO Spawnposition: 4.0 56.0 128.0

    WORLDINFO Spawnrotation: 0.0 0.0 0.0 1.0


    Loading custom images...

    0 images successfully loaded!


    INITIAL WEATHER Default 2917.0

    37 chests loaded from DB!

    0 texts loaded from DB!

    124 Plants loaded from DB!

    6 Furnaces loaded from DB!

    770 NPCs loaded from DB!

    0 Vehicles loaded from DB!

    STARTING RISING WORLD SERVER...

    Server bind to IP: ***.***.***.***:4255

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.255 Type:TCP Index:0

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.256 Type:UDP Index:1

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.256 Type:TCP Index:2

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.257 Type:UDP Index:3

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.257 Type:TCP Index:4

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.258 Type:UDP Index:5

    27.01.2021 15:32 JIW-Network

    INFO: [NetworkServer] Add channel Port:4.258 Type:TCP Index:6

    27.01.2021 15:32 I.g

    INFO: Default server permissions loaded successfully!

    Found 1 files in groups folder

    27.01.2021 15:32 I.g

    SEVERE: Error while loading group admin.permissions

    mapping values are not allowed here

    in 'string', line 25, column 10:

    allow:

    ^


    at org.yaml.snakeyaml.scanner.ScannerImpl.fetchValue(ScannerImpl.java:871)

    at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:360)

    at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:226)

    at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:558)

    at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:158)

    at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:143)

    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:224)

    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:155)

    at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:122)

    at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:105)

    at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:120)

    at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:450)

    at org.yaml.snakeyaml.Yaml.load(Yaml.java:369)

    at I.g.a(SourceFile:171)

    at I.g.c(SourceFile:144)

    at I.g.a(SourceFile:56)

    at server.e.b(SourceFile:934)

    at server.e.i(SourceFile:902)

    at server.Main.d(SourceFile:462)

    at server.Main.initApplication(SourceFile:271)

    at commons.JIWApplication.initialize(SourceFile:242)

    at com.jme3.system.NullContext.initInThread(NullContext.java:87)

    at com.jme3.system.NullContext.run(NullContext.java:130)

    at java.lang.Thread.run(Unknown Source)

    ------------------

    group: Admin

    chatnamecolor: 0xFF0000

    chatprefix: (Admin)

    chatprefixcolor: 0xFF0000

    shownametag: true

    showadmintag: true

    nametagcolor: 0xFF0000

    nametagprefix: (Admin)

    nametagprefixcolor: 0xFF0000


    commands:

    allow:

    - *

    deny:

    - makeadmin

    - revokeadmin

    - shutdown

    general:

    fly: true

    customimages:

    enabled: true

    maxupload: 10000

    dimension: 12032

    creative: true

    allow:

    - *

    blueprints:

    use: true

    create: true

    ------------------

    RISING WORLD SERVER STARTED

    D:\SteamLibrary\steamapps\common\RisingWorldDedicatedServer\scripts

    Steam - Load native library: steam_api64.dll Filesize: 250656 bytes

    Steam - Load native library: steamworks4j64.dll Filesize: 273920 bytes

    Steam - Load native library: steamworks4j-server64.dll Filesize: 145920 bytes

    STEAM BIND TO 0 (), PORT 4255, 4259 MODE: Authentication

    Setting breakpad minidump AppID = 324080


    SteamID: 76561197960265728 (0)

    Query IP:

    Steam Query Server bind to ANY (4255)

    27.01.2021 15:32: Steam Servers Connected (-710763927 -> 213.162.154.105)

    [TcpSessionHandler] NEW Client Connection from:/198.199.98.246:39783 de.jiw.network.server.session.TcpSessionHandler@79420cf8 PORT:4255

    [TcpSessionHandler ChannelInactive] /198.199.98.246:39783

    27.01.2021 15:32 JIW-Network

    WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /198.199.98.246:39783

    [TcpSessionHandler] NEW Client Connection from:/213.162.68.234:54673 de.jiw.network.server.session.TcpSessionHandler@1b63b2d PORT:4255

    /213.162.68.234

    CLIENT 1 CHANGE STATE: Disconnected -> ConnectingTCP

    CLIENT 1 CHANGE STATE:REMOVE: null - 1 - Co

    n0nect

    i27.01.2021 15:33ngTCP ->G.g Di

    sINFOconn: ecting

    Delete Client ID: 1CLIE

    N[TcpSessionHandler ChannelInactive] /213.162.68.234:54673T 1

    CHANGE STATE: Disconnecting -> Disconnected

    REMOVE: null - 1 -

    0

    27.01.2021 15:33 G.g

    INFO: Delete Client ID: 1

    [TcpSessionHandler] NEW Client Connection from:/213.162.68.234:54674 de.jiw.network.server.session.TcpSessionHandler@2a81ae2e PORT:4255

    /213.162.68.234

    CLIENT 2 CHANGE STATE: Disconnected -> ConnectingTCP

    CLIENT 2 CHANGE REMOVE: null - 2 - STATE

    : C0onne

    c27.01.2021 15:33ting TCPG.g ->

    DINFOiscon: nectinDelete Client ID: 2g


    C[TcpSessionHandler ChannelInactive] /213.162.68.234:54674LIENT 2

    CHANGE STATE: Disconnecting -> Disconnected

    REMOVE: null - 2 -

    0

    27.01.2021 15:34 G.g

    INFO: Delete Client ID: 2

    [TcpSessionHandler] NEW Client Connection from:/213.162.68.234:54680 de.jiw.network.server.session.TcpSessionHandler@710722ee PORT:4255

    /213.162.68.234

    CLIENT 3 CHANGE STATE: Disconnected -> ConnectingTCP

    CLIENT 3 CHREMOVE: null - 3 - ANG

    E0 ST

    A27.01.2021 15:35TE: CoG.gnnec

    tINFOingT: CP -> Delete Client ID: 3Disc

    o[TcpSessionHandler ChannelInactive] /213.162.68.234:54680nnec

    ting

    CLIENT 3 CHANGE STATE: Disconnecting -> Disconnected

    REMOVE: null - 3 -

    [TcpSessionHandler] NEW Client Connection from:/213.162.68.234:54681 de.jiw.network.server.session.TcpSessionHandler@588f76a7 PORT:4255

    0

    27.01.2021 15:37 G.g

    INFO: [TcpProtocolDecoder ExceptionCaught] /213.162.68.234:54681: java.io.IOException: Eine vorhandene Verbindung wurde vom Remotehost geschlossen

    Delete Client ID: 3

    [TcpSessionHandler ChannelInactive] /213.162.68.234:54681

    27.01.2021 15:37 JIW-Network

    WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /213.162.68.234:54681

    [TcpSessionHandler] NEW Client Connection from:/213.162.68.234:54682 de.jiw.network.server.session.TcpSessionHandler@60dd090e PORT:4255

    /213.162.68.234

    CLIENT 4 CHANGE STATE: Disconnected -> ConnectingTCP

    CLIENT 4 REMOVE: null - 4 - CHANGE

    [TcpSessionHandler ChannelInactive] /213.162.68.234:54682STAT

    E0: C

    o27.01.2021 15:37nne ctinG.ggTCP

    INFO-> : DisconDelete Client ID: 4nect

    ed

  • Ich habe das Anhangsbild mal entfernt, da es ein paar möglicherweise sensible Informationen enthält die besser nicht öffentlich zugänglich sein sollten ;)


    Das Bild war aber dennoch hilfreich, denn es sieht so aus, als wenn nur der Standardport 4255 freigegeben ist. Der Server benötigt aber neben Port 4255 zusätzlich noch die Ports 4256, 4257, 4258 und 4259 TCP und UDP, und grundsätzlich (wenn der Server in der Serverliste auftauchen soll) noch Port 4254 TCP. Also prinzipiell muss der Portbereich 4254 bis 4259 freigegeben werden.

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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