Hey there, first off just wanna say I'm a huge fan of the game, I've been lurking the forum for awhile now checking out blueprints and voting on new features and though it was about time I added to the discussion a bit.
Anyway, I'm sure most of you tried the game Valheim, it went viral pretty quick and its similarly a survival/building game that is still in a mostly developmental stage, if you haven't I recommend trying it out, it still needs quite a bit of work but is fun and I especially like to try and support new games in the genres I enjoy. So to get to the point there was one feature in Valheim that I thought was really quite immersive and cool and I believe is just the sort of thing that would fit right into Rising World and that is the ability to build yourself a working sundial. I'll admit I haven't actually tried it to see if it would work in the current version of RW but I think that would be very neat in the new version especially early in survival when you may not otherwise have a compass, map and/or clock you can still rely on the position of the sun and your ingenuity to tell direction and time.
Also one other thing I enjoyed about Valheim was the large Bosses that were located around the world, One can only go through so many dungeons and forests before the bandits and skeletons become dull, I've seen some discussions on here about maybe adding bandit raids on player builds to spice things up but it seems like people are kind of mixed on that which i get because a lot of people build really cool things that they don't want ruined. So I was thinking if there were some large very hard to kill bosses randomly scattered through the map it would provide players with more variety and challenge while still not threatening their builds and would encourage people to play in grouped to beat the larger bosses. and still keep the regular dungeons and bandits of course for players who are more inclined to solo.
Anyway that's my 2 cents but I love the game and I love what you're doing with it Red, keep up the good work!