Hello and Greetings.
I downloaded and have installed the dedicated server with SteamCMD.
It seems like the server is starting and running, but I cant connect to it. I have it running on Windows Server 2016. I have opened the ports on both the firewall and router. The query port shows as open, but the others show as closed. I changed the default port to 27050, the query is 27049.
This is the main log:
[WARNING] UNABLE TO QUERY SERVER VERSION (0)
Rising World Dedicated Server Version 0.4.5.1 (4) 2022-03-03 21:53
Windows 10 (10.0.14393) 64bit (Desktop)
Intel(R) Xeon(R) CPU E5-1620 v4 @ 3.50GHz, 8 Cores, 3492 MHz
Precision Tower 5810 (Dell Inc.) 16306 MB RAM
Commit: 61fa201d58f2e9d848a0c4439c87cbb4492d0a6d
Branch: master JobID: 7492
_______________________________________________________________________________________
[C++] Initialize Main.cpp
Initialized default settings (1548 ms)
Initialized command-line arguments (23 ms)
Load definitions...
Loaded 262 block infos from db!
Loaded 118 item definitions from db!
Loaded 18 picking definitions from db!
Loaded 10 item-info definitions from db!
Loaded 6 consume definitions from db!
Loaded 2 projectile definitions from db!
Loaded 2 weapon definitions from db!
Loaded 44 construction definitions from db!
Loaded 3 plant definitions from db!
Loaded 53 object definitions from db!
Loaded 1 furnace definitions from db!
Loaded 2 storage definitions from db!
Found 429 crafting recipes...
Crafting station primitiveworkbench - Main type: PrimitiveWorkbench, Type: PrimitiveWorkbench
Crafting station workbench - Main type: Workbench, Type: PrimitiveWorkbench, Workbench
Crafting station workbenchmodern - Main type: ModernWorkbench, Type: PrimitiveWorkbench, Workbench, ModernWorkbench
Crafting station anvil - Main type: Anvil, Type: Anvil
Crafting station primitivefurnace - Main type: Furnace, Type: Furnace
Crafting station blueprinttable - Main type: BlueprintTable, Type: BlueprintTable
Loaded 7 crafting stations from db!
Loaded 368 crafting recipes from db!
Loaded 13 weather definitions from db!
Initialized definitions (110 ms)
Port check done!
Init hm manager... 64922375 b
Hm header: 28, total: 64922375, num: 5
Close SQLite databases...
Check world version: 0.4.5.1_4
Load world 'Infectious' (SQLite)
Default permission loaded successfully!
Permission 'admin' loaded successfully!
Permission 'example' loaded successfully!
SQLite version: 3.27.2
World infos:
* Version: 0.4.5.1_4
* Seed:
* Gamemode: Survival
* WorldType: Default
* OreAmount: Default
* Vegetation: Enabled
* Caves: Enabled
* CreationDate: 1646344226
* LastPlayed: 1646352450
* SpawnPosition: (1037.24, 524.01, 597.96)
* SpawnRotation: (0.08957, -0.29033, -0.02731, -0.95233)
GlobalID counter set to 223642
Loaded 1 furnaces from DB...
INITIAL WEATHER: Default (958)
Starting RW Dedicated Server...
Starting 4 server chunk worker threads...
Server bind to IP: ***.***.***.***:27050
Init server platform (Steam)
[S_API] GameServer.Init(0, 27051, 27050, 27049, eServerModeAuthentication, 202202101)
Server SteamID: 90071992547409920 (0)
Initialized server (1186 ms)
Webserver add API endpoint: http://*:27049/
Webserver add API endpoint: http://*:27049/info
Webserver add API endpoint: http://*:27049/playerlist
Webserver add API endpoint: http://*:27049/images/header
Webserver add prefix: http://*:27049/
Initialized webserver (128 ms)
[STEAM] Server connected, public IP -> ***.***.***.***
Dedicated server is ready! (5.19 s)
There is also a Service Log which shows:
Failed to load Steam Service (GLE 126)
Did I miss something? or did I not configure something properly?
Thank you.