server startet nicht

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This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
  • Rising World Dedicated Server Version 0.6.5 (7) 2023-04-23 16:31

    Windows 10 (10.0.17763) 64bit (Desktop)

    AMD EPYC Processor (with IBPB), 8 Cores, 2794 MHz

    KVM (Virtuozzo) 12287 MB RAM


    Commit: 1b72b1550a6deaf1fc399644871a1ace82e942ad

    Branch: master JobID: 12191

    ____________________________________________________________



    [C++] Initialize Main.cpp

    Initialized default settings (254 ms)

    Initialized command-line arguments (0 ms)

    Load definitions...

    Loaded 262 block infos from db!

    Loaded ore spawn definitions from db!

    Loaded 161 item definitions from db!

    Loaded 4 item variants from db!

    Loaded 19 picking definitions from db!

    Loaded 20 item-info definitions from db!

    Loaded 23 consume definitions from db!

    Loaded 2 projectile definitions from db!

    Loaded 2 weapon definitions from db!

    Loaded 44 construction definitions from db!

    Loaded 204 plant definitions from db!

    Loaded 83 object definitions from db!

    Loaded 6 object info definitions from db!

    Loaded 6 storage definitions from db!

    Loaded 1 clothing definitions from db!

    Loaded 2 vehicle definitions from db!

    Loaded 7 vehicle components from db!

    Loaded 7 vehicle assembly data from db!

    Loaded 29 npc definitions (13 variants, 25 loot tables) from db!

    Found 484 crafting recipes...

    Loaded 10 crafting stations from db!

    Loaded 417 crafting recipes from db!

    Loaded 9 biomes from db (199 spawns)!

    Loaded 2 world regions from db!

    Loaded 13 weather definitions from db!

    Initialized definitions (86 ms)

    Port check done!

    [ERROR] [16:33:11] !!! UNCAUGHT EXCEPTION !!!

    UnityEngine.Debug:LogError(Object)

    RisingWorld.Server.Main:HandleError(Exception)

    RisingWorld.Common.JIWApplication:UncaughtException(Exception)

    RisingWorld.Common.JIWApplication:Update()



    [ERROR] AddressInUseException: Port 4255 (UDP) is already in use!

    RisingWorld.Server.Main.CheckIfPortsAreOpen (System.Boolean throwException) (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.Main.InitServerContext () (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.Main.OnPostInitialize () (at <00000000000000000000000000000000>:0)

    RisingWorld.Common.JIWApplication.Update () (at <00000000000000000000000000000000>:0)

    UnityEngine.Debug:LogException(Exception)

    ExceptionExtensions:PrintStackTrace(Exception)

    RisingWorld.Server.Main:HandleError(Exception)

    RisingWorld.Common.JIWApplication:UncaughtException(Exception)

    RisingWorld.Common.JIWApplication:Update()



    [WARNING] [16:33:11] Exit (1)

  • [ERROR] AddressInUseException: Port 4255 (UDP) is already in use!

    Wie von yahwho erwähnt, der Fehler besagt, dass der Port 4255 (also der Standardport des Servers) leider bereits belegt ist. D.h. irgendein anderer Prozess (ggf. eine vorherige Instanz des Servers?) läuft und hält diesen Port belegt, sodass der Server nicht daran binden kann.

  • Wie von yahwho erwähnt, der Fehler besagt, dass der Port 4255 (also der Standardport des Servers) leider bereits belegt ist. D.h. irgendein anderer Prozess (ggf. eine vorherige Instanz des Servers?) läuft und hält diesen Port belegt, sodass der Server nicht daran binden kann.

    Fehler gefunden ich musste den server Als Administrador starten dann ging es

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