Ambiant light issue ?

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  • I noticed something strange about the ambient light for a long time. Now, I think the direction is wrong, bottom to top instead of top to bottom. So, I make an experiment: A close box in creative at 12h (tod 12), with different textures both on floor and on ceiling without any parasite light to have a good base for a comparison. You can see the result on this screenshot :

    We can notice that the ceiling is always lighter than the floor, regardless of the texture used, which means that the light comes from the floor towards the ceiling.


    I miss something?

  • aslo the lingtning doesnt work better than the java for me, I mean a closed box will still give light while there is no way that light can come in there.

    same for caves, when it is close to the surface, the cave will be randomly getting light while there is still no way ight can come in there

  • I have an area with a lot of white houses, and it's so bright there that I have to change the time of day. In my medieval town, however, I have to install additional lights to be able to see anything at all. Unfortunately, the luminosity of individual blocks isn't set correctly.

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