ItemSync: Client id mismatch (0 1)

A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-12)
  • I indicates that the server received a sync packet from a player, but expected it from a different player instead. It might happen if there is a certain degree of desync, but might also happen for players with a high ping (or if there is a bandwidth issue). If it only happens sporadically, you can ignore this (it does not cause any harm).

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