Bugs and Suggestions | June 2026

A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-13)
  • Here is my classic bugs and suggestions thread. From now on I will post one a month after an update :)

    Please note that some bugs I posted here may already been reported or are already known by red, but here I just post all bugs that are in the game right now.


    BUGS:


    -NPC's teleport to the roof when in a smaller space (like a house or stable)

    -Medieval shirt 1, 2 and 3 are not visable on arms in first person.

    -In steam p2p (play with friends) , the host can't block attacks in PVP, (you still take full damage)

    -When another player is reloading the crossbow, other players see the bolt floating behind the player

    -Dying in lava in singleplayer creates a unloaded chunk on the plce you died, refresh chunks does not work.

    -You cannot pickup grindstones in muliplayer.

    -dead bodies from other players in multiplayers sometimes seem to stretch out a lot.

    -from 21:00 to 21:15 the sunset light goes very fast, on 21:00 it is still daylight, while around 21:15 it is late sunset really fast, and before 22:00 it is already very dark, in the summer season, while in real life sunset just starts around 22:00 in mid summer.

    -If you go to other islands, or anywhere just further from spawn, your items will shake in your hand and your hand will also shake a lot.


    THINGS I WOULD LIKE TO GET CHANGED


    -After some heavy rain or thunderstorms, you get sometimes clear weather, wich can look pretty weird if there was a storm a few minutes ago and then there is no signle cloud in the sky anymore.

    -make the iron axe and pikaxe tool cost 2 iron ingots, since 1 ingot is just too less for a tool like an axe.

    -Make some plaster being able to be crafted on the normal workbench, since plaster is very old and was used a lot in the middle ages, so for some plaster it makes nos ense that it needs a modern workbench.


    SUGGESTIONS

    -Add a setting to change speed of animal pregnancy and breeding cooldown

    -in the NPC editor, we already have the pose/animation editor for human npc's, but I would also like to see this for animals, so you can lock them in laying down.

    -Add a option to disable modern loot or cratfting recipies, so players can't craft a modern workbench or loot medkits as example.

    -add a more primitive version of the fishing rod.

    -Better pathfinding for NPC's, if possible (so bandits will find another way around if they are behind a wall for example.

    -POI: abandoned mine (only spawns near mountains)

    -Make the old armor set obtainable from POI's or other loot (I really like it)

    -If we will get new melee weapons, I would like something like single handed axes (war axes), and of course the two handed battleaxes.

    -Maybe some kind of combat mode for some tools (like the axe)


    That was it! Suggestiosn are a lot of course, but I just have a lot of ideas:D


    Greetings



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