Posts by Xantequia
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Is there a way to spawn Bosses in a specific area and not just "sector 0,0" or "0,1"?
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Do you sleep?
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can you make it where we can add specific loot to them as well?
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I still hope Big foot could be a surprise NPC sometime soon just for fun. Also maybe resizable NPC's where we can make them tall or short.
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I think intelligent NPC AI will be interesting sometime in the distant future, but otherwise I'm just glad the NPCs don't groan like they do in The Sims.
Right now, so many other things are missing: movable hinges, more textures, engines, tracks, trains, cars, more ships, more furniture, etc. I haven't played Survival mode in RW for years, but if I do, I don't want to have to build my own furniture; what's available so far is woefully inadequate.I have talking NPC's on my three servers.
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Now you need a plugin to update all plugins automatically.
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I use WindowsGSM and it has a backup option. The backups write themselves into a zip file with date and time and it allows three back ups at a time per server.
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Maybe Red could add an option when you set an area as a "global" marker you, as admin, have the option to allow players to teleport to those areas. My global cities are the yellow squares and if a player right clicks the global marker, it says "Teleport to Marker" just like if they were in GM 1 mode.
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Teleport plugins are gone, unusable or are no longer available to the public.
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I have the latest shop plugin and I run into issues of the shop files to sell certain things. I see there are like 12 or so "tier" items and I have tried to make a special .JSON file of just certain items listed as "true" in the settings. After I save the new .json file, it reverts to the all items list. I go into the "Zone" and save the correct json file to be used but I keep getting the all items listed. Is it possible to pick and choose the items already shown in the shopping window and "delete" items you don't want listed for that shop zone? Like the big list and you just click an X in the top corner (as admin) to not display that item in that shop zone? Just wondering...
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Please explain

It is your Blueprint I put on one of my servers....
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one guy working and four others watching him.
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So one day you get a group together and want to teleport to a location that might be a "secret" from other players and you only want your friends to know about it so you create the "Group" marker. then after you and your group decide to leave the game, that "secret" location will always be available to random players that log on a day or week or month later and can just pop into that "secret" area and loot/damage or whatever? I can see saving the personal markers for future use so only you can refer to them whenever you log in, but I would think that group markers would auto delete since that group disbands after they leave the game.
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I logged in and I am the only player online and not in a group. A player made a group GPS location a week ago and it is still listed. On another server, there are two locations still listed when only one person, not in a group, logs in and can still use them. Top picture is GPS version 5.0 Bottom is 3.1
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Question about the "Group" markers. Do players see other peoples group GPS teleports when they type /gps then Group? As Admin, I can see all players group markers. Is this something that it is supposed to do? Or is the Group markers only intended for players in a Group?
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You can change the speed of the day from one hour of real time = one day game time. by changing the "Settings_TimeDuration" in the "Server" Properties file. Default is 60 minutes = 24 game hours. Lots of cool things you can do in there.
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Hi Dev, Question about the land claim permissions. I have people that are rewarded with a "Veteran Player" group if they play 24 hours or more on my severs. The permissions they get are Fly, no hunger/thirst, no fall damage, instant digging and no stamina. The strange thing is when they are inside any claim, weather it is owned by them or others, they lose those permissions. but when they leave the claims, they get them back. I looked in the plugin settings and do not see anything I can change to fix that. Any ideas? Thanks!
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do animals get hit with lightning?