Was wondering if when as admin you can "turn on" and "off" admin status to test areas/things to make sure they work when a non admin player uses it. I see in the command section to "revokeadmin player name" but if I revoke myself can I make my self admin again without going into the server properties and re add USID? I think a testing icon would be really nice to have to just turn on and off admin status that quick.
Posts by Xantequia
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James, I can't seem to find your "Portals 2.0" thread so if you see this comment, I was wondering if there is a way to alphabetize the portal list or be able to drag them in an order so they are not all over the place in the portal list. Thank you!
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I think there's a small error here; the default permissions for an area apply to everyone who enters it. This permission should be "guest."The player receives their permissions when added to the area, and only then is "owner" selected.
I want to be able to add players when they are offline. The F9 option only lists online players when adding them as the "owner" of that property. A UK player is 15 hours ahead of my time and I have to wait until she is online to protect her area and I don't want her plot to be destroyed.
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with it blank players are not assigned any permissions. download Pve.json and put it in the permissions/groups directory. then set the Permissions_DefaultNewPlayerPermissionGroup=PvE.
any players that have already been on the server you will have run the command setplayergroup playername Pve
ok I did that and it looks like it is working. However, is there a way to add offline players to the protected areas? I forgot to add the player first before assigning the "Owners" permission and it lists only players online when I want to add the real owner.
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Is there a way to make them non aggressive? When they spawn there is like 10 of them all around me at all times. I would like to have them run around without hurting people as part of a theme.
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what do you have in the settings for Permissions_DefaultNewPlayerPermissionGroup= ?
It is blank. Should that be Survival?
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Well a new player sent me an email to protect her plot and told me the game is in Creative mode. In the server settings i have it listed as "survival". When the server loads up, I wish it would inform the mode. I guess this is how that player was able to destroy things.
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I assigned a player their own area and set the permissions to "Owner". However someone named jeim 76561198336041209 came in and destroyed his buildings and terrain. In the logs it said he used explosives. Server is set to "survival" and creative mode should not work.
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Thank you James.
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sorry to hear that happen. what exactly do you need to know? i see you have an area created, are you just having problems with the area and group permissions?
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This morning two players ZakeTheEagle 76561199088810220 and JerTheLion 76561199048448457 came in and destroyed over 24 hours of work on my new server "Island Paradise". I had asked about how to set up the protection settings with the F9 "protection" but no one seems to know or wants to help me out. I'm really upset that people would come on just to destroy peoples work. These two obviously are created second accounts just for malicious activity.
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One of the servers I play on has this plugin. I claimed two areas and the area box is way too light and placement was not neat and together. Is it possible to add some color so you can see where you are placing the claim? Like a "snap to object" feature so a claim can snap to the other claim box?
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When I protect an area, I would like to protect the construction however allow players to open chests and take items. Miwarre wrote the greatest AP plugin with a beautiful GUI that allowed you to check boxes of what players can or can not do in that area, I wish it would work in Unity. I don't understand the permission set up in the F9 option.
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I have a server that sells property. Not live yet but would like to know if Someone could or would add "deeds" as an option to sell on the market. Admins can edit and add deeds only. OR if someone can or would write a small plugin for "Real Estate". That would be fun, won't it?

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for the server to show in the list you have to have ports forwarded, default is 4255 for server and 4254 for web server. if you dont want to mess with forwarding you can click connect via IP at the bottom of the multiplayer screen. you then enter the local IP address of the machine the server is on . as for the issues with steam running. close steam on the server and locate the rising world dedicated server file to run the server.
Server runs fine and is discoverable. I did what you said and it works! Thanks!
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Hello, I have a RW dedicated server on one computer and the RW game on another. Same network. I run the server on one and launch the game on the other but get the steam error saying "you are already running Rising World Dedicated Server on another computer.....". I am not launching the sever exe on the computer I want to just play the game on. It used to work on the java version, buy Unity seems to be more picky. I can, however, play the game on the same computer running the server, but my game machine is three times better than the server machine. Do i need to buy another version of RW to use on another steam ID and use that account to run the server? Thanks!
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The only problem I have with it is the fact that people can come on and "buy" areas all over the place with no constructive purposes. Like you claim a nice area with 12 areas. Then some jerk comes on and buys all around your claim to box you in. Or they come in and random "buy" areas in a chaotic manor. that's why I use the "Area Protection" plugin and since claim owners can select permissions, it makes it easier and safer to players.
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NM, I see it is a regular animal. crud, I was hoping it was a rare spawn. oh well.
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Seeing all players on the map, just like if you were in a group, would be nice.