Array textures are not supported by the video hardware (GeForce 7025)

  • Hello,


    I have bought and installed the game on my machine with a NVIDIA GeForce 7025 / NVIDIA nForce 630a 9.18.13.908.
    I can see opengl support at this list: http://feedback.wildfiregames.…ort/opengl/device/GeForce 7025 / nForce 630a


    It isn't enough..?


    Java is up to date, NVidia drivers are up to date.


    Can anyone help?


    While starting Rising world the following error message occours:


    OS: Windows 7 (x64) 6.1 Java: 1.8.0_60 amd64
    AMD Athlon(tm) II X3 440 Processor, K9N6PGM2-V2 (MS-7309), 4025 MB
    NVIDIA GeForce 7025 / NVIDIA nForce 630a 9.18.13.908
    -----------------------------------------------------------------------------------------------------
    Error occurred during application-update()
    com.jme3.renderer.RendererException: Array textures are not supported by the video hardware.
    at com.jme3.renderer.opengl.GLRenderer.convertTextureType(GLRenderer.java:1726)
    at com.jme3.renderer.opengl.GLRenderer.updateTexImageData(GLRenderer.java:1975)
    at com.jme3.renderer.opengl.GLRenderer.setTexture(GLRenderer.java:2115)
    at com.jme3.material.MatParamTexture.apply(MatParamTexture.java:106)
    at com.jme3.material.Material.render(Material.java:1178)
    at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:552)
    at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
    at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
    at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:803)
    at ac.k.postQueue(SourceFile:120)
    at com.jme3.post.FilterPostProcessor.postQueue(FilterPostProcessor.java:229)
    at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1025)
    at com.jme3.renderer.RenderManager.render(RenderManager.java:1078)
    at commons.JIWApplication.update(SourceFile:121)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:152)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:192)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:233)
    at java.lang.Thread.run(Unknown Source)

  • sorry to say but your video card is no good for this game it only has 256MB of ram and even if you did get it going it would be unplayable.

    Yahgiggle Steam Signature, real name Deon Hamilton :thumbsup: Server @ ip 139.99.136.76:4255 Name (The Federation of territory) Unity :thumbsup:

    If at first your code does not work call it version 0.1 with the odd bug :thinking:

    My Own Website




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