Hello,
I have bought and installed the game on my machine with a NVIDIA GeForce 7025 / NVIDIA nForce 630a 9.18.13.908.
I can see opengl support at this list: http://feedback.wildfiregames.…ort/opengl/device/GeForce 7025 / nForce 630a
It isn't enough..?
Java is up to date, NVidia drivers are up to date.
Can anyone help?
While starting Rising world the following error message occours:
OS: Windows 7 (x64) 6.1 Java: 1.8.0_60 amd64
AMD Athlon(tm) II X3 440 Processor, K9N6PGM2-V2 (MS-7309), 4025 MB
NVIDIA GeForce 7025 / NVIDIA nForce 630a 9.18.13.908
-----------------------------------------------------------------------------------------------------
Error occurred during application-update()
com.jme3.renderer.RendererException: Array textures are not supported by the video hardware.
at com.jme3.renderer.opengl.GLRenderer.convertTextureType(GLRenderer.java:1726)
at com.jme3.renderer.opengl.GLRenderer.updateTexImageData(GLRenderer.java:1975)
at com.jme3.renderer.opengl.GLRenderer.setTexture(GLRenderer.java:2115)
at com.jme3.material.MatParamTexture.apply(MatParamTexture.java:106)
at com.jme3.material.Material.render(Material.java:1178)
at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:552)
at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:803)
at ac.k.postQueue(SourceFile:120)
at com.jme3.post.FilterPostProcessor.postQueue(FilterPostProcessor.java:229)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1025)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1078)
at commons.JIWApplication.update(SourceFile:121)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:152)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:192)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:233)
at java.lang.Thread.run(Unknown Source)