Test vers.6 exe funkioniert nicht

  • Beim updaten auf die version6 wie bereits erwähnt exe funkioiert nicht, als Ich wieder auf version4 zurück ging
    ist folgender fehler aufgetreten (aber nach ein java Update)



    /////////////////////////////////////////////////////////////////////////////////
    Report of 01/24/2016 11:15 AM by Kerno Version: 0.6.4.1_23 (Steamversion)
    OS: Windows 8.1 (x64) Version: 6.3 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4, 4] (Cores: 4)
    Mainboard: [MSI, Z97-G43 (MS-7816)]
    GraphicsAdapter: [NVIDIA, NVIDIA GeForce GTX 960, 20151216000000.000000-000, 10.18.13.6143, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]
    Total Systemmemory: 17129 MB
    JVM Memory used: 201,35 MB reserved: 316,33 MB max: 2112,62 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 5733
    (b: 2649 f: 2257 i: 13 s: 814 d: 0)
    Total heap memory held: 196628kb
    Total direct memory held: 214064kb
    (b: 191733kb f: 20418kb i: 0kb s: 1912kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Fullscreen)
    Frequency: 60 Vsync: on
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 16
    DynamicLights: 100 Quality: 2
    ViewDistance: 21 (LOD: 50)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(110)/1/1/1/1/0/1/1/1/1/1


    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Lautsprecher (High Definition Audio-Gerät), STEREO, 2, 44100


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 72.43927


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9418a72818c0261696df282d49b5c8da)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (89f1045bc858afc856326aabb9c0b702)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (141613e59737ae2960fe563bf61d1535)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (54f63d8a92545b33cb9eb2aadd9dc0f0)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (4b56634699076270f572c295fb4ec8de)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (f66853ae6860998e7118c533ae6f1e94)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (eda2d59be66f1eedfd6178188f783fae)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (70cb06564829ca5034ebb175874cd6b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (01f1e7abd536b6ef0dc027a5862cf50f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (8a25db0e6b2cc6f7f8f8bbd3effb7d4f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (c052809e00e6b7c97c4dfd8297effd55)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    LoadingState: Error while loading singleplayer game
    java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask@176f7e82 rejected from java.util.concurrent.ScheduledThreadPoolExecutor@26f69aa5[Shutting down, pool size = 1, active threads = 1, queued tasks = 0, completed tasks = 1]
    at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.reject(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor.scheduleAtFixedRate(Unknown Source)
    at server.b.a(SourceFile:682)
    at s.v.a(SourceFile:166)
    at s.l.run(SourceFile:194)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)


    was sich so im ingame auslegt, das mein gebautes in einer leeren stelle der map verschwindet

  • Ein Zurückwechseln zwischen den Testversionen oder zur Standardversion kann leider zu einer Inkompatibilität der Welt führen (deshalb am besten immer ein Backup der Welt anlegen, wenn eine Testversion verwendet wird).
    Allerdings legt das Spiel auch automatisch Backups beim Konvertieren an: Im Worlds-Ordner im Spielverzeichnis (Rechtsklick auf RW in Steam -> Eigenschaften -> Lokale Dateien -> Lokale Dateien durchsuchen) befindet sich ein versteckter Ordner Namens ".backup", darin findest du zu deiner Welt eine (oder mehrere, in dem Fall auf das Datum der Ordner achten) Sicherungen (allerdings ohne "customImages" Ordner, also den in der Welt platzierten Bildern, diese musst du aus dem aktuellen Weltenordner herausfischen).
    Den Ordner einfach umbenennen (also die lange Zahl entfernen) und in den normalen Worlds Ordner zurückkopieren ;)

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