Whenever I launch the game I just get stuck in this screen and nothing happens.
Game stuck in loading screen, haven't been able to see the menu screen at all :(
- angrove
- Closed
- Thread is marked as Resolved.
A new update is now available, introducing seasons and more!
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Is there an errorlog or hs_err_pid file created in your game directory (Steam/SteamApps/Commons/RisingWorld)?
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Yes there is, I assume it is useful so here it is:
/////////////////////////////////////////////////////////////////////////////////
Report of 20.12.2014 by Angus
OS: Windows 8.1 (x64) Version: 6.3 Java version: 1.8.0_25 JVM architecture: amd64
CPU cores: 4 Executor poolsize: 0
Memory used: 22.08 MB reserved: 113.57 MB max: 2087.45 MB/////////////////////////////////////////////////////////////////////////////////
Existing buffers: 164
(b: 64 f: 69 i: 1 s: 30 d: 0)
Total heap memory held: 21560kb
Total direct memory held: 4562kb
(b: 4514kb f: 42kb i: 0kb s: 6kb d: 0kb)/////////////////////////////////////////////////////////////////////////////////
Settings:
Resolution: 1280x720 (Windowed)
Frequency: 60 Vsync: off
DepthBits: 16
BitsPerPixel: 24
Samples: 1
MaxFrames: 200
Renderer: LWJGL-OpenGL2Anisotropic: 0
DynamicLights: 100 Quality: 2
ViewDistance: 9 (LOD: 25)LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(50)/1/1/1/1/1/0/0/11
/////////////////////////////////////////////////////////////////////////////////
Graphics: GeForce GTS 450/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.4.0
Accelerated Memory: Indeterminate
GLMaxTextureSize: 16384
GLMaxTextureImageUnits: 32
GLMaxArrayTextureLayers: 35071
GLMaxVertexTextureImageUnits: 32
GLMaxVertexUniforms: 4096
GLMaxFragmentUniforms: 2048
GLMaxVaryingFloats: 124
GLMaxVertexAttribs: 16Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]
/////////////////////////////////////////////////////////////////////////////////
Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
Total running time: 1.9355872/////////////////////////////////////////////////////////////////////////////////
/C:/Program Files (x86)/Steam/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
/C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A/////////////////////////////////////////////////////////////////////////////////
Error details:
com.jme3.asset.AssetNotFoundException: MatDefs/VoxelTerrain/VoxelTerrain.j3md
com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:283)
com.jme3.material.Material.<init>(Material.java:120)
content.Materials.initVoxelMaterial(SourceFile:546)
content.Materials.initialize(SourceFile:160)
content.Game.initMaterials(SourceFile:1378)
q.g.update(SourceFile:59)
com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
commons.JIWApplication.update(SourceFile:66)
com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
java.lang.Thread.run(Unknown Source) -
Easy way to fix that, go to your steam, properties->local data there is an option to proof your gamedata. After that steam offers the possibility to load the damage data again.
This error occurs if you edit. delete gamedata in a uncommon way.
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I did that, but there was no message regarding loading damaged data, it was 100% successful. Have I done something wrong?
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As you exception says, "AssetNotFoundException", means that the assets you listed are not found by the program. Look manually if they exists in you steam gamefolder, if they are there delete them and try to repair the game again. If that all don't work for your problem i think you should reinstall complete game.
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I have the same problem. I have tried redownloading the game, reinstalling Java 8 update 25 (x64), but the game will just close after that starting screen. I have tried doing anything I've read on steam forums, but I still can't get it working.
Any help is welcomed. Thanks.Here is the error log:
/////////////////////////////////////////////////////////////////////////////////
Report of 21.12.2014 by Andrew
OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
CPU cores: 4 Executor poolsize: 1
Memory used: 136.08 MB reserved: 284.86 MB max: 2087.45 MB/////////////////////////////////////////////////////////////////////////////////
Existing buffers: 4660
(b: 2589 f: 1426 i: 7 s: 638 d: 0)
Total heap memory held: 132892kb
Total direct memory held: 335887kb
(b: 335203kb f: 626kb i: 0kb s: 56kb d: 0kb)/////////////////////////////////////////////////////////////////////////////////
Settings:
Resolution: 1280x720 (Windowed)
Frequency: 60 Vsync: off
DepthBits: 16
BitsPerPixel: 24
Samples: 1
MaxFrames: 200
Renderer: LWJGL-OpenGL2Anisotropic: 0
DynamicLights: 100 Quality: 2
ViewDistance: 9 (LOD: 25)LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(50)/1/1/1/1/1/0/0/11
/////////////////////////////////////////////////////////////////////////////////
Graphics: Intel(R) HD Graphics Family Vendor: Intel OpenGL version: 3.0 - Build 8.15.10.2219
Accelerated Memory: Indeterminate
GLMaxTextureSize: 4096
GLMaxTextureImageUnits: 16
GLMaxArrayTextureLayers: 35071
GLMaxVertexTextureImageUnits: 16
GLMaxVertexUniforms: 512
GLMaxFragmentUniforms: 1024
GLMaxVaryingFloats: 41
GLMaxVertexAttribs: 16Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, OpenGL30, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]
/////////////////////////////////////////////////////////////////////////////////
Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
Total running time: 12.6171/////////////////////////////////////////////////////////////////////////////////
/C:/Users/Andrew/Desktop/Steam/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
/C:/Users/Andrew/Desktop/Steam/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A/////////////////////////////////////////////////////////////////////////////////
Error details:
java.lang.IllegalStateException: Incomplete draw buffer.
com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(LwjglRenderer.java:1335)
com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1606)
ac.a.postQueue(SourceFile:128)
com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:979)
com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
commons.JIWApplication.update(SourceFile:81)
com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
java.lang.Thread.run(Unknown Source)I have
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I have the same problem. I have tried redownloading the game, reinstalling Java 8 update 25 (x64), but the game will just close after that starting screen. I have tried doing anything I've read on steam forums, but I still can't get it working.
Any help is welcomed. Thanks.
In your case, there is another reason: The game only recognizes your integrated Intel HD, which is not sufficient for the game (the game at least requires an Intel HD 4000, but an Intel HD 3000 does also work (horrible fps) when the latest drivers are installed). Do you have a second graphics card? If yes, you need to manually assign it to the game. -
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As you exception says, "AssetNotFoundException", means that the assets you listed are not found by the program. Look manually if they exists in you steam gamefolder, if they are there delete them and try to repair the game again. If that all don't work for your problem i think you should reinstall complete game.
I did that and repaired the game again, then tried reinstalling as that did not work, however it still does not work.
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Okay, you start Steam as Admin? Maybe steam has no Write-Access. But really i don't know. Your Hardware seem sufficient.
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I start steam as admin. And by Write-Access do you mean whether or not the Read-Only box is ticked in the properties of steam? If so the box is not checked.
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Nonono i just thougth that makes problem on reinstall....
Try right click game, and delete your local data, then you should be able to install the game again.
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I deleted the local data, and reinstalled the game, but it did not work still
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According to your second errorlog, the "AssetNotFound" problem is solved (as @Nova stated, this will be fixed by reinstalling the game). As mentioned, your game only recognizes an outdated Intel HD (integrated) graphics adapter.
To assign your secondary graphics card to the game, go to your NVIDIA control panel, then there should be a point like "Manage 3D settings" on the left. There you can setup your primary graphics adapter per application (assign it to the risingworld exe's in your game directory) or as a global setting (that should also work)^^ -
Tried reinstalling the game, did not work when i tried to play it again, tried using a different graphics card, still the same issue.
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Can you please provide the newest errorlog?
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EDIT: I retried booting later and still cannot play unfortunately. I am unsure as to what made it work before, and I checked the folder for an error log, but there was no log there.
I was booting the game to test before I gave the error log and it now works for some unknown reason!!! Thanks so much for your time and effort though, it is really appreciated!
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Glad to hear it's working now!
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