I understand early access and have absolutely no problems with bugs, misfeatures, or coming-soon issues. I also understand the value of debug messages. Heck, I spew them out by the hundreds when developing my own software.
But now that we can write plugins I have to ask if there’s a way to disable built-in console messages that are clearly part of the development process. For example, Red's Guestbook plugin example (which I loved enough to expand for my own use) tosses out this each time it is reloaded:
addGuiElement 357
addGuiElement 358
addGuiElement 359
addGuiElement 360
addGuiElement 361
addGuiElement 362
addGuiElement 363
addGuiElement 364
addGuiElement 365
addGuiElement 366
addGuiElement 367
addGuiElement 368
addGuiElement 369
addGuiElement 370
addGuiElement 371
addGuiElement 372
addGuiElement 373
addGuiElement 374
addGuiElement 375
addGuiElement 376
addGuiElement 377
add world element to player G.c@ce Harv
add world element to player G.c@ce Harv
add world element to player G.c@ce Harv
add world element to player G.c@ce Harv
SERVER: REQUEST MODEL INFO 0 net.risingworld.api.utils.ModelInformation@b07935fc
SERVER: REQUEST IMAGE INFO 1 net.risingworld.api.utils.ImageInformation@780b5dfb
SERVER: REQUEST MODEL INFO 0 net.risingworld.api.utils.ModelInformation@b07935fc
SERVER: REQUEST IMAGE INFO 1 net.risingworld.api.utils.ImageInformation@780b5dfb
SERVER: REQUEST MODEL INFO 0 net.risingworld.api.utils.ModelInformation@b07935fc
SERVER: REQUEST IMAGE INFO 1 net.risingworld.api.utils.ImageInformation@780b5dfb
SERVER: REQUEST MODEL INFO 0 net.risingworld.api.utils.ModelInformation@b07935fc
SERVER: REQUEST IMAGE INFO 1 net.risingworld.api.utils.ImageInformation@780b5dfb
SERVER: REQUEST IMAGE INFO 0 net.risingworld.api.utils.ImageInformation@40233b9e
There's nothing obvious in the plugin code to give away where these messages are coming from so I assume the api's themselves are printing them.
Likewise, when I define an Area, the console starts putting out messages whenever I move to a new block:
check areas: 1 0
check areas: 1 0
check areas: 1 0
check areas: 1 0
check areas: 1 0
ENTER AREA 8
check areas: 1 1
check areas: 1 1
check areas: 1 1
check areas: 1 1
check areas: 1 1
check areas: 1 1
check areas: 1 1
LEAVE AREA 8
check areas: 1 0
check areas: 1 0
check areas: 1 0
check areas: 1 0
All good stuff, but I'd love it if I could turn them off.