This may be redundant since the result is the same as the Standalone v0.8 Mac Version Crash thread, but I also started the Steam version from the command line, with the following results:
java -Xmx2048m -Xms1024m -jar risingworld.jar
LOADING CLASSPATH FROM: /Users/harvey/Library/Application Support/Steam/steamapps/common/RisingWorld/data/classpath.xml
Setting breakpad minidump AppID = [Redacted]
Steam_SetMinidumpSteamID: Caching Steam ID: [Redacted] [API loaded no]
SteamID: [Redacted]
Ticket: 1400000014EDE3528C9045AFB6306106010010012891685818000000010000000200000079152A4500000000E92E1B0203000000B20000003200000004000000B630610601001001F0F1040079152A456401A8C000000000D3D86558538881580100EDC7000000000000500228D017BA6B83E558D6D4DFD910E743C26F18C8102351580D7A99E340B34007289114FE78DE346DE81F4953D5519397E84C69175EE2AB8CBC8B2A240292BE6199790CD281925B1465FE8172554B5CDB16BC7DE789B422A431C66464C3524EAD0CACD6F8A97F7C98E34412493BFDAFA54E5A0D25A876970DCE0373A8FC556E
Language: english
Language set to: English
Rising World - 0.8 (Steam)
2017/01/01 07:07 AM
Jan 01, 2017 7:07:25 AM content.Launcher startUp
INFO: Mac OS X 10.11.6 Java: 1.8.0_111 x86_64 0.8_31 -H:null -D:null (Steam)
______________________________________________________________________
Initialize HIVE...
HIVE is initialized
Start game...
Start context...
LWJGL: 2.9.4
Display Scaling: 1.0
GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
Jan 01, 2017 7:07:25 AM content.Game initApplication
WARNING: INTEGRATED GRAPHICSADAPTER DETECTION BYPASSED!
Initialize Static Classes...
read bytes from resource: 11417
read bytes from resource: 7342
read bytes from resource: 5351
read bytes from resource: 32120
Plants initialized!
java.sql.SQLException: [SQLITE_BUSY] The database file is locked (database is locked)
at org.sqlite.DB.newSQLException(DB.java:383)
at org.sqlite.DB.newSQLException(DB.java:387)
at org.sqlite.DB.throwex(DB.java:374)
at org.sqlite.NestedDB.prepare(NestedDB.java:134)
at org.sqlite.DB.prepare(DB.java:123)
at org.sqlite.Stmt.executeQuery(Stmt.java:121)
at commons.definitions.Items.<clinit>(SourceFile:61)
at commons.definitions.Npcs$NpcDefinition.<init>(SourceFile:253)
at commons.definitions.Npcs.<clinit>(SourceFile:132)
at s.a$c.<init>(SourceFile:1420)
at s.a.<clinit>(SourceFile:22)
at commons.world.i.<clinit>(SourceFile:503)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:264)
at content.Game.initStaticClasses(SourceFile:1536)
at content.Game.initApplication(SourceFile:1003)
at commons.JIWApplication.initialize(SourceFile:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:130)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:211)
at java.lang.Thread.run(Thread.java:745)