NVIDIA GeForce Experience "share"
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Also what about Ansel? Who decides to make a game compatible? Nvidia or the game developer? Because if it's the developer, I would really love to take really big screenshots.
Heck, might as well throw Nvidia's Simultaneous Multi-Projection in there too (GTX 1080+) because I currently play on 3 monitors. -
I really have no idea how a game becomes compatible with NVIDIA GeForce Experience Share, but I would assume NVIDIA has set some basic rules and code that should be inserted in the game and if the game developer inserts it then they can contact NVIDIA to add their game in the list of compatible games. No idea if this process costs anything for the developer or how/if NVIDIA makes any money out of it.
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ok so it seems there is a workaround to manually add RW (or any game in fact) to the NVIDIA share list of games. Then you can record like you do in any officially compatible game.
Workaround:
1) Open NVIDIA control panel
2) click on Manage 3D settings
3) click on Program Settings
4) click on Add
5) navigate to your game's folder and select the risingwoldx64.exe file (that is the name of the .exe in a 64 bit system, probably it has a 32 instead of a 64 in the 32 bit ones)
6) click ok
7) click Apply (at the bottom of the NVIDIA control panel an apply button should have appeared now)
you can record RW with NVIDIA share (the alt+Z menu may not show up in game properly so alt-tab if you need to change some setting -
it doesn't work for me.
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hmm weird...it should work, are you sure you added the correct .exe file?
have a look at these two videos: because depending with your GeForce Share version it might be different.
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