dang, didnt get a chance to check this topic out since I don't visit the forum as often as I used to. Now i'm curious
was this about Database entities vs File system stored objects ?
dang, didnt get a chance to check this topic out since I don't visit the forum as often as I used to. Now i'm curious
was this about Database entities vs File system stored objects ?
dang, didnt get a chance to check this topic out since I don't visit the forum as often as I used to. Now i'm curious
was this about Database entities vs File system stored objects ?
Exactly that lol.
tbh I use a combination of both.
The database for things I don't want plugin users to manually edit or I want them to only have access to through in game commands (yes ofc you can open the database with a database editor but the average user will not go to the trouble of doing that). Another reason I use a database is to store data in a more concise and easy to read/write manner.
The files (mostly .txt files to make it easy also for computer illiterate users) for settings I want plugin users to have easy access to e.g. Bot names, chat output colours, adjustable plugin related settings, etc.
Yes I too have gone for a mixture of both depending on the requirement.
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