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A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.1 (2024-12-20)
  • @red51 have a look :)



    Rising World - 0.9.2.7 (Steam)
    2018/04/23 08:27 PM



    Windows 8.1 (x64) 6.3 Java: 1.8.0_131 amd64 0.9.2.7_39 -H:4096 -D:3072 (Steam)
    Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz, MS-16GF, 16301 MB (4225 MB Heap)
    NVIDIA GeForce GTX 950M 20180323000000.000000-000 23.21.13.9135
    Intel(R) HD Graphics 4600 20150804000000.000000-000 10.18.14.4264
    ______________________________________________________________________


    JVM Arguments:
    -XX:+UseConcMarkSweepGC
    -XX:+UseParNewGC
    -XX:-OmitStackTraceInFastThrow
    -Xms512m
    -XX:MaxDirectMemorySize=3072m
    -Xmx4096m
    -DMemDirect=3072
    -DMemHeap=4096


    Found display mode 1920x1080 @ 60 (32 bpp)
    Start game...
    Start context...
    PixelFormatChanged: false
    com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1920 x 1080 x 32 @60Hz
    LWJGL: 2.9.4
    Display Scaling: 1.0
    CURRENT RENDERER: GeForce GTX 950M/PCIe/SSE2 (NVIDIA Corporation) 4.6.0 NVIDIA 391.35
    GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
    Initialize Static Classes...
    Collision Shapes initialized!
    Constructions initialized!
    Items initialized!
    Projectile-Definitions initialized!
    Weapon-Definitions initialized!
    Record-Definitions initialized!
    Objects initialized!
    Clothing initialized!
    Plants initialized!
    Picking initialized!
    Food-Definitions initialized!
    NPCs initialized!
    Record-Definitions initialized!
    Crafting-Definitions initialized!
    SETUP SPECIAL COLLISION SHAPE FOR giraffe
    Initialize Default Options...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    1920 X 1080
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    Initialize Bulletphysics...
    Initialize IngameContext...
    Initialize Materials...
    Initialize FMod for Windows64 ...
    FMod - Load native library: fmod64.dll Filesize: 1692672 bytes
    FMod - Load native library: fmodstudio64.dll Filesize: 1835008 bytes
    FMod - Load native library: fmodL64.dll Filesize: 1850880 bytes
    FMod - Load native library: fmodstudioL64.dll Filesize: 2584576 bytes
    FMod - Load native library: JavaFMod64.dll Filesize: 159232 bytes
    ... finished
    FMOD INIT
    FMOD CREATESTUDIOSYSTEM
    FMOD GETLOWLEVELSYSTEM
    (0) Line 1 (Virtual Audio Cable), STEREO, 2, 44100
    (1) Speakers (2- Realtek High Definition Audio), STEREO, 2, 48000
    (2) Line 2 (Virtual Audio Cable), STEREO, 2, 44100
    ______________________________________________________________________


    Initialize Music...
    Initialize Sounds...
    Sound initialization done!
    content.Game INFO: Initialize RenderingSettings...
    Initialize SerializerRegistrations...
    FMOD Driver: Line 1 (Virtual Audio Cable) ID: 0
    content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 44,100
    Initialize InputMappings...
    Initialize LocalPlayer...
    Playername: Minotorious
    Construction elements quality 256
    Initialize AppStates...
    Initialize GuiStates...
    warning CollisionDispatcher.needsCollision: static-static collision!
    154628696 bytes loaded
    MATERIALS INITIALIZED
    SET ANISOTROPIC FILTER TO 16
    Initialize GUI...
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    Loaded 49 Steam friends
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    friendlist show: false
    com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    clothing element update player
    clothing element update player
    clothing element update player
    clothing element update player
    288 blueprints initialized!
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
    screenresolution 1920x1080
    aspect ratio 16:9
    loading texture dimension: 1920x1080
    friendlist show: false
    NEW CONSTRUCTON SELECTOR
    Initialize PostProcessFilters...
    -> reattach
    WaterProcessor initialized!
    GrassOccludeProcessor initialized!
    WeatherOccludeProcessor initialized!
    SSAO Filter disabled
    SET REFRACTIONS ENABLED: false
    SSAO Filter enabled
    SET REFRACTIONS ENABLED: true
    SSAO Filter disabled
    Loadingtime: 28.71 seconds
    SET REFLECTIONS ENABLED false
    SET REFRACTIONS ENABLED: false
    friendlist show: false
    SSAO Filter disabled
    set lightscattering samples: 45
    SET REFLECTIONS ENABLED true
    SET REFRACTIONS ENABLED: true
    CANCEL
    SET REFLECTIONS ENABLED false
    SET REFRACTIONS ENABLED: false
    java.net.ConnectException: Connection refused: connect - 72.49.194.36:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.168.1.11:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 108.162.144.68:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.168.1.112:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 89.244.83.42:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.168.1.6:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 73.162.85.1:4255 (4255)
    CANCEL
    CANCEL
    FAVORITE: 45.79.211.222:4255 - null
    FAVORITE: 85.190.158.239:12600 - null
    FAVORITE: 149.202.82.68:4255 - null
    FAVORITE: 76.18.150.191:4255 - null
    FAVORITE: 89.163.254.162:4555 - null
    FAVORITE: 198.245.71.106:4255 - null
    FAVORITE: 85.190.158.183:10600 - null
    CANCEL
    CANCEL
    java.net.ConnectException: Connection refused: connect - 45.79.211.222:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 76.18.150.191:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 198.245.71.106:4255 (4255)java.lang.Error: Interrupted attempt to acquire write lock
    at javax.swing.text.AbstractDocument.writeLock(Unknown Source)
    at javax.swing.text.AbstractDocument.insertString(Unknown Source)
    at javax.swing.text.PlainDocument.insertString(Unknown Source)
    at javax.swing.JTextArea.append(Unknown Source)
    at ah.a.a(SourceFile:19)
    at content.g.write(SourceFile:148)
    at java.io.PrintStream.write(Unknown Source)
    at sun.nio.cs.StreamEncoder.writeBytes(Unknown Source)
    at sun.nio.cs.StreamEncoder.implFlushBuffer(Unknown Source)
    at sun.nio.cs.StreamEncoder.flushBuffer(Unknown Source)
    at java.io.OutputStreamWriter.flushBuffer(Unknown Source)
    at java.io.PrintStream.write(Unknown Source)
    at java.io.PrintStream.print(Unknown Source)
    at java.io.PrintStream.println(Unknown Source)
    at aI.c.a(SourceFile:184)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
    content.Game SEVERE: Fatal error occurred:
    pool-5-thread-7
    java.lang.Error: Interrupted attempt to acquire write lock
    at javax.swing.text.AbstractDocument.writeLock(Unknown Source)
    at javax.swing.text.AbstractDocument.insertString(Unknown Source)
    at javax.swing.text.PlainDocument.insertString(Unknown Source)
    at javax.swing.JTextArea.append(Unknown Source)
    at ah.a.a(SourceFile:19)
    at content.g.write(SourceFile:148)
    at java.io.PrintStream.write(Unknown Source)
    at sun.nio.cs.StreamEncoder.writeBytes(Unknown Source)
    at sun.nio.cs.StreamEncoder.implFlushBuffer(Unknown Source)
    at sun.nio.cs.StreamEncoder.flushBuffer(Unknown Source)
    at java.io.OutputStreamWriter.flushBuffer(Unknown Source)
    at java.io.PrintStream.write(Unknown Source)
    at java.io.PrintStream.print(Unknown Source)
    at java.io.PrintStream.println(Unknown Source)
    at aI.c.a(SourceFile:184)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)


    java.net.ConnectException: Connection refused: connect - 72.49.194.36:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.168.1.11:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 108.162.144.68:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.154.225.121:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.168.1.112:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 31.214.235.129:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 192.168.1.6:4255 (4255)
    java.net.SocketTimeoutException: connect timed out - 73.162.85.1:4255 (4255)
    integrated server reset
    RESET LUA
    STEAM SHUTDOWN
    destroyed errorhandler...
    SHUTOWN DONE

  • Thanks for the log! This crash is caused by the debug console :whistling: It looks like this mainly happens in the multiplayer menu... this bug will be fixed with the next update :) In the meantime, I'd recommend to disable the debug console

  • nah it's ok I find the debug console useful for testing my plugins and what not so I can live with not switching around the MP menus a lot for now :D

  • Not sure if this is the right place or if I should create a new thread.
    I may have been completely oblivious but where did history go?
    How am I suppose to mark favorites?
    Why are we all here? so many questions :rolleyes::D

    DEATH AND DESTRUCTION PVP
    192.154.229.151:4255


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