This is a hybrid thread of both the game & the drama which ensued after.
Welcome To The Game 2
Welcome to the Game II is an atmospheric horror / strategy / puzzle game that takes you into the world of the deep web in search of the shadow web. Play as an investigative reporter trying to solve a case of a mysterious woman broadcasting for help as masked men are on the hunt to kill her.
Well, this game does great for being an awesome horror game on the survival side of things with attrtion. You sit at a computer trying to make sure nothing is going to kill you by scouring the web on your computer. It's a hybrid game of multiple elements, including free-roam. It's trying to get down the right balance of seeking out codes to avoid threats to save a girl on the deep web while not trying to get killed in the process. It's mostly straight forward horror stuff, yet very unforgiving that it leans into Japanese RPG territory of hard. You have to thread the needle so hard that people are obviously raging, yet I'd suggest Twitch streamers to try it out for the fun of it. I find the mechanics neat, yet the whole stress isn't for me. It's a 50/50 for me, yet I do respect the game that I respect even a 60-70% score, or whatever it has.
It has loud RNG Jumpscares, highly graphic content (can be censored), and other crazy features planned. It's your standard fair, yet it's being blown out of proportion by Markiplier and other gamers...... Toxic fanbase trying to make it worse than it actually is because people follow that tribal mentality.......
More in the spoiler for "Dramatic" or "heated" content:
Markiplier Rage Part:
I was curious about the game because it has this odd charm to it, so I watched Mark try and play it; Trying to beat it to see how it all flowed. Curiousity beats all. The whole mechanic of having to juggle mechanics, something that ended up being too much for him that we've seen a growing flame grow and spread to the point the developer is using it to spread the fires by flaming it. ....... Mark ended up becoming too heated that it became a thing of concern, something I'm all too familiar with in mobage games (I'm an idiot for playing them as well) with all being RNG based, among other things. When games become to hard we tend to became far too honest & blunt with our thoughts that we lash out where it then mutates into harsh forms. I don't blame Mark for being curious because you learn. He wanted to beat the game and he said things true to his thoughts, yet it always comes out mutated and twisted that even the developer is having fun using his rage in a form of advertisement (any publicity is good publicity) that this thread proves how effective advertising is. I'm reacting to it, and I'm an idiot for doing so...... I'm too sensitive to these sort of things......
I'm also posting this because I fear I stray too close to Red51 & his buddies with how passionate I am about this game that I tend to worry a lot. I tend to be as vocal as much as Markiplier raged that I'm fearful I may spawn a similar reaction to what Mark has done to those developers. Anxiety, and stuff. Seeing this just shows how sensitive/fragile the development landscape is at times, and I've seen similar frustrations in other indie gaming forums.
Fans aren't all too pleased with Mark's rage either by posting on Reddit: https://www.reddit.com/r/Marki…_on_the_frustration_with/
This tweet is genuine, yet still a "Ironic". Double edged: https://twitter.com/thewebpro/status/989957576732413954
This tweet is now using other people's rage as a form of publicity: https://twitter.com/RedRabbid/status/989975931342159872
When we're angry we lose grasp of things close to us that it's a form of survival to let lose of things shackling us down. We vent to let loose, and it's something we have to take a hold of. Something Mark has to tame, as with myself..... I'm trying..... Markiplier wants to beat the game because he's prideful & curious, something similar to myself. There's so many loose ends in all of this that it's Mark's fault, developers fault for fanning the flames, as well as bugs..... It's a hard life being a game developer with the hate emails as well. Red51 is experiencing this with horrible refunds, hate reviews on steam, my attitude, bugs, and etc...... Avicii found this out the hard way as a music composer.....
Seeing that drama is also making me far more wary of mobages as well
I'm hoping I worded things the way I wanted, yet feel I may not have articulated my wordings as much as I should have. More so with language barriers & "Lost in translation" for those reading in another language.