Would it be possible to create a plugin that applies custom textures to blocks, planks, beams, and logs?
For standard textures there is already a plugin from Miwarre.
I think the ability to change texturepacks maybe ingame like in Minecraft, needs to be implemented in the ingame settings.
I don't think there is a way to change it with a plugin but maybe it's possible. ![]()
Do I need to create a folder with all the textures? The new textures going to be added, or are they going to replace the textures that already exist? Is there a limit?
Yes, you need to create a folder called "Texturepacks".
You need to change textures in the "dds" format and you have to open Steam - Steamapps - common - Rising World - data - assets -
textures - (open it with win-zip or win-rar).
you find a list . open "constructions" (I copied the texture folder to open it on my desktop, so I can see the dds pictures in real pictures).
There are 2 formats 256 and 512 - you need to create pictures with 256 x 256 and 512 x 512.
The number of the pictures do no match the id's ingame.
So you could replace your own pictures to the required place.
Maybe you could try it with the n/a textures. There is no need for them atm.
Create a zip file now.
Now you go in the game config properties.
There you change "custom_texturepack=" into "custom_texturepack=Mytexturepack.zip" / Mytexturepack or any other wanted name. Be aware that texturepack
is in a zip.file. others do no work.
Some information are in the forum too, but I don't if there are available in English.
Once I read Red51 saying that I would need to replace a native texture, convert, is there any tutorial?
In the meantime you could use "search" for English and German threads. Maybe it could help to use the Google translater. ![]()
Maybe this could help a little bit, I was in a hurry and English is not my native language. ![]()
