is there a exit command for AP if you don't what to continue once you have started?
Posts by Groovaholic
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Hi guys could anyone let me know before i go ahead and try if its possible to add a "group" to a area and not just a player? ie /addguesttoarea (area name). or aim i over thinking it and just put in /createarea "areaname" and anyone can still access it?
So what im going for is Ive build a player wall inside a building so anyone that comes into the server can enter the building / chest and place a sign on the wall.
Thanks for a great community on here
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Hi while im awaiting for a response from our server provider which seems to be taking for ever im just going to throw this out here by chance anyone may know.
Ive been having trouble extracting compressed files in our server every time I get this message " Version required to extract this entry not supported (788)", in its self its not a great problem as i can extract it first then upload the file to the server, but when it comes to say PlanksnBeams this as a lot of files in the assets folder and having to upload 3 at a time is a pain in the bum (but works great by the way thanks) and time consuming.I normally use 7zip and have tried winzip but still get the same message.
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Hi well i wish i could help but Ive been through the whole RW folder but can not find any "info" session tex file at all, apart from log.exe, so ive launched RW with +debug and generated a tex file not sure if this is the same thing that your are looking for but it wasn't generating any "info" tex file?.
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OK iv found out how and why I was getting this message, it will show up when I don't have the resources in my inventory ie. stone / iron ingot ect, and then close the GUI, but when you do have the resources its fine.
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Installed the PnB and all seems to be working ok but when i exit the PnB gui im getting this error message in the chat window ( error occurred in plug `com.vms.planks and beams` (Author:Maurizio M. Gavioli aka Mlwarre) ->null
Im sort of guessing that this shouldn't show up but like I said it seems to be working ok?
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Hi having trouble with updating our server with the steam update keep getting server mismatch?, iv tried the steam update with-in the server control panel and that said all ok but still showing mismatch so i tired the RW dedicated server tool on steam and got this error (see report below) I tried everything i know even tried it without my firewall on but still receiving the same errors?
Im guessing it's something that I haven't done right but I know next to nothing about firewalls ect so please be kind
Any info on how to help out will be grateful
Rising World - 0.8.0.2 - Dedicated Server
Windows 10 10.0 Java 1.8.0_111 (x86) Memory: 1037 MB
2017/01/11 03:20 PMStart context...
Items initialized!
Plants initialized!
NPCs initialized!
Initialize Static Classes...
Constructions initialized!
Objects initialized!
Picking initialized!
Food-Definitions initialized!
Crafting-Definitions initialized!
Record-Definitions initialized!
read bytes from resource: 11417
read bytes from resource: 7342
read bytes from resource: 5351
read bytes from resource: 32120
Initializing world (sqlite)
LOAD WORLD New World
DATABASE TYPE: SQLite
F:\SteamLibrary\steamapps\common\RisingWorldDedicatedServer/Worlds/New World:::New World
CREATE WORLD STRUCTURE - DONE!
2017/01/11 03:20 PM w.a
INFO: DatabaseTaskManager started with ThreadPoolSize 1
WORLDINFO Gamemode: Survival
Gametype set to Survival
WORLDINFO Seed: 1483207567012
WORLDINFO Caves: true
WORLDINFO Vegetations: true
WORLDINFO OreAmount: 3
WORLDINFO DisabledNPCs:
WORLDINFO Worldtype: Normal
WORLDINFOS seed: 1483207567012 type: Normal caves: true vegetations: true oreamount: 3 disablednpc: []
WORLDINFO Time: 1.1.0 16:20:0.63650274
set game time from string: 1.1.0 16:20:0.63650274
WORLDINFO Creationdate: 1483207567012
WORLDINFO Version: 0.8.0.2_32
TRIGGER UPDATE
Worldconverter: Updating not required
WORLDINFO Spawninventory: 2 0 0 23 0 0 1 -65 -128 0 0 0 0 0 1 0 17 0 0 1 -65 -128 0 0 0 0 0 0 0 0
Worldpart generating...
Biomepart generating...
Loaded Biomepart from cache: 0 - 0 (0ms)
Loaded Worldpartv32 from cache: 0 - 0 (533ms)
WORLDINFO Spawnposition: 256.0 100.0 256.0
WORLDINFO Spawnrotation: 0.0 0.0 0.0 1.0
dir does not exist: Worlds/New World/customImages/
0 chests loaded from DB!
0 texts loaded from DB!
0 Plants loaded from DB!
0 Furnaces loaded from DB!
0 NPCs loaded from DB!
STARTING RISING WORLD SERVER...
Server bind to IP: ***.***.***.***:4255
NetworkServer version 0.6
ThreadPoolSize 4255 TCP: 1 (1)
ThreadPoolSize 4255 UDP: 1 (1)
ThreadPoolSize 4256 UDP: 1 (1)
ThreadPoolSize 4256 TCP: 1 (1)
ThreadPoolSize 4257 UDP: 1 (1)
ThreadPoolSize 4257 TCP: 1 (1)
ThreadPoolSize 4258 TCP: 1 (1)
2017/01/11 03:20 PM F.g
INFO: Default server permissions loaded successfully!
Found 1 files in groups folder
2017/01/11 03:20 PM F.g
INFO: Group "admin" permissions loaded successfully!
StartUp TcpKernel Port: 4255
StartUp UdpKernel Port: 4255
StartUp UdpKernel Port: 4256
StartUp TcpKernel Port: 4256
StartUp UdpKernel Port: 4257
StartUp TcpKernel Port: 4257
StartUp TcpKernel Port: 4258
RISING WORLD SERVER STARTED
F:\SteamLibrary\steamapps\common\RisingWorldDedicatedServer\scripts
HTTP Server bind to IP: 0.0.0.0:4254
2017/01/11 03:20 PM server.Main
SEVERE: Unable to request UUID from hive
de.jiw.apigility.exceptions.ApigilityException: No HTTP Server was found, please check your firewall settings and make sure the address is reachable from outside. [Code:607]
at de.jiw.apigility.Apigility.processMainData(Apigility.java:94)
at de.jiw.apigility.Apigility.getObjectData(Apigility.java:83)
at de.jiw.apigility.Apigility.getObjectData(Apigility.java:73)
at server.Main.i(SourceFile:590)
at server.Main.initApplication(SourceFile:253)
at commons.JIWApplication.initialize(SourceFile:231)
at com.jme3.system.NullContext.initInThread(NullContext.java:87)
at com.jme3.system.NullContext.run(NullContext.java:130)
at java.lang.Thread.run(Unknown Source)
*************** NEW THREAD LOCAL ALLOCATION *************** -
Very nice great detail
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I guess having the various bark textures available at the block bench would be a nice addition
We will put that on our list.
Btw. soon any block shape will be available as "construction element", i.e. you will be able to place, rotate and scale it without any restrictions. This allows you to rescale the current cylinder block (in combination with a bark texture, it would be very suitable as a wood log)This will be a fantastic add-on to what is already one of the best building elements of any game... but why red51 do you tease us like this for weeks we was moaning about the dungeons when are they coming and now you give us something else
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Yeah that would be a great addition to have and to actually have that texture/color of the tree that you have just chopped down
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Hello Rising world fans hope everyone is enjoying the new content I haven't had much chance to play over the last week or so, but I was just wondering if anyone knows how the patch for the underground dungeons are going? I understand that it's something that cant really have a time frame on it, Im sure that you are all working hard on it and when its done it will be great to get my hat & whip and pretend to be indiana jones
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Yeah we was just about to update our one but decided to wait for a while and hopefully within the next few days everything will be working ok and we can go dungeon crawling
http://steamcommunity.com/groups/gamingserversforrent
http://steamcommunity.com/profiles/76561197972283202 -
So iv just built a nice new gramophone stuck a record on it ( for those under 18 it's what WE used to listen to music on lol ) but as anyone noticed something very wrong with it................. it's spinning the wrong way pmsl turntables rotate clockwise this is going anti clockwise
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Haven't found any underground dungeons yet neither but everything els and the weather effects are great and the lighting is 100% better everything now looks more crisp and not sure if it me but more colorful
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The elevator / portal plug-in would work great in this, love how close to the real lighthouse you have made it
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Fantastic stuff a few pyramids here and there would look nice
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Hi all I need a walkway that leads up to a castle and came up with these, altogether there are 5 BP the main one and a join without lights / and one with lights (with join) and one with steps,each can be rotated and joined together to so you can make it as long as you.
rising-world.net/attachment/11309/
rising-world.net/attachment/11310/
rising-world.net/attachment/11311/
rising-world.net/attachment/11312/Sorry anyone that had d/l the step blueprint I uploaded the wrong version this one will now join on better Walkwaysteps_1482454625.blueprint
Iv also included a join for the steps as well Walkwaystepsjoin_1482457729.blueprint -
Yeah thanks for the info I actual got around it believe it or not by removing the "&" and the link still works???? and it displays ok in the journal, cant see how but hay.
Thanks for a great game Red51
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Hi all just after some help with notepad++ now i have never really used this before so sorry if im being a bit dim
I'm adding information into the journal and would like to place this line into it
( http://hostingmasters.co.uk/cl…art.php?a=confproduct&i=0),
the problem iam having is the end part ( confproduct&i=0)) notepad is seeing &i=0 differently and is showing up in blue which is making the journal not work, is there something i should be doing first????Cheers all
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