Posts by Groovaholic

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Latest hotfix: 0.8.5.3 (2025-05-09)

    Sorry if I have missed it somewhere in the settings/console is there a way to turn off / On the blueprint outline box? altho it's a very good addition I started to find it at times an obstruction when doing small adjustments.


    (GCGS) Rosalia server 141.95.27.144:4255

    I have noticed that in the Java version we could "hide" objects like chairs/chests ext behind a thin plank and still be ably to use that item, but at least for now, this doesn't seem to be the case? I have tried making a thin piece of plank but all I get is a notice saying "This space is restricted" or nothing at all seems to happen. (when using chests) screenshot included, is this not possible now or can it still be added later on?


    Many thanks Red51


    Rising World:
    [GCGS] Rosalia 3 Creative 141.95.27.144:4255 Unity
                                                                                        51.68.163.136:4255 Java



    First of all Red51 did a great job with getting the blueprints working as good as they do; so onto my post.


    If at all possible what I would like as an added function is the ability to copy on the fly a "block/beam/ect" by hovering over it with the mouse cursor and pressing a button. (similar to satisfactory's function) where you can point at a machine press a button and that machine would appear (as long as you have the correct items to build it) I know we can copy the size but not the texture?. unless I'm mistaken.


    Also add a delete option to an object when in the inventory, maybe add it to the pop-up box that is already there, unless iv missed it the only way to remove anything is to drag n drop it into the game world,

    Also you can try and use the Manual positioning "right Crl" and then move the block to where you want that item, if you find that the movement is too much then just adjust the "Move precision" in the radical menu to say 0.1: for me, I have both snapping&Pivot's off but this is just my preference

    I understand where you are coming from but I think we need to be careful and not turn the game into a "simulator" but to keep it fun and what Rising world really is which is a crafting/survival game, and for me the way smelting is done at the moment is enough and to have more elements added would take the enjoyment out of the rest of the game.

    Hi Ash are you inside a Protected area? there is a problem with that side of things at the moment even if you are Admin, just go outside of that protected area (you can use "showareas" to see what the area is covering and try again, this will also apply with spawning in objects.

    I'm guessing it's just the early world generation? not 100% just yet, it's similar to the area that I created ( close to where you have built)



    from a distance it's patchy and not rending in, the closer I get it fills in,

    Silverspeedy Hi and welcome to Rising World,


    Like Avanar suggested instead of using blocks use the pane and resize that element to the size that you need, to do this is very easy:


    1) After you have selected the style that you like a separate box will pop up with all different shapes select the 1st on (panel)


    2) All you now need to do is to make that panel bigger by holding down your left shift key and using the arrow keys to the size that you need.










    Hope this helps you out

    Thanks for your feedback! ^^


    This is on our to-do list :D Sorting transparent elements (including rain) is always a bit tricky (especially if we want to avoid a negative performance impact), but we're working on a solution for that.


    Oh, could you elaborate on that? =O Do you mean the view/camera movement with the mouse?

    No it's just the inventory at the bottom of the screen when using the mouse scroll wheel, it feels like there is about a second delay, all other menus are fine, but like I said its not a big thing

    Thank you Red51 for implanting 2 of the things that I asked for both of which are great additions,


    when placing multiple elements on a row, you can now change the gap between the elements ( if anyone is interested you can change the size of gap by the "move precision" under the radial menu" :thumbup:


    Oh and the glass textures are not too bad either :P:P:P:P:thumbup:, I have noticed that the mouse input seems a little slow? nothing to write home about but it is noticeable (in-game) menus feel ok

    Have you tried going into creative mode? to do that press the tilde key (left to the 1 key) and type in gm 1 (you will now be in creative) now if you press the "L" key this is a light source if by any chance you see something (fingers x) just press and hold the space key until you see something.


    To return the game back to normal again press the tilde key but this time type gm 0.