Posts by Groovaholic

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)

    Hi iv just popped into your server and at first glance it was very good and i can see a lot of work is going into it, ive just got a couple of question


    You state that it's a Survival server but nothing can kill me ie any NPC's or the wildlife will attack me? and with just a basic tool its a one hit (semi creative).

    I like having the levels in the game but at each level are all the different things that you get?

    No GPS in game this is good for having different way points for a player to jump too (if you are allowing that).

    No ABM ?


    I hope the server does well apart from my few concerns for me to stay.

    We've updated our Trello roadmap and also added a new screenshot about painting objects. In short, the new version enables you to colour most objects (furniture, doors etc). This is done in multiple stages, so instead of just fully colouring an object, you can easily achieve a "worn-out" look: https://trello-attachments.s3.…01e02bad7/door_colors.gif


    We've also started working on the new building tools. There will be some exciting improvements compared to the old version which makes building a lot easier (especially if you want to create rounded structures). We'll post a separate announcement about that soon ;)

    Like that there will be new building tools to what is already a very good system and some sort of improvement to creating circular structures, altho its easier enough to do ( in the Java version) it's just very time consuming

    Is the Demo based on Java or on C++/C#
    because Java is memory hungry as far as I remember..

    Specially when it comes to hosting servers.

    Hi Renjestoo the demo that you are asking about is the new version that's being redone in Unity, also it will be manly a "Tech demo" or a walking demo so Red51 can see how it is working, and as far as i know will be only single player. you can keep right up to date here https://trello.com/b/t5Leypcj/rising-world-development

    This is a strange one for me I agree with having a demo and also waiting for a more fully fledged demo, but if I had to make a chose then it would be to have some sort of demo out (even in a very basic form) just so we and Red51 can get a feeling of how the game engine/mechanics are working and most importantly too give feedback back to Red51 to improve and game and to add any features for the game.


    I remember getting the original game years ago (maybe 2015 ish) and that was a early version, altho most of the building mechanics was in then it was still rough around the edges, but without the feed back / suggestions it could have been a different story of how I have enjoyed not only playing the game in single/multi player but in seeing how each update makes the game better.

    Thanks a lot for your feedback :D


    Hehe, well, we can define a max size per object individually. We're open for feedback and suggestions about proper size constraints ^^ I guess for survival mode, a max size of ~ 3x5 blocks (width x height) for doors would be reasonable (given that the default size is 2x4 blocks). For creative mode, however, we could remove this size restriction ;)

    for the size constraints also long as say a horse+and character can both go though a "barn door" all should be good!!

    Creating proper double doors will be a lot easier in the new version ;) You will be able to flip / mirror the door while placing. So in order to create a double door, you would place a door, then just place another, mirrored door next to it. Good thing is both doors will open in the same direction in this case.


    In addition to that, the game will automatically detect opposite doors, so opening one door opens the other one right next to it as well:

    It's little things just like this that makes me so happy for things to come in the future :thumbup::thumbup:

    Not sure if this is even possible ( and far as I know it isn't ) but it would be great if we could design our own doors in planks n beams and some how save that design into a working door? I do understand that i am asking too much with this but hay silly ideas sometimes turn into stupid ones :crazy::crazy::crazy:.


    One last thing is it still going to be possible to blueprint in game objects (like doors / trap doors) and use them in different ways ??

    I'm quite surprised to see any sort of story mode that low after all did anyone stop and think " where did we come from? how did we get here? are we alone here (NPC's ;);)) .



    Thanks for sharing all the results very interesting..

    There you go again teasing us with all these screen shots which just keeps on looking better and better :D:thumbup::thumbup: with this

    grass occlusion on/off I'm guessing with this on we won't be getting any ground (grass) bleed though any more? from any building blocks/planks that we put down especially from a distance, the only thing (for me) in the screen shots was the god rays these look a bit over powering? i guess this will be adjustable within the graphic settings????


    Great work.

    red51 Not sure if you have ever considered in doing a preview of the game or a Q & A on Twitch? say maybe once a month or so? Iv been following Night Drive Studios remake of System shock which I found interesting, I understand its a completely different type of game and may not be worth it?


    Anyway the Grass generation that you have posted on trello looks really good.

    Just had a look at that radial menu that you are showing off on Trello, that's a great addition to have to the base game, just wondering if this could be user defined so if a plugin can use it as well? i understand that this option is still very early in it's concept but say there is 7/9 sections in that menu and we could drag n drop plugs into it? maybe that's a a hard thing to do and it will be only hard coded just for the base game.

    Hi Queen_of_herts welcome to Rising world hope your having as much fun with the game as we all are, for your posters here is how you get them working.


    Make sure you have the poster selected in 1 of your slots, left click and this will bring up the poster menu on the left hand side click on the button that says "upload image", find the image that you want to use ( a preview will show up on the right hand side) and click on "Select image" then click on "Use image" you will now be able to see the image in your game.


    Don't forget you can now rotate the image with the arrow keys and also holding down the left shift key will let you resize the image as well.


    Also make sure that these are in jpg / png format (not to sure about any others) .


    One last thing to keep an eye on the updated version click on the Roadmap at the top or here https://trello.com/b/t5Leypcj/rising-world-development or of course just check back here on the forum.

    survey filled


    I log in almost everyday waiting to see something about the new version and every time I see something I get more and more excited by what you guys are doing with this great game, love the idea for active items in the world (we have all built a hammer / rake / ext and placed it somewhere) but as long as this can be limited for each player as I can see some players just spamming that option and leaving stuff everywhere and slowing down severs ( maybe that can be done in options / server settings?).


    The hype train is rolling faster and faster:D:D:D:thumbup::thumbup::thumbup:

    Hi everyone I'm in England and just like InuYasha in the same position with the lock-down of shops,cinemas, theaters and restaurants all shut for the time being, going to our local food store Tesco's everything is marked out to keep your distance from each other with is a lot harder to keep then you may expect. with many things out of stock.


    So far fingers X we are all good and well, but boy do I wish i had a hair cut a couple of weeks ago has these are also closed and so badly need a haircut now ^^


    Stay safe everyone and at lest we have Rising World to keep us going (waiting for the new version to drop) :):):)