Posts by Miacat

    hab noch eine wo ich vor paar tage eine welt erstellt hab, hier


    Report of 07/03/2016 01:13 AM by MiacatLP Version: 0.7.2_30 (Steamversion)OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_91 JVM architecture: amd64CPU: [GenuineIntel, Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz, 4, 8] (Cores: 8)Mainboard: [Acer, Predator G3-605]GraphicsAdapter: [NVIDIA, NVIDIA GeForce GTX 750 Ti, 20160509000000.000000-000, 10.18.13.6519, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]Total Systemmemory: 34275 MBJVM Memory used: 152,76 MB reserved: 626,16 MB max: 3151,50 MB/////////////////////////////////////////////////////////////////////////////////Existing buffers: 16367(b: 9382 f: 4749 i: 1176 s: 1060 d: 0)Total heap memory held: 149180kbTotal direct memory held: 520893kb(b: 288306kb f: 170323kb i: 59859kb s: 2403kb d: 0kb)/////////////////////////////////////////////////////////////////////////////////Settings:Resolution: 1920x1080 (Fullscreen)Frequency: 60 Vsync: offDepthBits: 24BitsPerPixel: 32Samples: 1MaxFrames: 200Renderer: LWJGL-OpenGL2Anisotropic: 1DynamicLights: 100 Quality: 2ViewDistance: 21 (LOD: 21)LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(110)/1/1/1/1/1/1/1/1/1/1/////////////////////////////////////////////////////////////////////////////////Graphics: GeForce GTX 750 Ti/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.5.0 NVIDIA 365.19Accelerated Memory: IndeterminateGLMaxTextureSize: 16384GLMaxTextureImageUnits: 32GLMaxArrayTextureLayers: 35071GLMaxVertexTextureImageUnits: 32GLMaxVertexUniforms: 4096GLMaxFragmentUniforms: 4096GLMaxVaryingFloats: 124GLMaxVertexAttribs: 16Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, OpenGL33, OpenGL40, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, GLSL330, GLSL400, VertexTextureFetch, GeometryShader, TesselationShader, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC, TextureFilterAnisotropic, TextureCompressionETC1, TextureCompressionETC2, DepthTexture, IntegerIndexBuffer, SeamlessCubemap, BinaryShader]/////////////////////////////////////////////////////////////////////////////////Sounddrivers: (0) Lautsprecher (Realtek High Definition Audio), STEREO, 2, 48000(1) S24E390-C (NVIDIA High Definition Audio), STEREO, 2, 48000(2) K242HL-4 (NVIDIA High Definition Audio), STEREO, 2, 48000/////////////////////////////////////////////////////////////////////////////////Camera location: (0.0, 1.36125, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)Total running time: 262.13965 IngameState: false Avg. Fps: 146/////////////////////////////////////////////////////////////////////////////////E:/Steam/steamapps/common/RisingWorld/risingworld.jar (efa031925caafeabde2f3d5981bdcc70)e:/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)e:/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)e:/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)e:/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)e:/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)e:/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)e:/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)e:/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)e:/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)e:/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)e:/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)e:/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (2ad1b1df0582c3b485f8cf7f10e3dcb1)e:/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)e:/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)e:/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)e:/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)e:/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)e:/Steam/steamapps/common/RisingWorld/data/server.jar (9efe32adec80e1a1eb610e12ecbc1e38)e:/Steam/steamapps/common/RisingWorld/data/commons.jar (cc5b2787548285523cc8f1e9edf9277a)e:/Steam/steamapps/common/RisingWorld/data/jiw/apigility.jar (b8322d1812540711245d17da86671133)e:/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (b7280e2fa87a43b8d5557a841ffd16ef)e:/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (c3e4152f3d16266cbf0b7189dc447bd7)e:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (8fa4916e26366d8407b6ea75a27e024e)e:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (a3229b08d812d62a206bff4619edb827)e:/Steam/steamapps/common/RisingWorld/data/jiw/vertx-client.jar (ae93047b811bf54f0ceec7e272050c3d)e:/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (d937dcd7abba18a4e4e2e55cc64b6550)e:/Steam/steamapps/common/RisingWorld/lib/steamworks4j.jar (9282ea2e748a51f63300fb217279483b)e:/Steam/steamapps/common/RisingWorld/lib/steamworks4j-natives.jar (2837b2e0c42b925041db99fd1021ea6d)e:/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)e:/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)e:/Steam/steamapps/common/RisingWorld/lib/netty.jar (59dd19032d8c837f94cef3da06ad8264)e:/Steam/steamapps/common/RisingWorld/lib/javax-json.jar (569870f975deeeb6691fcb9bc02a9555)e:/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)e:/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (6052d88814f86ff503f3a9c2c5c9177f)e:/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (88d755545d07acb99b5366de70fb9cf7)e:/Steam/steamapps/common/RisingWorld/data/assets/models.jar (699f7da9b4f6d9d93b1e75c2ab6bbd98)e:/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (8557dd173434a25f8a6f26b4544e94ba)/////////////////////////////////////////////////////////////////////////////////Error details: Error occurred during application-update (11)java.lang.IllegalStateException: Scene graph is not properly updated for rendering.State was changed after rootNode.updateGeometricState() call. Make sure you do not modify the scene from another thread!Problem spatial name: WATERat com.jme3.scene.Spatial.checkCulling(Spatial.java:354)at com.jme3.renderer.RenderManager.renderSubScene(RenderManager.java:669)at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:662)at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1019)at com.jme3.renderer.RenderManager.render(RenderManager.java:1078)at commons.JIWApplication.update(SourceFile:143)at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:152)at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:192)at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:233)at java.lang.Thread.run(Unknown Source)

    hab hier auch ne errorlog
    Report of 07/05/2016 09:49 PM by MiacatLP Version: 0.7.2_30 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_91 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz, 4, 8] (Cores: 8)
    Mainboard: [Acer, Predator G3-605]
    GraphicsAdapter: [NVIDIA, NVIDIA GeForce GTX 750 Ti, 20160509000000.000000-000, 10.18.13.6519, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]
    Total Systemmemory: 34275 MB
    JVM Memory used: 270,67 MB reserved: 518,98 MB max: 3151,50 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 7956
    (b: 4240 f: 2724 i: 17 s: 975 d: 0)
    Total heap memory held: 264327kb
    Total direct memory held: 245534kb
    (b: 217791kb f: 25357kb i: 1kb s: 2384kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1080 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 21 (LOD: 21)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(110)/1/1/1/1/1/1/1/1/1/1


    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Lautsprecher (Realtek High Definition Audio), STEREO, 2, 48000
    (1) S24E390-C (NVIDIA High Definition Audio), STEREO, 2, 48000
    (2) K242HL-4 (NVIDIA High Definition Audio), STEREO, 2, 48000


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 127.59451 IngameState: false Avg. Fps: 201


    /////////////////////////////////////////////////////////////////////////////////
    E:/Steam/steamapps/common/RisingWorld/risingworld.jar (efa031925caafeabde2f3d5981bdcc70)
    e:/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    e:/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    e:/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    e:/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    e:/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    e:/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    e:/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    e:/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    e:/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    e:/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    e:/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    e:/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (2ad1b1df0582c3b485f8cf7f10e3dcb1)
    e:/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    e:/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    e:/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    e:/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    e:/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    e:/Steam/steamapps/common/RisingWorld/data/server.jar (9efe32adec80e1a1eb610e12ecbc1e38)
    e:/Steam/steamapps/common/RisingWorld/data/commons.jar (cc5b2787548285523cc8f1e9edf9277a)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/apigility.jar (b8322d1812540711245d17da86671133)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (b7280e2fa87a43b8d5557a841ffd16ef)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (c3e4152f3d16266cbf0b7189dc447bd7)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (8fa4916e26366d8407b6ea75a27e024e)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (a3229b08d812d62a206bff4619edb827)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/vertx-client.jar (ae93047b811bf54f0ceec7e272050c3d)
    e:/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (d937dcd7abba18a4e4e2e55cc64b6550)
    e:/Steam/steamapps/common/RisingWorld/lib/steamworks4j.jar (9282ea2e748a51f63300fb217279483b)
    e:/Steam/steamapps/common/RisingWorld/lib/steamworks4j-natives.jar (2837b2e0c42b925041db99fd1021ea6d)
    e:/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    e:/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    e:/Steam/steamapps/common/RisingWorld/lib/netty.jar (59dd19032d8c837f94cef3da06ad8264)
    e:/Steam/steamapps/common/RisingWorld/lib/javax-json.jar (569870f975deeeb6691fcb9bc02a9555)
    e:/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    e:/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (6052d88814f86ff503f3a9c2c5c9177f)
    e:/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (88d755545d07acb99b5366de70fb9cf7)
    e:/Steam/steamapps/common/RisingWorld/data/assets/models.jar (699f7da9b4f6d9d93b1e75c2ab6bbd98)
    e:/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (8557dd173434a25f8a6f26b4544e94ba)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    DT_0
    java.lang.NullPointerException
    at aB.A.a(SourceFile:47)
    at ax.b.run(SourceFile:24)

    wollte mir eine neue welt erstellen und hab diese meldung bekommen, ka was das sein soll hmm, hab ich eigentlich nur noch pech mit dem game ouman ?(
    Windows 10 (x64) 10.0 Java: 1.8.0_91 amd64 0.7.2_30 -H:3072 -D:3072 (Steam)
    Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz, Predator G3-605, 32687 MB (3151 MB Heap)
    NVIDIA GeForce GTX 750 Ti 20160509000000.000000-000 10.18.13.6519
    ______________________________________________________________________
    DT_0
    java.lang.NullPointerException
    at aB.A.a(SourceFile:47)
    at ax.b.run(SourceFile:24)

    kann man auch grosse opjekte mit blaupause befüllen ohne das irgendetwas fehlt :?:
    hatte des mal am haus probiert vor längere zeit und da hat überall was gefehlt am haus

    das habe ich mir auch schon überlegt, renne jetzt schon ne woche durch die gegend und habe die immer noch net gefunden, egal wo ich auch hin komme fliege immer im kreis, setzte extra lichter hin dann weiss ich des, also die zahlen da komm ich an schnee vorbei und die stadt liegt am meer. naja weiss jetzt auch net richtig weiter, ausser ne neue map anfangen obwohl ich schon so viel zeit investiert habe :(
    danke trotzdem

    ich hab was gefunden im internet wie ich mein dorf wieder finden kann, was ich auch gefunden habe, nur irgendwie ist die stadt weg , hab die bis jetzt noch net gefunden. ka wo die sein kann... bin die koordinaten nach und hab alles abgesucht und über all was aufgestellt und bin auch im kreis geflogen egal wo ich war. nix der gleichen . kann das möglich sein das der die nimmer gespeichert hat so wie die strasse wo ich gebaut habe. die ist auch ganz weg wie wenn die nie da gewesen wäre :(

    die richtung stimmt garnet mit den zahlen leider net überein, war an dem punkt und da war garnix :huh:
    sag ja wie verhext bei mir :|

    danke, dann weiss ich bescheid.leider muss ich findbase eingeben da ich irgendwo im nirgendwo bin :huh:
    wenn noch was wäre meld ich mich wieder

    wenn ich in der stadt sobald ich die gefunden habe :D dann penne ich dort, statt im dorf dann. danke allen für die hilfe ;)

    am besten wäre es eine kleine minikarte wo unten angezigt wäre, bei geht der kompass leider net ka warum, bei ist imom. eh alles verhext egal was ich mache
    hab leider 2 davon, einem noch net geschlafen und im dorf geschlafen. hab mich extra vom himmel fallen lassen, wurde im dorf wieder gespawnt. aber danke ;)

    ich verfliege mich grad ofts hab ich gemerkt, dann bin ich dem meer nachgeflogen um meine stadt zufinden und fliege immer die in selbe richtung, hab mir mal ein strich gemacht aufem sand weil nach gegeben 1 1/2 fliegen kein wald oder ähnliches gefunden habe und tatsächlich fliege immer im kreis, hab noch ein problem hab mein dorf gefunden und eine provisorische strasse gebaut hab eine ziemlich lange gebaut sozusage und die ist weg hat nix gespeichert. den tod ja ohne inventar trotz haken, und jetzt beim steine abbauen klopfe ich wie wild drauf und nix passiert. irgendwas läuft bei mir grad net richtig sozusage. hab geguckt wegen fehlerlogs sind keine. da ich das ding aufhabe im spiel (weiss jetzt grad nimmer wie das heisst sry) kommt auch die ganze zeit false bis zum abwinken. hatte ich vorher auch noch net gehabt.
    und bitte net meckern dies und das, sind grad so meine neue erfahrungen wo ich spiel grad habe und auf der welt wo ich schon lange game ;)
    probleme im spiel:im kreis fliegen, nix abbauen an steinen, net speichern und und und
    ka was da los ist. mit dem neuen update hat das nix zutun, hatte grad zeit mal das abzuchecken


    red hast du ne idee was los ist :(


    ka ob das jetzt hier reingehört
    ich weiss hab immer was ;)

    ich hab mehrere aufgestellt,sieht auch optisch besser aus als nur einen sozusage ;) , kannst ja ne schmiede draus machen mit einem haus, nur so als idee ;)
    weiss was du sagen willst, ob das kommt naja is fraglich, schön wäre es natürlich ;)