Got a severe error while converting a world with existing construction (and chests)
LOADPLAYER: zfoxfire
aW.g INFO: No default server permissions found!
serverPlayerListener -> Survival
RECEIVE SERVERINFOS
Load WorldPartSQLite -1 1...
Return WorldPartSQLite -1 1
PLAYER PERMISSION: 9999
Received NPC init spawn: 584
disabledNPCs:
disabledDungeons:
disabledWaterSources:
clientGeneralListener -> Survival
CHANGE GAMETYPE TO 'Survival'
CHANGE CREATIVE MODE: Normal null
Change ingame screen to 'Survival'
PERMISSION SET true
GetPlayerInformation Skin + Clothing
load anim channels
load anim channels
LOCAL PLAYER: UPDATE CLOTHING -> Clothing [null, null, null, null, null]
Player was not dead, old Spawn setup
Modelpath is null for item lumber (265)
content.util.ClientUtils SEVERE: Error converting byte[] to ClientInventory/Chest (Item: hoe 34)
content.Game SEVERE: Fatal error occurred:
Error converting byte[] to ClientInventory/Chest (Item: hoe 34)
java.lang.NullPointerException
at content.util.ClientUtils$ConversionUtils.fillItemsIntoSlots(SourceFile:886)
at content.util.ClientUtils$ConversionUtils.byteArrayToInventory(SourceFile:854)
at aJ.o.a(SourceFile:541)
at commons.JIWApplication.update(SourceFile:286)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Unknown Source)