I think the furnace might be bugged. It doesn't seem to be consuming fuel at a consistent rate. It seems like if I walk away from the furnace for a while to go mining, I come back and hardly any fuel has been consumed. I'm running a small furnace and put in 2 coal at a time for 80 fuel and I believe it's been 70 of fuel to smelt one load so figure I wont waste too much per load without having to monitor it closely.
Posts by zfoxfire
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I see many people using LMB for body options and it activate the tool in selected hotbar, but if you use the action key instead, it works greatit's an old habit.. when using a mouse you left-click in the menu on a pc.
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A minor hotfix was just released which fixes the blueprint and poster issues. There is no need to update servers. Sorry for the inconvenience!
Hmm... unfortunately I wasn't able to reproduce this issue
Where does the "stone breaking sound" come from exactly? From the dead body? Did it happen in singleplayer or multiplayer?
I mis-reported it. It's not sound specific. When clicking "hide the body" the LMB actions whatever item is active in the hotbar. My crossbow was active so it fired. Its still something that should eventually be fixed -
A small observation. Whenever I "hide the body" I hear the sound of stone breaking. I guess this freaked me out since now I have a reason to watch my back. I've observed it so far on a white horse and a white goat. I haven't yet tried hunting other animals yet.
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Yes, this is normal. But maybe we will change this behaviour^^
I've already seen a few requests floating around for a "hard mode"Maybe it would be worth categorizing these sorts of settings as hard or normal.
I personally wouldn't mind at all having to deal with these guys in the daytime. -
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A few more notes being skeletons need to be slowed down by a hell of a lot. They run too fast at times when trying to get to the player.
no... its good as is. this creates real incentive to build better weapons. i went down with a bow and arrow and was quickly overpowered. a crossbow and a repeater are better suited or just a sword with a little skill
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Maybe a new trailer, showing the NPCs?
A new set of newer 2018 trailers is already out showing the new player characters. However, yes. Some combat scenes with the NPCs should be added too
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This has been framed and displayed in my cubicle for many years.
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The bad part about this is now Red51 can't fix the bugs the players themselves found to make it more polished for both Tuesday and Wednesday.
Release: Tuesday or Wednesday
Bugfix Party: Wednesday and ThursdayI'm sure Red51 gets himself well rested the night before and has plenty of ground coffee stocked in the pantry for such an occasion.
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Because out of all the dozens of Minecraft ripoffs I see on Steam, Rising World stands out the most. /s
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Wow! This really makes me wish there was a boat as a buildable platform, like in ARK. Yes we could probably go overboard by building skyscrapers on one but still, for those of us who prefer practical and realistic structures, this would be neat to have our own house boat.
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Oh... you want to loot our treasure? Hmmm... Let me think about that.. How about no!
Ofcourse the funny part is we can start doing minecraft tricks like dig around the dungeon to the chest room ;-p
maybe the skeletons can use a pickaxe too and destroy stone too. -
Has anyone ever seen Jason and the Argonauts? There's a cool scene where they're fighting off stop-animation skeleton soldiers. This kinda gave me that vibe.
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I already support a few others on Patreon. I think it's a great idea. I follow a few people on youtube and support them via Patreon. When I consider how much entertainment and valuable information I get from them, it's more valuable to me than cable TV and my small contribution along with others adds up and helps the content provider. I'd kick back $5 or so a month to JIW Games if it would help. If not for extra development help, to help support the company while Steam is screwing over Indie developers on revenue.
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Yeah, I saw the video too and I have the same problem... Ofcourse if you're rowing your boat you wont be able to see where you go... unless you can row backwards O_o
For gaming purposes, it wouldn't hurt to have some kind of indicator to show where the bow is. I notice when I look around I can't see the bow at all. Maybe this is something that would better be solved when 3rd person perspective is added. Then the camera should face forward while rowing. Really tho I don't see this as a big deal however. I can figure out my direction by making small course corrections and monitoring the direction the shoreline shifts as I move forwards
Rowing begins at 14:50
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There's a plan to add animal domestication in the game. While I like the idea of a whistle to lure a horse, it may not be best to implement such a feature now until the foundation work for animal domestication is added. I do like the idea tho. Currently, plopping a saddle on a horse is a good enough solution to keep the horse from wandering. Maybe in the future we can whistle horses, or lasso a cow, and pick up chickens and toss them into a coop.
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You can use pumpkin seeds to feed some animals if I not mistaken.
In the vanilla game? That animal breeding plugin lets you feed animals you domesticate. I'll try it out more later. Currenty I am not running any plulgins