This is a really awesome update. Except the worms. i hate worms. Ugh!!! Ugly, slimy, gross little things so essential to our ecosystem yet gross to look at! I guess I wont be fishing anytime soon.
Anyways, looking back, the last year has been pretty awesome in terms of progress. I realize there have been fewer updates but they were big: player models, new tool models, dummy npcs, mounts, boats, fishing, and survival aspects. This is very very cool! I actually found myself scrambling to pickaxe a hole in the side of a mountain to get shelter because i was soaked and freezing to death. Anytime i say to myself, "Wow! I might actually die in Rising World." then I know the game is going somewhere I noticed when I got inside, i eventually began to dry off. I kept F3 up to monitor my change in stats. Now that all the basics are in place, there really needs to be number indicators on our player on the inventory screen to see how different articles of clothing affect insulation. My favorite red flannel shirt and jeans certainly insulate better than the starting rags but some numbers would be helpful. Another suggestion would be that when the temperature warning icon shows up, have little + and - numbers float up from it to indicate a change is taking place. That way you know that whatever you are doing is having a positive effect. Love the numbers on the food and thirst icons. This should help out some of our colorblind players. I guess some additional status icons down there might be coming soon.
I've only explored a small fraction of what's in this update. Really impressed so far.
A minor bug I came across is that when placing the boat in the water, the message on the status bar shows the last action i did. In this case, it read "you ate a slice of pumpkin" which I imagine didn't taste very good in real life. Seriously, you gotta be desperate to eat raw pumpkin but I'm glad it has more use now than simply a jack-o-lantern.
https://steamcommunity.com/sha…iledetails/?id=1523786657