Posts by zfoxfire


    at least you asked me the questions first before spreading lies about me and vornet :)


    Hi Chris, Vortac had an idea about leveling up to unlock certain parts of creative mode. There is a server called LEVEL UP!!! that does something like this. I figured its based on events such as digging, chopping, gathering, crafting, placing blocks, etc etc, all counting for a certain number of points. The info could be written into a database on the server

    ArcticKitsu,


    Where I grew up, it was very common to see several buoys along the traffic lane in the water. Each buoy had a rope attached to a cage sitting on the bottom of a canal. I'd see boats ride around and fishermen would stop at each one to check them. Perhaps buoys could be crafted of unique colors could help us distinguish who owns which crab trap. The traps are usually made of chicken wire.

    Earthworms in the ground is a good idea. The dev already confirmed about digging up stuff in the ground but the context of that discussion was limited to archaeology. Still it should be possible to get a few worms when using the shovel to dig up wet dirt. Or maybe have them surface when it rains. Weather still needs lots of tweaking before released.


    Fishing poles and boats are planned to come with the character model updates. There has been no discussion about net or cage fishing to my knowledge but I like the idea. I personally wouldnt mind spearing some crabs with a spear like in Stranded Deep or building a crab trap myself. :)


    A cooking system is planned but I know nothing of the details. However some jokes have been made about how the small smelting furnace looks like a pizza oven. ^_^

    Animal AI has to be reworked to fix all the clipping issues, allow for breeding and donestication. Hopefully animals will move in herds at that point. There is actually some AI rework in progress but I think its limited to getting the monsters to be a challenge in the upcoming dungeons update.

    Miwarre brings up the point about having to start over with building. The issue is that at present, player info is build into the world. So if you want to server hop or start a new local game, you have to start over but at present, you start over with the a few iron tools so its pretty easy to get set up quickly. When character customization comes out then it might be smart to separate the player from the world. It is going to become especially important to do that if we get a skill system and have to unlock recipes or start out with only stones and sticks to build with.


    For now it doesn't matter much because the player is nothing more than a storage container and we already start with good tools from the get go but I can see it becoming a problem later on.

    For the survival aspect of the game, I hope to see scarcity of animals and fruits and veggies. Pehaps when animal AI is reworked, we willl find them in herds too. Lets just not so something silly like lure cows in with wheat or feed them wheat to get them to mate. Too Minecraftish. Pehaps a cattle dog could be trained to chase cows into our farms.


    As far as disease go, maybe food poisoning should be a risk anytime you eat meat. I mean it happens in real life without us suspecting.


    I presume that when we lure cows in or perhaps we could get hire some npc humans to help out on the farm.....

    It would be nice to see some variations in sunsets. Probably just a few more masks for painting the clouds are needed for the game to randomly choose.

    Well, when we have Matrix technology then perhaps one could simply read the whole forum or learn martial arts. *spasms* Woah! I know kung fu! .....


    And no worries. Just trying to give a general status of the development.

    Well.....


    Animal AI is being re-worked at present. Possibly some improvements will come in time for the dungeons update (next expected update) since better AI would mean that whatever monsters are in the dungeons will be more challenging. Domesticating and breeding of farm animals is planned and will be worked into the AI updates but I doubt if it will come before the dungeons however.


    Survival as we've all come to expect from this game is going to be survival of the elements. Weather is coming but needs more tweaks. Cold weather and rain should increase the risk of hypothermia for sure.


    Specialized storage has also been thrown out there, i don't know much for sure about what will come but I know there will be a new tool rack (that will actually show the tools paced).


    I personally am in favor of weight limitations and reduced inventory in favor of relying on horses and horse-drawn wagons to help do the heavy lifting. I'm not sure if this is going to happen. There's still some debate as to how much "minecraftish" this game will be. I personally don't like the idea of being able to carry a forest of logs in my pocket but hey, its still a game. This one will probably not become as hardcore as some of us survivalists want but who knows? There is a lot of potential, the devs are great, and anything is subject to change in alpha


    Horses are already modeled and ready to go, we are just waiting on the new player models to come. Other stuff is dependant on that as well for example, boats and a horse saddle, since new player animations are being designed to show interaction with all those items. I don't know for sure that a horse wagon is planned, I certainly would like to see one (so I can pretend to ride about like Gandalf). NPC humans such as thieves and merchants and more agressive ones are planned but also dependant on the new player models.


    There's a lot of other stuff Red51 is doing in parallel such as the new Java API which will allow for better custom scripts and mod packs, the animal AI, the dungeons, and the character models (with boats, horses, new tools, and possibly a fishing rod and bow and arrow). There's so much additional work to be done but that's pretty much everything we are expecting over the next few months.


    The pigs on trees and other such oddities are part of why the animal AI needs to be re-worked. Gotta be patient, it's a small dev team! :-D

    Exactly what makes bears so awesome; they are not racist. We could learn a few things from the bears. And when did we pass chickens in descency? Can someone really name six ways we are better than chickens?

    earth is strange some times


    It was a joke. The subreddit features what would be a beautiful picture taken on Earth but something is out of place (in this case, the clothes hanger or the power lines take away from the beauty of the sky. Check out some pics on that subreddit and you'll get the idea.