I am also Italian but I honestly don't know much about Italian culture. Instead I just label myself human.
Posts by zfoxfire
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Welcome to the forums
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Well, if my suspicion is correct then once scalable blocks are implemented the blocks placement will automatically convert blocks into construction objects. So there should be no more limitation with rotation. Red could also go back and fix the issue of how block information is stored. But moving forward with blocks as construction objects might be a better solution in the long run.
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What might be easier is to add a confirmation dialogue to the existing process. Once "placed" you can walk around as you wish but a message on the bottom will remain asking you to "presss Enter to confirm or Esc to cancel" a yes/no box you click may also work but it may also take up too much of the screen and block your view of the change. My only issue with the idea of showing the objects in a certain color instead of its final form is that it still doesnt show it in its final rendered state. Showing the final form before confirmation should remove any remaining uncertainty about placement.
Eventually it would be nice to see more mouse driven toolbars worked into the UI that are event driven. And customizable on their position (cause some of us dont like the hotbar in the top right and whatnot).
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For some reason I pictured the statue having the body of a smelting furnace
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Just a thought, there seems to be some methods in the lua API to support drawing objects on the screen. Perhaps extra stat bars or a visual compass could be added
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Was this a dedicated internal server or a local game you opened to lan? Not sure why your game would be under cache.
Normally simply drop the save folder for the world onto the server under the saves folder. That will contain world and player data. If you are running a small server then this is likely enough. If you want more performance then convert the sql lite files into a mysql database. There should be a sticky note somewhere here on how to do that. Dont forget to update your world name in the server config file.
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Meh... as long as lawyers don't come knocking at your door, keep doing what you're doing.
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We should stay together the developers needs our support we can't nor should we fall apart.
"I'm writing this on a phone because my router broke and won't be fixed until tomorrow"
Agreed. Red can chime in anytime but I personally dont see any ill intentions. But I try to assume positive intentions in everyone unless evidence points otherwise.
Sorry for your loss. May it route in peace.
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I looked that up a little earlier. Looks like Iron and Steel definately need charchoal to smelt.
http://www.engineeringtoolbox.…erature-metals-d_860.html
Suprisingly enough, molten lava is liquid at 1200 c. So that whole journey to Morodor to unmake the ring of power was just a plot device.
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Arcane,
What part of the EULA are you referring to?
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Yes! Totally this. Round window frame, round plank, a cylindrical wood beam, and a wood ring like a hollow cylinder (both inner and outer diameters and height should be adjustable.
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Some servers already have exchange rates worked out but its pretty much just a few vendors with prices on a sign. What would be cool is if a central system determined the value and would adjust itself based on the demand at the time.
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I just thought of something necessary for that primitive furnace ( kiln). We still need charchoal as a substitute for coal. Charchoal burns hotter than wood. Thats required for certain ores to smelt. The video below shows the making of a mound of wood scraps covered in mud. This burns off all the impurities in the wood, leaving a good supply of charchoal behind.
With the furnace required to use fuel, i wonder if we can eventually modify it to require certain fuels to reach that temperatures.. I think this was mentioned in another thread.
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Because its traditional? I have a friend of German descent and she told me about something she was fed as a child which was essentially raw ground beef. She wouldn't eat it nowadays. I remember my dad ate raw meat too on occasion and he is Italian. I caught him doing it on occasion before making meatballs.
And I eat sushi so I guess I am just as strange.
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Red said he will likely raise fuel consumption 5 times. I think its safe to go 10 times but we shall see.
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Joy. Eventually I'd hope that we get a way to view such objects. Perhaps a functiob key in creative mode. There is another thread about custom doors here. The doors would require exposing the invisible moving parts so we can snap wood planks to them. Also would be useful if we decide to modify or destroy such doors. The same issue will come when we get other particle emitters such as water.
But hey, swinging a pickaxe around can be fun.
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Have you tried the normal methods: pointing and holding F or left-click a few timew with the pickaxe?
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Pretty sure its supposed to be comma delimited
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Anyways, I like the idea of sinews over simple plant fibers. Maybe that can be a small upgrade over the basic bow.