A volume control for radio under settings would be mandatory for sure. Otherwise I'll stay off public servers for good. Also the fmod engine should be set so that music will not be heard outside a building as long as the door is closed.
Posts by zfoxfire
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Oh ok. I really didn't mean any negative criticism towards Waveshapr or the work he's done so far. I think its great and I look forward to future improvements.
I don't think turning down the music or sounds for your personal preference is disrespectful towards the artist at all. I've done some composition myself when I was younger. Totally big into the trackers and the demo scene back in the day
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...hate ambient music in 'real world' situations (shops, restaurants, elevators, ...)As I told Yak, I'm referring to ambient music (ambient being a genre of music just like rock, rap, country, classical, etc..) not the sound effects in the game.
About the music itself, being an amateur musician myself, I understand it might sound disrespectful and I am sorry, but do whatever you like, as @YakMe, I will keep most likely it turned off.Alright, I'm getting a vibe here. I'm offering some criticism about the music in the game. Are you seeing my criticism of the music to be disrespectful? From my point of view criticizing music (especially as a component of this game) should be no different from criticizing any other element of the game whether is be the functionality of the construction system or a recipe on a workbench.
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I remember Second Life had the same thing and it certainly added a personalized feel to when someone would teleport into your world. It certainly would be a nice feature to have in vanilla Rising World (its been discussed before here) but if not then perhaps a plugin script could exploit the voice chat feature (does RW even have that?)
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Hi Yak,
Waveshapr said that with most of the sfx issues out of the way that he wanted to retun his focus to improving the existing game music and adding some new music. So I'm offering some of my own observations and suggestions. My concern about #1 is not referring to the the ambient sound effects in the game, I'm referring to ambient music (if you ever listen to Hearts of Space or Echoes on NPR then you'll have an idea of what the genre is).
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I want to start out by saying that overall I love the music in the game. I just have a few praises/criticisms to make.
My descriptions will likely be horrible because I don't know for sure what to call each track (except the main title and the Christmas title). Also, I'm not too well educated in music so I'm not sure what all the instruments are called. Anyways , here goes...1. One of the initial songs added with the texture overhaul (it sounds like another song I think added with the biomes update.. but is shorter and does not have a piano solo nor a certain melody that is present in a few others and #2 on this list began with before the into was modified). It doesn't seem to really add anything to the game. The longer version is nicer but it may be because I love piano so much). I wonder if the shorter one is an attempt at adding ambient music to the game (I'm a huge ambient and space music fan so I kind have a feel for that kind of stuff). I was wondering if this one might be improved on as well.
2. The one song remixed and has the pipe organ intro added sounds amazing and is much improved over the old version
3. The sleigh bell sounds in the Christmas title were removed (you can set your PC date to 12/25 to get the alternative title screen music to play) and I actually really liked it how it was before
4. Another piece of music has a wind effect added in. I personally find this hauntingly beautiful in itself However, perhaps later on down the road, when weather is added, the wind effect could either be dropped from the music and played as a SFX. Wind should pick up strongly at this specific point. Also this seems only appropriate for winter biomes, i've heard it play in other areas too but it just has that certain "chill" to it
5. In general, certain pieces of music should play at certain times in the day/night cycle or in certain biomes (I think this is Waveshapr's goal because some of the titles in the fmod file are labeled like "transition to snowy biome", or "snowy biome 1" however I don't feel the music is completely implemented to be daycycle or biome specific)... One specific song has a "rising" sound as part of it's melody. This seems most appropriate to hear at sunrise while the other calm melodic daytime tunes are more appropriate for various times in the afternoon. However I've heard this at other times throughout the day.
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Nah.. looms are used to combine strings or fibers, not extract fiber. But on a side note, you could use a loom to weave grass. I mean... the grass in the game is certainly tall enough!!!
When we get into primitive crafting, everything primitive needs to be limited to the personal crafting section, not a workbench.
Something like this would be neat to weave out of long grass. When it dries out it would look nice. http://www.dreamstime.com/stoc…at-isolated-image19357113
For making haybales, there's lots of modern tools that you drag behind a tractor. As the grass is cut, its fed into the baler and the thing just automatically pops out a compressed hay bale whenever it gets full but I think for making a primitive one, its just a matter of using a pitchfork (we need one of those too) to make a pile
Maybe some additional recipies in the personal crafting menu will become dependant on which tool you are holding in your hand or have in your inventory
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A blunt plug to another thread of mines, which attempts to explain why the "improvements" described or implied above might not necessarily be a wise choice, at least not for everybody and not unconditionally.
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You've made some excellent points there and I'm actually trying to work out a map of our evolution through the ages. Right now, I think the focus of this thread is to put out some ideas for primitive crafting (Stone Age presumably). I'll try and get something out on that thread tonight. I'm trying to actually get work done at work and not daydream about Rising World! And your thread just opened up a big can of worms (that's a good thing tho.. this needs to be discussed if RW is going to really stand out from other crafting/survival games.
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That's surprising seeing Vortac back here. Nice! And a morale boost to see him mention wanting to do more videos on them because both Vortac & Weem did it the best. Formal, yet fun take on things. Informative. Also wanting to correct one of my posts above that I said 'weemcast' wanted bookshelves, yet it was Vortac when making the bakery & such. Long ago so I guess it doesn't really matter.
And these sticks are in Rising World, right? I take it that useless hedge we keep seeing shall drop sticks, or from prying it from trees. Not cutting trees, but snapping branches & such, but with pressing 'F'. Makes me wonder what Foxfire knows from his secret conversations with Red51
I'm not at liberty to discuss this!! He's watching me! O_o
I agree that those useless hedges would be an excellent source of sticks. I chatted with Red a few nights back and he confirmed that he is going to add sticks and stones. They're likely going to spawn randomly and can be picked up like in The Forest. Around that time, we will start a new game barehanded, without the iron axe and pickaxe. We will then have to craft primitive tools and work our way up to finally crafting that anvil. I don't know exactly what (if anything) will be used for fibers. I know you and I brought up all sorts of suggestions about certain versatile plants (some of which are being implemented) but someone on Steam suggested gathering plant fibers from grass. Its a good idea to start with but I just assumed that tall grass was not exactly the strongest of plant fibers to use. The discussion came up in a thread about crafting hay bales. A suggestion for a drying rack for meats , thatch, and grass came up as well.
What does everyone else think about the grass idea? Let's say you grab the grass with your barehands to get plant fibers, cut the grass with the scythe to get tall grass for certain crafting needs such as hay bales, or use the sickle to get seeds for replanting (maybe the current tall grass icon could be replaced with grass seeds).
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Could you try upgrading your video driver and your java installation?
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That is because you only want to have the discussion on your terms, that is: gun control. I have challenged your premise and gave you reasons why I found it invalid. You have not responded to my assertions, and just continued to insist that I cede you this point: that mass shooting are a result of lax gun laws, which should be made stricter. That I don't accept that premise does not make me unserious.
Anyway, we will end our back-and-forth's as you wish, as they are fruitless, as I said earlier. No hard feelings.
I shared my thoughts on a solution, you disagreed so I asked what your thoughts were. You responded to my question with another question. But yeah, no hard feelings tho
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I don't feel you are serious about having a discussion. I asked what you feel is the solution to stop or reduce the apparent problem we have in this country with mass shoootings yet you have not provided an answer. I will not have this conversation with you anymore.
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Well that's fine. I'm still curious on what you think a practical solution is. BTW, when I talk about solving the issue of mass shootings I'm also lumping in the school shooters as well.
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I actually pitched the idea with Red to set up a git repository to host all lua scripts. One repo per script and that way we can have better version control. I'm not sure what free visual git web ui is available. I know github uses bitbucket which is expensive. I've maintained older command line stuff such as gitosis in the past for my company's old server.
Hmmm... Gitorious has its own web ui. that might be a great all-in-one solution. I'm currently running a web server and helping with getting the new wiki up and running. Fixing some issues with plugins and the CSS. I can throw gitosis on my test server and play with it. I was looking for a nice free open source alternative. I also envisioned a blueprint sharing system that could also use Git to upload a blueprint (with version control) to share with everyonw.
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What about one of those mineshaft stone conveyor things that was transporting the stones out of the mineshafts in Indiana Jones and the Temple of Doom?
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It doesnt matter if he's a Muslim terrorist, a Christian terrorist, or just a guy who experiences hallucenations.
I never suggested disarming free citizens. Most gun owners are responsible. My issue is with the current background check system. I've held a federal government job in the past and I can tell you from experience that it was a hell of a lot harder to pass that background check (in order to gain administrative access to a computer network at my job) than it was when I decided to purchase a gun. Clearly broken with that process. How did people like Dylan Roof pass his background? There were plenty of red flags that should have rejected his application.
It took me almost 6 months to pass my background check to access government computers at my job because every time one little minor mistake or omission was found on a form somewhere, the form got rejected and send back to me for correction. When I purchased my gun, I had it in my hands in less than two weeks. That doesn't seem like a problem to you?
I'm not wanting to start "argments" with you. I am open to discussions if they are rational. I'd like to know what you think is a feasible solution here, if not increased scrutiny on background checks.
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I can confirm that I am indeed very interested in doing another (albeit small) Let's Play on Rising World.
I only say small because it's a lot more fun for me to do coverage of the game inbetween big updates while I sprinkle in other games to my channel lineup.
I think Weem would also revisit it. He's big into Ark at the moment.
Awesome to see you here Vortac.
I definitely look forward to see you revisiting this game. ARK was fun but it still had some crazy Minecraft-inspired tree punching involved which I'm happy to say will not be a thing in Rising World.In one of the upcoming updates, the iron axe and iron pickaxe will be finally be dropped from our initial inventory. We are definitely going to be getting natural fallen sticks and stones which can be collected like in The Forest so we will have a basis for primitive crafting which will not involve punching trees to get wood.
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BeamMeUp,
It's ok, I'm not upset with Chris over that. I'm ok with talking about gun laws as long as we don't get too political. Some of the political responses to this tragedy are really what sickens me.
The shooter was able to legally buy guns after being on the FBI's watch list mean that our current background check system is a joke. Just like with the guy who killed people in the church, the background system obviously failed. An issue like that has to be looked at logically and should not be divided by politics.
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Curious.. i got a similar comment from someone in Australia. Are guns also so rare that prices are raised so high that you cant even find cheap guns on the blackmarket?
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So what is now being called the biggest mass shooting in USA history happened with a 30 minute drive from me.