You have great ideas; these ideas could definitely be of use one day to the game! The developers are noting players’ good ideas and will work on putting the ideas in the game once relevant!
Posts by AshWardle
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If it breaks the game, how is that an improvement?
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I’m making a Plantation on Green Valleys Reborn Server, and a few suggestions came to mind:
1. A Plow: will be hooked to a horse or donkey(or camel) to make wide farmland
2. A Seeder: will also be hooked to a Horse, Donkey or Camel, and will be used to(of course) plant seed.
3. A Harvester: (Self-Explanatory) will be used to harvest crops. Will also be hooked to a Horse, Donkey or Camel.
For the record, I am not expecting these features anytime soon; I am sure there are still features that need to be added more than these, but these farming tools will definitely make a huge difference in gameplay!
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Could someone make a youtube vid explaining this? I have such a hard time understanding the text
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Holy crap lol one block side is 19 inches
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Thanks allot guys! I will definitely take notes!
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Also If you do decide to put larger TNT in the game, I’d love to see a mushroom cloud with the explosion. It would make it more realistic!
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As the head Developer, if you were to add something like that to the game, which one would you most likely go with?
If I were developing the game, Id make a nuke mod on the side, but also integrate larger TNT(TNT Barrells, TNT Detonator, etc)
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Or maybe can be a ingredient to craft motor oil for the chainsaw and mining drill!
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Thank you for answering my question lol
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I’d absolutely would love to see a Skill system for, say, cooking, weaving, bread baking, milling, farmer, builder, block maker(?), carpenter, miner, etc.. in this game!
Wheat Plant would need to be in the game if Bread is(of course), as for the cook, it would be nice for more foods and crops to be added. Im thinking of a few new workbenches:
•Bread Oven
•Kitchen
•Farmer’s Table
•Library(for skill research, which each skill would have recipes of items that skill would deal with. For example, Lumber Jack skill would require an axe and wood log(s) to research)Experience points will be used to level up a player(if you don’t want it being more like Minecraft, the player could just have ‘roles’ instead of experience points)
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Lol, but what’s the reason for Hemp Leafs in the game?
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Will you ever make it so you can change explosion size in the future?
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So are blunts gonna be in the game? Cause that would be “lit”!
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...make TNT explosions bigger? I honestly wish I knew more about programming, cause If I knew more, I’d make nuke mod!
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An Inspiration sounds more like it!
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Actually it isn´t going through blocks. Why? Because water itself behaves like a block. Like a wabbly, jelly block.
But i understand what you mean, i had the same trouble.
The solution is to understand that water is in many ways like a block or maybe more like a mix between a block and a voxel-like object. If you place it, it is always bound to the world grid. the same as blocks use. You can´t place a regular block outside the grid.
So for your pool i suggest you to place the water first to see its outer limits, then place the glass, planks, etc. That will do the trick.
Water is for now just a placeholder, not a real fluid. It´s not running anywhere.
When you are done, post a picture. I like the idea with the pool
Btw - if you use the size command for your glass pieces you can create a glass-beam. One which has the same visibility as glass but is as thick as you require it (i.e. size 1 1 1 = a glass block, same size as a regular block).
have fun!
how do you use the size command exactly? Is there a video on this? If not, could you make one?
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Just a suggestion, but I believe water shouldn’t go through blocks, especially glass and planks.
I wanted to make a pool that you could see through, but couldn’t prevent the water from going through the glass panels!
This problem may be harder to fix for the developers more than I’d expect, but I was just putting it out there!