This is minor but this change does not work. Trees still sway underground or when object attached to it.
Oh... I will check out what went wrong with this feature 
1) Wish you could stand on boats without it sinking
This will be a feature for bigger vessels 
2) Wish you could fish from boats
That's definitely planned 
3) Wish boats had storage (repeated though, sorry)
This is also planned, at least for certain types of boats.
4) Wish you could auto-throttle a boat while viewing a map (similar to a horse & other mounts; View Ylands game)
I'll put that on our list!
6) Been thinking if we could build each boat blueprint in its own piece in the crafting bench, or have a crafting bench dedicated to vehicles? Too messy? Red51 may have a better idea on this
We were thinking about a dedicated crafting station just for vehicles... might be necessary for cars and trains anyway.
7) Horses (mounts) being able to walk backwards.
I would like to add that, but it requires us to adapt the animations... and I really hate to touch these animations again
However, it's on our to-do list^^
On another thought I wonder if Red51 would be find of allowing us to play with farmable seeds (wheat & such) without looking for it that we can gain it from a traveling merchant
Adding these seeds as items which can be obtained from chests or from traders might be an option, I will keep that in mind
Would it be possible to have Rising World snow behave like this? Actual soft and fluffy snow which reacts to pressure?
Unfortunately this is kinda difficult to implement, due to the procedurally generated dynamic world =/
Any chance we can can something for automation (passive power) like generators, ovens and cookers etc.
This is definitely planned 
Not complaining here just asking for a sizeable stack option for the meats and fish we gather. please?
Maybe we will adjust the stack sizes with the next update... basically we wanted to reduce the stack sizes so they fit to our future plans regarding food spoilage and food preservation, but a lot of players were asking for bigger stack sizes so I guess the best thing would be to just increase them.
Did blueprints completely break with this update or were they rewritten in such a way that they are always smacking you in the face? I have tried to place blueprints so many times mostly structures after season 4 broke and every time I try I have to be standing on the ground in the middle of the house
As @Minotorious and @Juggernaut mentioned, there is indeed an issue when using the "undobp" command. However, placing a blueprint should just work like before oO Make sure to "lock" the blueprint with the left mouse button, as mentioned by @sharkbitefischer
So, just for kicks and giggles. When should we expect the next set of updates ?
Can't say for sure unfortunately... we will post some preview screenshots in the next days, but we have no ETA for the update. We're having some serious problems with Steam at the moment regarding some changes which were implemented by Valve two months ago. Unfortunately these changes have a massive impact on Rising World and its future development, basically that's the reason why the update still isn't ready 