Thank you very much for the feedback and the error reports
Probably a new hotfix will be available shortly, and if everything's working smoothly, we can finally release the stable update.
Both in lakes and oceans I see these blue rectangles. they tend to disappear as you get closer to them
Does this issue still persist after the latest hotfix?
Is there a way to turn of the avatar image when you go into your inventory? Don't really want to see a half naked man each time I go in there
Unfortunately there is no way to disable it (since it's needed to put clothes on your character)... however, I can add an option to disable this view for the next hotfix. With the next hotfix, you will be able to set game_gui_clothingelement_visible to false, this will hide the player preview ![]()
Also: don't know if this is supposed to happen, I usually use creative mode, but is the light facility (L Key) supposed to work in survival?
Yes and no
It's our intention to remove the debug light, it's been there for too long now (originally it was implemented before you were able to place torches on walls), but we decided to get an alternative ready for this first. We did prepare a helmet lamp, unfortunately it's not in the current build yet. But I'm confident we can add this in the next days or weeks, then we will finally disable the debug light in survival mode.
I don't seem to be able to stack items such as raw bacon, tomatoes, etc. Not really played the survival before so I don't know if this is supposed to happen?
Well, some stack sizes changed. They're much stricter now. However, this does not affect old stack (which existed prior the update), but these old stacks can't be merged anymore.
I also can't apply water on the paper press.
That should be fixed after the latest hotfix ![]()
Grinding station not works, and steel hoe either.
Hmm... does the issue with the grinder still persist? The steel hoe will be fixed with the next hotfix
* I noticed that smelted sulfur is rendered larger than other ingots so they stick out past the front of the smelting tray.
Will have to check out what's going on there ![]()
*records and lumber still do not show in inventory slot. "missing image" instead
Does this issue still persist?
* unable to place records on or crank the gramophone
Does this issue still persist?
* on the primitive furnace, I have to go through the motion of "opening the side door" before i can load it with fuel. however, no door is visible
Yes, that's true.... that needs to be sorted out ![]()
When would give you free the 0.9 serverversion to download ?
You can find a beta in the steam dedicated server, or alternatively here is a direct download link: https://download.rising-world.…017/server0.9-preview.zip
- More hair variations are needed. Painfully lacking. I however like the colour palette, the gender choosing, and such.
Fully agree. Some features are still lacking, actually we did prepare a few more haircuts, but they're not ready yet^^
- arrows from bolts should get stuck on solid surfaces (I later found out one was stuck in the ground yet was a syncing issue
Actually they get stuck on solid surfaces (and they can be picked up again), however, they still pass through vegetation (such as trees) and objects (like furniture, doors etc)...
- Clothing needs a category somewhere so we can craft in survival. I couldn't find it, and I'm sure it'll be added.
With the next hotfix, you will be able to craft clothes at the loom
- Needs a 'Loot all' option on corpse
Sounds like a good idea, at least for the player corpse. For animals, we want to rework the gutting procedure anyway (getting rid of the stupid chest gui)
- Pumpkin seeds have an issue of staying planted that they go back in your inventory after 2-5 seconds.
I will check out what's going on there ![]()
- Depending on how close you are to others you can see them turn invisible. It's a similar issue in VRchat where a 'Personal space' option was used as a toggle option.
Yeah, unfortunately that's still a bug. Needs to be addressed.
- Ammo fills the ammo slot at first, yet doesn't after for the rifle, crossbow, and musket. If the ammo is available in the inventory it should auto dump into the ammo slot.
We will think about this. It would be interesting to hear what other people think about this ![]()
- Apparently hitting cancel still saves the layouts that it should just cancel out of it, not saving your selection.
Oh... I will check out what's going on there ![]()
No error messages with these, so did ss.
That's really strange... I will have a look at this issue!
I am rocking my current garb...
Hehe, your outfit is hilarious!! ![]()
Also, I notice that you can't loot your ammo, they are not in the dead body.
True... needs to be fixed^^
the bandages and split legs can't be appliqued.
That will be fixed shortly ![]()