1) blocks not blocking light
Unfortunately this requires a rework of the lighting system. If light gets blocked by blocks and/or construction elements, this would require a lot more computations (and as a result, the performance will suffer, or more precisely, the chunk generation). Especially when people place lots of light sources in close proximity to each other.
So this issue is definitely on our list, but unfortunately I can't really give an ETA on that. Probably we'll focus on that issue after the player models ![]()
2) animal collision with construction elements, blocks
That's something that needs to be improved step by step. We already tried to reduce many collision issues with animals (falling through the ground, walk through walls etc), but there is still some work to do. These issues should be solved (at the very latest) when we're going to implement real NPCs
3) fires (i.e. torches, campfire, etc.) not visible though glasspanes
Hmm.. apparently this seems to occur in certain situations only. I'll update the rendering order, maybe have a look if this issue still occurs after the next hotfix (which will be available in a few hours) ![]()