A new hotfix is now available, which finally solves all spawn issues with underground dungeons, and also fixes some technical issues. It's necessary to update your multiplayer servers for this update.
If you're still having issues with the game, please let us know ![]()
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Changelog 0.8.0.2:
- [New] Added setting for color vibrance ("View adjustment")
- [New] Added setting to the config file to disable grass (only works in singleplayer)
- [New] Added new animals to world creation dialog
- [New] Added multiplayer server option to disable weather (settings_weather_enabled)
- [Change] Increased transparency of rain
- [Change] Changed loot spawn for dungeons
- [Change] Adjusted some sound effects
- [Change] Slightly increased spawn chance of abandoned shacks
- [Change] Adjusted spawn position of abandoned shacks (previously shacks sometimes spawned half sunken into the ground)
- [Change] Umlauts are now allowed in blueprint names
- [Bugfix] Underground dungeons spawn properly now
- [Bugfix] Rain/snow is now visible through glass panes
- [Bugfix] Screen should no longer turn red for no apparent reason (need feedback)
- [Bugfix] Fixed slow loading of custom images (posters)
- [Bugfix] Lightglare can now be disabled in the settings properly
- [Bugfix] Smoke is no longer visible through walls when logarithmic depth buffer is disabled
- [Bugfix] Fixed bug which enabled Lightscattering automatically
- [Bugfix] Fixed wrong rotation of horizontal ramp blocks after rotating a blueprint
- [Bugfix] Fixed rare crash when converting an old world
- [Bugfix] Fixed spinning meat when trying to place it on a grill