Posts by red51

    Dann verlierst du leider dennoch die Verbindung zum Server =/ Die Welt wird nicht mehr weitergeneriert, das erklärt auch das Hüpfen der Spielerfigur wenn du weiterläufst (weil keine Kollision mehr vorhanden ist).
    Geändert haben wir nichts, kann allerdings sein, dass die Meldung über den Verbindungsabbruch aus irgendeinem Grund verschluckt wird? Die einzige Lösung die bisher bei der 10-Min Problematik hilft ist offenbar die Nutzung eines VPN. Beispielsweise Cyberghost ist kostenlos, einfach installieren, starten und zu einem Server verbinden, dann sollte es eigentlich funktionieren.

    When can I use the creative modus bzw. when I can change in a another language ?


    Creative mode is planned after the biome and water update. Only exception: When we see that old worlds will no longer be compatible with biomes, we will rush out the creative mode ^^
    What other language are you looking for? Currently only English and German are available, other languages will only be added when the game is in beta (or late beta).

    The problem about the fullscreen is that the game cannot find an appropriate display mode which supports this resolution in combination with the refreshrate in this case. Easiest way would be probably to disable fullscreen and set the "undecorated" flag (or "Rahmenlos" in german) in the settings. If the game resolution is the same as your desktop resolution you should get a "fake" fullscreen.

    Hi folks!


    A small "pre-update" is available, this time it's mainly a multiplayer oriented. We added an RCON interface to the server, so admins can remote control their server.


    Find an RCON tool on our homepage: http://download.rising-world.net/tools/rcon.zip
    Just execute the "rcon.jar" to start the program (java is required).


    Another update will be available around the next weekend, which will finally synchronize custom images in multiplayer (i.e. you will be able to see all images of other players and vice versa).
    Admins can use the RCON tool now to have a look at all current images that have been uploaded to the server in the past. We recommend to do this before the next update goes live, and to delete all images with inappropriate content.


    Also expect some fresh content and new features with the next update :)


    Of course we still work on the biomes update, but it's coming slowly to an end. Expect some screenshots soon.


    __________________________________________
    Changelog:

    • [New] RCON server interface to monitor and control your game server
    • [New] IPv6 address support when connecting to a multiplayer server (via IP)
    • [Change] Contextmenu also listens for key input now (arrow up, arrow down, interaction key)
    • [Bugfix] Fixed bug which prevented you from loading a map in rare cases
    • [Bugfix] Serverbrowser now correctly reports if a server is password protected
    • [Bugfix] PlayerDeath Lua event will now be triggered correctly when killed by an animal
    • [Bugfix] Fixed small issue when teleporting a player via Lua

    Wenn es nichts mit dem Spiel zutuhen hat warum startet das Spiel nicht


    Meine Aussage bezog sich nur auf die Meldung des Programms, dessen Testperiode abgelaufen war ;) Dieses Programm hat nichts mit dem Spiel zutun.


    Okay es geht erstmal Danke aber neues Problem es laggt richtig liegt das jetzt an der Arbeitspeicherplatte ?


    Auf einer Intel HD 4400 sollte das Spiel eigentlich halbwegs vernünfig spielbar sein, auf einer Radeon HD 3600 eher weniger (zumindestens auf einer Radeon 3650M mutiert das Spiel zur Ruckelorgie), dafür ist diese Grafikkarte einfach zu alt. Wichtig ist aber, dass du unbedingt die Grafikeinstellungen reduzierst (ingame in den Einstellungen): Schalte vor allem "Ambient Occlusion" und "Light Scattering" aus, darüberhinaus solltest du die Sichtweite und vor allem die Detail Sichtweite reduzieren (erfordert einen Spielneustart).

    That's a bug, but it will be fixed with the next update (most likely this evening) :) You can either wait for the update, or alternatively edit the "Inventory" table of the world with an SQL editor and set the "Quickslot" value for this particular client to 0.

    This is an issue with the light calculation. When removing a mountain it may happen that some "terraindata" will still remain, they're too small for terraingeneration (so nothing is visible), but lighting calculation still takes them into account (so you see these shadows). We are working on a solution :)

    When the issue still persists, it may be related to 32 bit as mentioned. Updating to 64 bit as @yahgiggle said definitely makes sense if you have more than 3.5 GB RAM installed.
    Alternatively you can try to change the launch parameters of the game: Go to the Steam library -> rightclick on Rising World -> Properties -> Set Launch Options and try the following lines (if the first one does not work, try the next one etc):
    +memory 768 768
    +memory 768 512
    +memory 1024 768
    +memory 1024 512
    +memory 512 512